Surgo
2012-06-17, 08:39 PM
The Dragoon (http://www.dnd-wiki.org/wiki/Dragoon,_Variant_(3.5e_Prestige_Class)).
This came out of a prestige class made by a friend of mine, that I thought was 5 levels too long and went in too many different directions. My goal was to make a prestige class that would:
Do enough damage to be competitive with the higher tiers/balance points.
Do it in a fun and interesting way, with something that isn't often seen in D&D.
Avoid overloading the class with too many features outside the core competency.
I think I succeeded, but I'd like to know what you all think. I initially stuck to point 3 perhaps too hard, and received the criticism that they should at least get *something* fun out of combat. I attempted to address that criticism with the level 4 ability Property Damage. Some said that they thought he wasn't good enough to be at Very High (aka Wizard) balance, but I don't think the scale has shifted *that* far yet.
So, yeah. Let me know what you think.
This came out of a prestige class made by a friend of mine, that I thought was 5 levels too long and went in too many different directions. My goal was to make a prestige class that would:
Do enough damage to be competitive with the higher tiers/balance points.
Do it in a fun and interesting way, with something that isn't often seen in D&D.
Avoid overloading the class with too many features outside the core competency.
I think I succeeded, but I'd like to know what you all think. I initially stuck to point 3 perhaps too hard, and received the criticism that they should at least get *something* fun out of combat. I attempted to address that criticism with the level 4 ability Property Damage. Some said that they thought he wasn't good enough to be at Very High (aka Wizard) balance, but I don't think the scale has shifted *that* far yet.
So, yeah. Let me know what you think.