lunar2
2012-06-14, 02:36 PM
So, i'm looking at the trumpet archon, and i'm wondering what tier it is compared to a class. i'm sure it's somewhere from 2-4, but i don't know where exactly.
so, to break down exactly what you get, here's the stats.
12 outsider HD
casts spells as 14th level cleric with two of the following domains: air, destruction, good, law, or war.
at will SLAs: detect evil, continual flame, message
Trumpet that can be used at will to paralyze all creatures within 100 ft for 1d4 rounds (Fort negates, DC 16 + Cha). trumpet is also a +4 greatsword.
Aura of menace (Su): A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed on a Will save to resist its effects. The save DC varies with the type of archon, is Charisma-based, and includes a +2 racial bonus. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon’s aura for 24 hours.
DR 10/evil
Immune to electricity and petrification
magic circle against evil (Su): A magic circle against evil effect always surrounds an archon (caster level equals the archon’s Hit Dice)
SR 29
Teleport (Su): Archons can use greater teleport at will, as the spell (caster level 14th), except that the creature can transport only itself and up to 50 pounds of objects.
Tongues (Su): All archons can speak with any creature that has a language, as though using a tongues spell (caster level 14th). This ability is always active.
+10 str, +6 Dex, +12 Con, +6 int, +6 Wis, +6 cha.
class skills: Concentration, Diplomacy, Escape Artist, Handle Animal, Knowledge (any), Listen, Move Silently, Perform, Ride, Sense Motive, Spot, Use Rope
+4 racial bonus on saves against poison
so, to break down exactly what you get, here's the stats.
12 outsider HD
casts spells as 14th level cleric with two of the following domains: air, destruction, good, law, or war.
at will SLAs: detect evil, continual flame, message
Trumpet that can be used at will to paralyze all creatures within 100 ft for 1d4 rounds (Fort negates, DC 16 + Cha). trumpet is also a +4 greatsword.
Aura of menace (Su): A righteous aura surrounds archons that fight or get angry. Any hostile creature within a 20-foot radius of an archon must succeed on a Will save to resist its effects. The save DC varies with the type of archon, is Charisma-based, and includes a +2 racial bonus. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit the archon that generated the aura. A creature that has resisted or broken the effect cannot be affected again by the same archon’s aura for 24 hours.
DR 10/evil
Immune to electricity and petrification
magic circle against evil (Su): A magic circle against evil effect always surrounds an archon (caster level equals the archon’s Hit Dice)
SR 29
Teleport (Su): Archons can use greater teleport at will, as the spell (caster level 14th), except that the creature can transport only itself and up to 50 pounds of objects.
Tongues (Su): All archons can speak with any creature that has a language, as though using a tongues spell (caster level 14th). This ability is always active.
+10 str, +6 Dex, +12 Con, +6 int, +6 Wis, +6 cha.
class skills: Concentration, Diplomacy, Escape Artist, Handle Animal, Knowledge (any), Listen, Move Silently, Perform, Ride, Sense Motive, Spot, Use Rope
+4 racial bonus on saves against poison