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View Full Version : [D&D3.5] Help with PC optimization



DeadAggressor
2012-06-07, 09:38 PM
I'm currently playing in a FR campaign staged in the Year of Rogue Dragons. I'm a playing a Rogue SH Halfing that runs around the battlefield pelting everything in sight with daggers. I've planned him out all the way to 20, but I was wondering if anyone had any good ideas that I could use to buff him up any more. The books allowed are CA, CW, CS, PHB, PGtF, RoF, and Traits and Flaws form UA.


Rolled Race Adj Lvl20
STR 14 12 12
DEX 18 20 25
CON 10 10 10
INT 18 18 10
WIS 15 15 15
CHA 15 15 15

Traits
Quick +10 Land Speed, -1 HP per HD
Flaws
Murky-Eyed Roll miss chance twice against concealment
Vulnerable -1 to AC

Lv1 Rogue Dodge, Mobility, TWF, PBS SA+1d6 Trapfinding
Lv2 Rogue Evasion
Lv3 Rogue Combat Reflexes Trap Sense+1 SA+2d6
LV4 Rogue Uncanny Dodge
Lv5 Shadow Dancer HiPS
Lv6 Shadow Dancer Weapon Focus (Dagger) Imp. Evasion Dv, Imp Un Dodge
LV7 Fighter Precise Shot
Lv8 Fighter Dead Eye
Lv9 Master Thrower Far Shot Quick Draw Palm Throw
LV10 Shadow Dancer Shadow Illusion Summon Shadow
Lv11 Master Thrower
Lv12 Shadow Dancer Improved TWF Shadow Jump 20'
LV13 Master Thrower Deadeye Shot
Lv14 Master Thrower Snatch Arrows
Lv15 Master Thrower Improved Precise Shot Critical Throw Weak Spot
LV16 Invisible Blade SA+3d6 Unfettered Defense
Lv17 Invisible Blade Bleeding Wound
LV18 Invisible Blade Greater TWF Uncanny Fient
LV19 Shadow Dancer Defensive Roll
LV20 Shadow Dancer Shadow Jump 40' Summon Shadow

Skill Tricks
Lv3 Speedy Ascent
Lv4 Leaping Climber
Lv5 Shrouded Dance
Lv9 Corner Perch
Lv10 Timely Misdirection
Lv12 Acrobatic Backstab
Lv13 Group Fake-out
LV15 Back on your Feet

My DM is modifying Shadow Dancer's prereqs so I can take it at 5th level and he changed Invisible Blade's Unfettered Defense to where I can wear Light Armor and it still work.


Also recently during my last session our main melee DPS was slaughter by 3 AoO crits (stupid goblins) and sadly passed away. So in preparation of my rogue dying I whipped up another PC so I can jump back into the game ASAP. I was hoping I could get some advice from the community on how to make him stronger as well.
He's a Half Orc Barbarian

My DM doesn't like that Half-Orcs get 2 -s so he let me remove 1. I choose Int.
Rolledrace adjustLvl20
STR18 20 25
DEX16 16 16
CON17 17 17
INT10 10 10
WIS14 14 14
CHA11 9 9

Traits
Aggressive +2 Initiative -1 AC
Quick +10' Land Speed -1 HP per HD
Flaws
Inattentive -4 Listen & Spot Checks
Shaky -2 Ranged attack rolls

Lv1 Barb Fast Movement 10' Rage 1/d Monkey Grip Tireless Power Attack
Lv2 Barb Uncanny Dodge
Lv3 Fighter Cleave, Intimidating Rage
Lv4 Fighter Destructive Rage
Lv5 Barb Trap Sense +1
Lv6 Barb Rage 2/d Great Cleave
Lv7 FreBer Frenzy 1/d Diehard
Lv8 FB Supreme Cleave
Lv9 Fighter Instantaneous Rage
Lv10 Fighter Improved Critical(Greatsword)
LV11 Barb Improved Uncanny Dodge
Lv12 FB Frenzy 2/d Weapon Focus(Greatsword)
Lv13 Barb Trap Sense+2
LV14 FB Deathless Frenzy
Lv15 Frenzy 3/d Improved Power Attack Leap Attack
Lv16 Barb DR 1/-
Lv17 Barb Rage 3/d
Lv18 FB Inspire Frenzy 1/d (Unknown)
Lv19 FB Frenzy 4/d
Lv20 FB Greater Frenzy Inspire Frenzy 2/d

Skill Tricks
Lv6 Never Outnumbered
Lv10 Extreme Leap
Lv16 Twisted Charge

Pretty self explaining here. Half Orc that wields a Large Greatsword (Monkey Grip). I take MG so I can use my bracers slot for something more beneficial.


I'd like any criticism anyone could provide (what I'm doing wrong/right, ways to improve). Thank you for taking your time to read this thread.

killianh
2012-06-07, 10:18 PM
For you're first guy I would suggest looking at this guy to see if there are any useful tricks you might be able to use: http://www.dandwiki.com/wiki/Machine_Gun_Assassin_(3.5e_Optimized_Character_Bui ld)

Too bad ToB isn't on the list since my favourite class to stack throwing with is the Bloodstorm blade. otherwise looking pretty good. Also if you can get stuff from UA trade your fighter levels for Warrior levels under the Generic classes. same stats except you can take any feat you want and there are a list of class features you can take as feats with the levels (like an extra 2d6 sneak attack or more)

For the second guy I would suggest dropping a few of the later barb levels and getting at least 1 level in Bear warrior from CW.