killem2
2012-06-08, 11:21 PM
So, I'm going with a catfolk (in another thread about tripping I mentioned that i already bought a sweet looking Rakshasa mini), I got the ok to use a dragon magazine racial variant making it a wild version of catfolk, giving me another +2 str, -2 int - 2 cha. Also +5 to movement, minus to social stuff. We are allowed to use flaws. I did come up with a clever background to explain how I ended up with aberration blood to take that feat, and how I became lawful good after being wild for most of my childhood so that's all good from a fluff stand point.
My goal is to being a solid tripper/battlefield controller. I was trying to find a way to throw in healer because I know our group won't have much for a healer. It's going to be a Straight fighter/barb, another warrior thrikreen with crit build in mind, another barbarian, an elemental druid, and warlock.
I just wanted to know what the PG's overall input was on my choice of feats/powers/ability score increases.
Massorravec, Sentient Fist — Monk/Psychic Warrior Character Tree
• Character Level 1
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 17, Cha 12
o Monk 1(Passive Way)( Rage for Flurry)Whirling Frenzy Variant
o Feats : Monastic Training B Improved Unarmed Strike B, Combat Expertise B, Combat Reflexes, Aberration Blood, Inhuman Reach
o BAB + 0
o Unarmed Damage: 1d6 Medium – 1d8 Large
o Total Movement: 55 ft
• Character Level 2
o Monk 2(Passive Way)
o Feats: Improved Trip B
o BAB + 1
o Unarmed Damage: 1d6 Medium – 1d8 Large
o Total Movement: 55 ft
• Character Level 3
o Psychic Warrior 1
o Feats: Deft Opportunist, Tashalatora
o BAB + 1
o Unarmed Damage: 1d6 Medium – 1d8 Large
o Power Points: 1
o Powers Known: Expansion
o Total Movement: 65 ft
• Character Level 4
o Abilities: Str 20, Dex 21, Con 16, Int 16, Wis 18, Cha 12
o Psychic Warrior 2
o Feats: Freedom Mantle
o BAB + 2
o Unarmed Damage: 1d8 Medium – 2d6 Large
o Power Points: 5
o Powers Known: Expansion, Inertial Armor
o Total Movement: 75 ft
• Character Level 5
o Psychic Warrior 3
o Feats : None
o BAB + 3
o Unarmed Damage: 1d8 Medium – 2d6 Large – 3d6 Huge
o Power Points: 9
o Powers Known: Expansion, Inertia Armor, Empathic Transfer,
o Total Movement: 75 ft
• Character Level 6
o Psychic Warrior 4
o Feats : Improved Natural Attack (Swap with Stand Still once you get Fanged Ring)
o BAB + 4
o Unarmed Damage: 2d6 Medium – 3d6 Large — 4d6 Huge
o Power Points: 13
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy
o Total Movement: 85 ft
• Character Level 7
o Psychic Warrior 5
o Feats : Knock Down
o BAB + 5
o Unarmed Damage: 2d6 Medium – 3d6 Large — 4d6 Huge
o Power Points: 17
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item
o Total Movement: 85 ft
• Character Level 8
o Abilities: Str 20, Dex 21, Con 14, Int 16, Wis 19, Cha 12
o Psychic Warrior 6
o Feats : None
o BAB + 6/+1
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 26
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power
o Total Movement: 85 ft
• Character Level 9
o Psychic Warrior 7
o Feats : Snap Kick
o BAB + 7/+2
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 32
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade
o Total Movement: 95 ft
• Character Level 10
o Psychic Warrior 8
o Feats : Practiced Manifester
o BAB + 8/+3
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 39
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle
o Total Movement: 95 ft
• Character Level 11
o Psychic Warrior 9
o Feats : None
o BAB + 9/+4
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 45
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide
o Total Movement: 95 ft
• Character Level 12
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 20, Cha 12
o Psychic Warrior 10
o Feats : Dirty Fighting
o BAB + 10/+5
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 52
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic
o Total Movement: 105 ft
• Character Level 13
o Psychic Warrior 11
o Feats : Improved Initative
o BAB + 11/+6/+1
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 62
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis,
o Total Movement: 105 ft
• Character Level 14
o Psychic Warrior 12
o Feats : None
o BAB + 12/+7/+2
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 73
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception
o Total Movement: 105 ft
• Character Level 15
o Psychic Warrior 13
o Feats : Broken Mastery
o BAB + 13/+8/+3
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 83
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte,
o Total Movement: 115 ft
• Character Level 16
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 21, Cha 12
o Psychic Warrior 14
o Feats : Psychic Meditation
o BAB + 14/+9/+4
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 94
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic,
o Total Movement: 115 ft
• Character Level 17
o Psychic Warrior 15
o Feats :
o BAB + 15/+10/+5
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 104
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop
o Total Movement: 115 ft
• Character Level 18
o Psychic Warrior 16
o Feats : Extended Reach
o BAB +16/+11/+6/+1
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 119
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop, Energy Adaptation
o Total Movement: 125 ft
• Character Level 19
o Psychic Warrior 17
o Feats : Expanded Knowledge (Metamorphosis)
o BAB + 17/+12/+7/+2
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 132
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop, Energy Adaptation, Mind Blank Personal,
o Total Movement: 125 ft
• Character Level 20
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 22, Cha 12
o Psychic Warrior 18
o Feats :
o BAB + 18/+13/+8/+3
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 157
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop, Energy Adaptation, Mind Blank Personal, Form of Doom
o Total Movement: 125 ft
My goal is to being a solid tripper/battlefield controller. I was trying to find a way to throw in healer because I know our group won't have much for a healer. It's going to be a Straight fighter/barb, another warrior thrikreen with crit build in mind, another barbarian, an elemental druid, and warlock.
