View Full Version : Southern Comfort OOC
Marlowe
2012-06-18, 12:35 PM
Thank you all for your patience.
Please all post your presence and claim a colour.
IC is here (http://www.giantitp.com/forums/showthread.php?t=246912)
Linguz
2012-06-18, 01:09 PM
{TABLE=head]Player | Char | Race | Class
Morbis Meh | Korgoth (http://www.myth-weavers.com/sheetview.php?sheetid=401650) | Human | Favoured Soul of Thor
Corsair420 | Marn Ortul (http://www.coyotecode.net/profiler/view.php?id=13939)| Human | Conjurer
Linguz | Dardiana Darksbane (http://www.myth-weavers.com/sheetview.php?sheetid=401741) | Elf | Witch (Warlock)
u-b | Gregor McAlister (http://www.dndsheets.net/view.php?id=35629) | Tallfellow Halfling | Ranger
mattie p | Grath (http://www.myth-weavers.com/sheetview.php?sheetid=401969) | Water Orc | Barbarian
Ragged Angel | Delphi Fallios (http://www.myth-weavers.com/sheetview.php?sheetid=354167) | Halfling | Scout
Stanleyindraven | Horbin (http://www.myth-weavers.com/sheetview.php?sheetid=401641) | Human | Fighter
[/TABLE]
All the chapters (http://www.giantitp.com/forums/showthread.php?t=318309)
---
Yes that many people could be a problem for Korgoth's purse... 8 people (including the donkey) to provide mead for on a regular basis to keep everyone good and hammered every day. We need some arcane caster type to take craft:booze or profession: brewer.
Why an arcane caster? And don't worry, Mrs. Darksbane (http://www.myth-weavers.com/sheetview.php?sheetid=401741) has her own alcohol. She prefers wine over ale.
---
Also, added Dardiana to my signature. Wow. I'm at the limit of 500 characters (with the coding too) and am trying my best to get more space. I don't think I'll be able to add any other...
mattie_p
2012-06-18, 01:17 PM
Grath (http://www.myth-weavers.com/sheetview.php?sheetid=401969) is present for ... some reason. I claim sienna
Morbis Meh
2012-06-18, 01:20 PM
Korgoth claims Navy in the name of Thor! As for the arcane caster taking craft:booze or something to that effect, well they have higher intelligence for the most part and would be better at making it.... though my character could start brewing and just have my mule pull a brewery on wheels wherever we go... Korgoth does no drink ale, he drinks mead :smallbiggrin:
stanleyindraven
2012-06-18, 01:31 PM
Horbin (http://www.myth-weavers.com/sheetview.php?sheetid=401641), speaking in lime.
Linguz
2012-06-18, 01:37 PM
If Korgoth (http://www.myth-weavers.com/sheetview.php?sheetid=401650) doesn't drink ale, why is his donkey carrying around 4 gallons of it?
Also, Dardiana will be speaking in this color.
Linguz
2012-06-18, 01:46 PM
Double post, but to add Mar's first post.
Other Notes: Our premise: You are barbarians. Well, no. You're not Barbarian barbarians, but you dwell in a fairly unlettered and uncouth part of the world. A land where nature and geography has tended to inhibit governmental and cultural progress. Trees grow tall, rivers run free, winters are cold and life is a little dull. Well, when it's not exciting and dangerous.
To the south, the forests get darker, the hills get hillier, and the bears are hungry. If you go far enough south, there's lots of ice. To the west is a vast and hungry ocean. To the east is a shockingly boring steppe populated by shockingly boring and unpleasant people. To the north is a settled and somewhat chaotic...civilization you call The Empire. It's not very Imperial. It's basically a Canada-sized mess of late-medieval early-renaissance Duchies, Baronies, Counties and City-States. You know, standard D&D fare. Your people (who we will call Your People) trade pelts, gems, metals, amber and witty local banter with the local Empire towns in exchange for decent manufactured goods and fancy toys. It is extremely common for the more adventurous of Your People to travel north to try to make their fortune here. Hint hint. Sometimes they even come back.
According to those that have, to the north and east of The Empire, beyond a gigantic mountain range, is another civilization called The Republic. It's not well-liked. Chattel slavery is the basis of the economy and nobody wears enough clothing.
North of The Empire and west of The Republic is a tangled mess of minor kingdoms who are always at war. Sometimes with each other. They are sometimes called the Free States, although they are generally quite expensive. North of them, beyond a fair amount of sea, is a desert continent loaded with the ruins of a thousand fallen civilizations. It is called The Union. Its remaining dusty cities keep their economies afloat fleecing visiting adventurers who come to "explore".
On a set of large islands out in the western ocean is another civilization. One with a reputation for secrecy, opportunism, and sorcery (and wizardry, and clerickry, and warlockery, and stuff). It is called The Administrate. If The Republic is not well-liked, the Administrate is feared. They noun your verbs.
Your People worship the Greyhawk and Asgardian pantheons, The Empire the Greyhawk pantheon, The Republic the Olympian Pantheon and The Union the Pharoahic. The Administrate has its own set of gods of whom little is known other than that it seems to consist largely of young women with martial weapons and reassuring titles like The Bringer of Silence.
But, all that is far in your futures, as you band together just outside your village, and debate where to go, what to do, and even who you are.
So we no longer need to go back to the other thread for it. With the last piece, I take it we decided to group together and leave the town.
Marlowe
2012-06-18, 02:06 PM
You don't have to come from the SAME village. You're in Whitewater Rip, it's close to the coast (though not actually coastal) and also on one of the better trade routes to the Empire. It's a logical place for people on the move...elsewhere to end up.
