Little Brother
2012-06-12, 02:52 AM
As the title obviously states, I have decided to build an unarmed Sorcadin for the next campaign I'm in.
It starts at level 9. I decided I want to go with a full-contact magic deal. I also think Grafts could be a nifty add-on, a sort of an Iron Hands "The flesh is weak" deal added on.
Fractional BAB is in effect, by the way.
So, the build I'm looking at is Human Battle Sorcerer 1(For flavor, mostly. Negotiable, but I like it)/Battledancer 1/Sorcerer +4/Crusader 1/AbjChamp 2(AbjChamp +1/Sacred Exorcist 1/Abchamp +2/Sacred Exorcist +X). I really wanted to fit in Fleshwarper, 9s are more important, IMO.
DM is letting me trade the familiar for a Wizard Domain(Transmutation is what I'm going for). We get one feat retrained pre-game.
Feats I'm looking at are Draconic Heritage(Gold), Combat Casting, Extend, Persist, ???, Superior Unarmed Strike, and Southern Magician. The idea is to nab DMM at level 12. I want Graft Flesh, but, excluding sketchy uses of retraining that I'm not sure actually work(Don't exactly have PHBII on me), I'm not seeing how. If it DID work, I'd also need a way to grab Touchstone: Catalogs of Enlightenment AND DMM. I'm pretty feat-starved, which is annoying. I COULD give up SAS, but I really don't want to.
Gear I'm looking at: Gauntlet of Heartfelt Blows(12K), Eye of Flame(10.8K), Corsair's Eyepatch, just for the aesthetics(3K), which leaves me 10.2K left over.
Spells I'm looking at: Bloodwind(Non-negotiable, punching from across the room it too cool), Mighty Wallop and greater(See above), Mage Armor, and otherwise I got no idea. Never actually played a sorcadin before. Ideas?
Thanks for any input.
It starts at level 9. I decided I want to go with a full-contact magic deal. I also think Grafts could be a nifty add-on, a sort of an Iron Hands "The flesh is weak" deal added on.
Fractional BAB is in effect, by the way.
So, the build I'm looking at is Human Battle Sorcerer 1(For flavor, mostly. Negotiable, but I like it)/Battledancer 1/Sorcerer +4/Crusader 1/AbjChamp 2(AbjChamp +1/Sacred Exorcist 1/Abchamp +2/Sacred Exorcist +X). I really wanted to fit in Fleshwarper, 9s are more important, IMO.
DM is letting me trade the familiar for a Wizard Domain(Transmutation is what I'm going for). We get one feat retrained pre-game.
Feats I'm looking at are Draconic Heritage(Gold), Combat Casting, Extend, Persist, ???, Superior Unarmed Strike, and Southern Magician. The idea is to nab DMM at level 12. I want Graft Flesh, but, excluding sketchy uses of retraining that I'm not sure actually work(Don't exactly have PHBII on me), I'm not seeing how. If it DID work, I'd also need a way to grab Touchstone: Catalogs of Enlightenment AND DMM. I'm pretty feat-starved, which is annoying. I COULD give up SAS, but I really don't want to.
Gear I'm looking at: Gauntlet of Heartfelt Blows(12K), Eye of Flame(10.8K), Corsair's Eyepatch, just for the aesthetics(3K), which leaves me 10.2K left over.
Spells I'm looking at: Bloodwind(Non-negotiable, punching from across the room it too cool), Mighty Wallop and greater(See above), Mage Armor, and otherwise I got no idea. Never actually played a sorcadin before. Ideas?
Thanks for any input.