Chookster
2012-06-09, 09:38 AM
I made a nice little side quest that my players really enjoyed so I thought I'd share it with you all :)
Basically as the players approached a small village they started to hear narration of their actions, a booming, hammy voice hell bent on making the village into a story.
The villagers have names like "Bar Keep" "Tavern Wench" (the wenches are an old and respected line) and "Mentor Figure"
Of course the story centers around the agonists, evil aunt Anne, and her stepson, Pro, along with his friends Side Kick and love interest.
The narrator is a hammy and ridiculous character, alternatively arguing and harassing the players and insisting on narrating everything they do.
Of course eventually they find him and beat the crap out of him but until then he tries constantly tog et them to be the wacky supporting characters for Pro Tagonist and his friends as they hunt down the evil Anne Tagonist.
Its a fun sidequest like i said, very cathartic for the players and a chance to play some old fashioned genre tropes ridiculously straight.
Basically as the players approached a small village they started to hear narration of their actions, a booming, hammy voice hell bent on making the village into a story.
The villagers have names like "Bar Keep" "Tavern Wench" (the wenches are an old and respected line) and "Mentor Figure"
Of course the story centers around the agonists, evil aunt Anne, and her stepson, Pro, along with his friends Side Kick and love interest.
The narrator is a hammy and ridiculous character, alternatively arguing and harassing the players and insisting on narrating everything they do.
Of course eventually they find him and beat the crap out of him but until then he tries constantly tog et them to be the wacky supporting characters for Pro Tagonist and his friends as they hunt down the evil Anne Tagonist.
Its a fun sidequest like i said, very cathartic for the players and a chance to play some old fashioned genre tropes ridiculously straight.