Yakk
2012-06-12, 08:38 PM
Because what is a D&D version without a fighter fix?
The goal is to create a D&D next style fighter that isn't massively outshone by other characters in combat.
General Fix
Beginning characters have a class and racial HD. Racial HD are as follows:
Halfling: 1d4
Elf: 1d6
Human: 1d8
Dwarf: 1d10
These HD may be expended to heal just like class HD. (HD do not add to your HP in D&D Next)
(This patches the noticable lack of HD healing at level 1.)
Fighter Features:
The Fighter has a +3 proficiency bonus with all weapons.
At level 1, the Fighter has two attack options.
Power Attack: As an action on the Fighter's turn, the Fighter can make an attack. This attack deals an extra weapon damage die, plus an extra damage die for every 2 fighter levels.
Cleave: As an action on the Fighter's turn, the fighter can attack 2 different enemies. The fighter may move between these two attacks. At level 3, 7, 11 and every 4 levels afterwards, the Fighter can attack an additional enemy. At level 5, 9, and every 4 levels afterwards, the Fighter's Cleave attack deals an extra weapon damage die.
Sample power attack and cleave progression:
PowerAtk Cleave
1 2[W] 1[W]x2
2 3[W] 1[W]x2
3 3[W] 1[W]x3
4 4[W] 1[W]x3
5 4[W] 2[W]x3
6 5[W] 2[W]x3
7 5[W] 2[W]x4
8 6[W] 2[W]x4
9 6[W] 3[W]x4
10 7[W] 3[W]x4
The Fighter loses his +2 to damage bonus.
So a Dwarven Slayer with 16 strength using a Greataxe would attack at +6 to hit for 2d12+3 damage (average 16), 3 damage on a miss, or could attack two targets at +6 to hit each for 1d12+3 damage each, 3 damage on a miss, and would have 26 HP (assuming 14 con).
A level 10 Dwarven Slayer with 14 Con would have 80 HP, 10d12+1d10 HD, and would do 7d12+3 damage on a hit (average 45.5).
So as a percentage of the fighter's own HP, the level 10 fighter deals a bit less damage than the level 1 fighter.
Cleave is targeted to deal about 1/2 the damage of Power Attack. It should be useful for more than just clearing orcs at higher levels.
Thoughts?
The goal is to create a D&D next style fighter that isn't massively outshone by other characters in combat.
General Fix
Beginning characters have a class and racial HD. Racial HD are as follows:
Halfling: 1d4
Elf: 1d6
Human: 1d8
Dwarf: 1d10
These HD may be expended to heal just like class HD. (HD do not add to your HP in D&D Next)
(This patches the noticable lack of HD healing at level 1.)
Fighter Features:
The Fighter has a +3 proficiency bonus with all weapons.
At level 1, the Fighter has two attack options.
Power Attack: As an action on the Fighter's turn, the Fighter can make an attack. This attack deals an extra weapon damage die, plus an extra damage die for every 2 fighter levels.
Cleave: As an action on the Fighter's turn, the fighter can attack 2 different enemies. The fighter may move between these two attacks. At level 3, 7, 11 and every 4 levels afterwards, the Fighter can attack an additional enemy. At level 5, 9, and every 4 levels afterwards, the Fighter's Cleave attack deals an extra weapon damage die.
Sample power attack and cleave progression:
PowerAtk Cleave
1 2[W] 1[W]x2
2 3[W] 1[W]x2
3 3[W] 1[W]x3
4 4[W] 1[W]x3
5 4[W] 2[W]x3
6 5[W] 2[W]x3
7 5[W] 2[W]x4
8 6[W] 2[W]x4
9 6[W] 3[W]x4
10 7[W] 3[W]x4
The Fighter loses his +2 to damage bonus.
So a Dwarven Slayer with 16 strength using a Greataxe would attack at +6 to hit for 2d12+3 damage (average 16), 3 damage on a miss, or could attack two targets at +6 to hit each for 1d12+3 damage each, 3 damage on a miss, and would have 26 HP (assuming 14 con).
A level 10 Dwarven Slayer with 14 Con would have 80 HP, 10d12+1d10 HD, and would do 7d12+3 damage on a hit (average 45.5).
So as a percentage of the fighter's own HP, the level 10 fighter deals a bit less damage than the level 1 fighter.
Cleave is targeted to deal about 1/2 the damage of Power Attack. It should be useful for more than just clearing orcs at higher levels.
Thoughts?