Zorzark
2012-06-12, 09:00 PM
Hello everyone! My it's been a while ince I've been to these forums, but let's cut to the chase!
Ahem.
I'm going to be in a game of 3.5 Avatar, using this homebrew here: http://www.brainmurk.com/kasan/Avatar_RPG.pdf
Now, in keeping with the setting there's no casting classes: bards, wizards/sorcerers, clerics, etc. Magically fueled fighting classes are also out - like the crusader and the swordsage.
My DM is trying to homebrew up some mechanic for chi-blocking, and giving that as an ability to the monk to make up for taking away all of their supernatural stuff - ki strike and the like (in return they also get full BAB now). Currently the way she sees it working is that is that if the monk makes 2 consecutive hits on flurry of blows then one of the target's limbs becomes disabled.
I'm not really one for homebrew or in-depth mechanics, but she said she was too busy to ask the internet, so I'm here in her stead. Any thoughts on this way of handling chi-blocking, or further suggestions/critiques?
Thank you!
Ahem.
I'm going to be in a game of 3.5 Avatar, using this homebrew here: http://www.brainmurk.com/kasan/Avatar_RPG.pdf
Now, in keeping with the setting there's no casting classes: bards, wizards/sorcerers, clerics, etc. Magically fueled fighting classes are also out - like the crusader and the swordsage.
My DM is trying to homebrew up some mechanic for chi-blocking, and giving that as an ability to the monk to make up for taking away all of their supernatural stuff - ki strike and the like (in return they also get full BAB now). Currently the way she sees it working is that is that if the monk makes 2 consecutive hits on flurry of blows then one of the target's limbs becomes disabled.
I'm not really one for homebrew or in-depth mechanics, but she said she was too busy to ask the internet, so I'm here in her stead. Any thoughts on this way of handling chi-blocking, or further suggestions/critiques?
Thank you!