I just wanted to know what the PG's overall input was on my choice of feats/powers/ability score increases.
Massorravec, Sentient Fist — Monk/Psychic Warrior Character Tree
• Character Level 1
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 17, Cha 12
o Monk 1(Passive Way)( Rage for Flurry)Whirling Frenzy Variant
o Feats : Monastic Training B Improved Unarmed Strike B, Combat Expertise B, Combat Reflexes, Aberration Blood, Inhuman Reach
o BAB + 0
o Unarmed Damage: 1d6 Medium – 1d8 Large
o Total Movement: 55 ft
• Character Level 2
o Monk 2(Passive Way)
o Feats: Improved Trip B
o BAB + 1
o Unarmed Damage: 1d6 Medium – 1d8 Large
o Total Movement: 55 ft
• Character Level 3
o Psychic Warrior 1
o Feats: Deft Opportunist, Tashalatora
o BAB + 1
o Unarmed Damage: 1d6 Medium – 1d8 Large
o Power Points: 1
o Powers Known: Expansion
o Total Movement: 65 ft
• Character Level 4
o Abilities: Str 20, Dex 21, Con 16, Int 16, Wis 18, Cha 12
o Psychic Warrior 2
o Feats: Freedom Mantle
o BAB + 2
o Unarmed Damage: 1d8 Medium – 2d6 Large
o Power Points: 5
o Powers Known: Expansion, Inertial Armor
o Total Movement: 75 ft
• Character Level 5
o Psychic Warrior 3
o Feats : None
o BAB + 3
o Unarmed Damage: 1d8 Medium – 2d6 Large – 3d6 Huge
o Power Points: 9
o Powers Known: Expansion, Inertia Armor, Empathic Transfer,
o Total Movement: 75 ft
• Character Level 6
o Psychic Warrior 4
o Feats : Improved Natural Attack (Swap with Stand Still once you get Fanged Ring)
o BAB + 4
o Unarmed Damage: 2d6 Medium – 3d6 Large — 4d6 Huge
o Power Points: 13
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy
o Total Movement: 85 ft
• Character Level 7
o Psychic Warrior 5
o Feats : Knock Down
o BAB + 5
o Unarmed Damage: 2d6 Medium – 3d6 Large — 4d6 Huge
o Power Points: 17
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item
o Total Movement: 85 ft
• Character Level 8
o Abilities: Str 20, Dex 21, Con 14, Int 16, Wis 19, Cha 12
o Psychic Warrior 6
o Feats : None
o BAB + 6/+1
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 26
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power
o Total Movement: 85 ft
• Character Level 9
o Psychic Warrior 7
o Feats : Snap Kick
o BAB + 7/+2
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 32
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade
o Total Movement: 95 ft
• Character Level 10
o Psychic Warrior 8
o Feats : Practiced Manifester
o BAB + 8/+3
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 39
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle
o Total Movement: 95 ft
• Character Level 11
o Psychic Warrior 9
o Feats : None
o BAB + 9/+4
o Unarmed Damage: 2d8 Medium – 3d8 Large — 4d8 Huge
o Power Points: 45
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide
o Total Movement: 95 ft
• Character Level 12
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 20, Cha 12
o Psychic Warrior 10
o Feats : Dirty Fighting
o BAB + 10/+5
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 52
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic
o Total Movement: 105 ft
• Character Level 13
o Psychic Warrior 11
o Feats : Improved Initative
o BAB + 11/+6/+1
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 62
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis,
o Total Movement: 105 ft
• Character Level 14
o Psychic Warrior 12
o Feats : None
o BAB + 12/+7/+2
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 73
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception
o Total Movement: 105 ft
• Character Level 15
o Psychic Warrior 13
o Feats : Broken Mastery
o BAB + 13/+8/+3
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 83
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte,
o Total Movement: 115 ft
• Character Level 16
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 21, Cha 12
o Psychic Warrior 14
o Feats : Psychic Meditation
o BAB + 14/+9/+4
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 94
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic,
o Total Movement: 115 ft
• Character Level 17
o Psychic Warrior 15
o Feats :
o BAB + 15/+10/+5
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 104
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop
o Total Movement: 115 ft
• Character Level 18
o Psychic Warrior 16
o Feats : Extended Reach
o BAB +16/+11/+6/+1
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 119
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop, Energy Adaptation
o Total Movement: 125 ft
• Character Level 19
o Psychic Warrior 17
o Feats : Expanded Knowledge (Metamorphosis)
o BAB + 17/+12/+7/+2
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 132
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop, Energy Adaptation, Mind Blank Personal,
o Total Movement: 125 ft
• Character Level 20
o Abilities: Str 20, Dex 21, Con 16, Int 14, Wis 22, Cha 12
o Psychic Warrior 18
o Feats :
o BAB + 18/+13/+8/+3
o Unarmed Damage: 3d6 Medium – 4d6 Large — 6d6 Huge
o Power Points: 157
o Powers Known: Expansion, Inertia Armor, Empathic Transfer, Strength of My Enemy, Call Item, Damp Power, Vampiric Blade, Hustle, Dimension Slide, Fly Psionic, Dimension Door, Metamorphosis, Steadfast Perception, Perfect Riposte, Teleport Psionic, Dimension Hop, Energy Adaptation, Mind Blank Personal, Form of Doom
o Total Movement: 125 ft