It's in the north-western corner of Your People's territory. We'll get some more expospeak before long. I'm working on a map, but I'm reduced to using a Chinese version of MS paint, so it's a bit demoralising.
Morbis Meh
2012-06-18, 02:17 PM
If Korgoth (http://www.myth-weavers.com/sheetview.php?sheetid=401650) doesn't drink ale, why is his donkey carrying around 4 gallons of it?
Also, Dardiana will be speaking in this color.
Because they don't have mead listed in the PHB.... I am just refluffing it tis all
Linguz
2012-06-18, 02:22 PM
Because they don't have mead listed in the PHB.... I am just refluffing it tis all
Then why not put 'mead'? :smalltongue:
You don't have to come from the SAME village. You're in Whitewater Rip, it's close to the coast (though not actually coastal) and also on one of the better trade routes to the Empire. It's a logical place for people on the move...elsewhere to end up.
It's in the north-western corner of Your People's territory. We'll get some more expospeak before long. I'm working on a map, but I'm reduced to using a Chinese version of MS paint, so it's a bit demoralising.
Alright. I'll wait for the expospeak.
If it is really bad (or demoralising enough), you could use google documents instead. Might not be much better, but I don't know. Here's an example (https://docs.google.com/drawings/d/1xiioxGrwZlDUTNVJeciJl2q3MbtKfcqiLIlkf6_xzvA/edit?pli=1) of a map I made, and am making, for a solo campaign with a friend.
Morbis Meh
2012-06-18, 02:25 PM
Then why not put 'mead'? :smalltongue:
Though, I prefer vodka, so I'ma change wine to vodka...
I didn't put mead down because our DM may wonder where I got that from since it is not in the books and doesn't have a price, now that the game is starting I shall change it.
Linguz
2012-06-18, 02:40 PM
Fair enough. On a sidenote, changed my mind. So, is anyone gonna take any item creation feats?
mattie_p
2012-06-18, 02:56 PM
Barbarians can't take item creation feats, so you'll be out of luck if you count on me.:smalltongue:
Linguz
2012-06-18, 03:14 PM
Unless... are you a wizard barbarian?
Corsair420
2012-06-18, 03:34 PM
I haven't read the IC thread yet, but I always find it best to have a Link to the other thread in each(look to OOC in IC and link to IC in OOC) Also having a list in the OOC thread of all the character sheets so we can refer to them easily, I migth edit this after reading the Ic thread
Oh yea, Marn Claims Green for his color
Linguz
2012-06-18, 03:39 PM
At your suggestion, I have put a table into my first post. Just look right below the first post on this thread.
mattie_p
2012-06-18, 03:53 PM
Unless... are you a wizard barbarian?
I already said (http://www.giantitp.com/forums/showpost.php?p=13326290&postcount=190) I'm not Korg the Magical (http://www.giantitp.com/forums/showthread.php?t=195049).
Linguz
2012-06-18, 03:56 PM
I'm not talking about Kord. I was talking about a barbarian who has dabbled in magic.
mattie_p
2012-06-18, 04:01 PM
I guess its possible, but int of 12 won't take me very far. I think Grath will stick with "hit things very hard in various ways."
Linguz
2012-06-18, 04:08 PM
That's better than the average orc. Just get a necklace of intellect (or anything of intellect) and you'll be good.
Morbis Meh
2012-06-18, 04:12 PM
I smell the beginnings of a Rage Mage....
mattie_p
2012-06-18, 05:14 PM
Incidentally, and totally unrelated to whether or not I will be become a rage mage, are there multiclassing penalties? And now that the game has begun, are we still restricted as to sources?
Corsair420
2012-06-18, 06:43 PM
I need to get my dnd books back I wsa thinking about a Rage Mage as well, and by that i meant i wanted to look at them, not necessarily take the class
Gregor McAlister (http://www.dndsheets.net/view.php?id=35629)
Will use gray color.
RaggedAngel
2012-06-19, 01:08 AM
Delphi (http://www.myth-weavers.com/sheetview.php?sheetid=354167) will speak in Navy, if that suits everyone. I'm really looking forward to this game, everyone, and I look forward to having a great time with you all.
I was peeking at everyone's sheets (well, better late than never) and see a few things worth clarifying, namely:
1. Delphi Fallios seems to have much less than 300gp worth of equipment+gold
2. Marn Ortul is listed as a Conjurer (spec. wiz., right?) but seems to have only 2 first-level slots (he should get one extra spec slot). Also, not sure if his prohibited schools and spellbook's contents are listed anywhere.
3. Really, Marn Ortul could buy quite a lot of 1-st level spells for his 244gp. Not sure why he does not spend at least part of that.
4. Korgoth probably should list remaining money (there should be some).
Morbis Meh
2012-06-19, 08:37 AM
Delphi (http://www.myth-weavers.com/sheetview.php?sheetid=354167) will speak in Navy, if that suits everyone. I'm really looking forward to this game, everyone, and I look forward to having a great time with you all.
Sorry I already called navy...
Marlowe
2012-06-19, 09:06 AM
I was peeking at everyone's sheets (well, better late than never) and see a few things worth clarifying, namely:
1. Delphi Fallios seems to have much less than 300gp worth of equipment+gold
2. Marn Ortul is listed as a Conjurer (spec. wiz., right?) but seems to have only 2 first-level slots (he should get one extra spec slot). Also, not sure if his prohibited schools and spellbook's contents are listed anywhere.
3. Really, Marn Ortul could buy quite a lot of 1-st level spells for his 244gp. Not sure why he does not spend at least part of that.
4. Korgoth probably should list remaining money (there should be some).
Really feel stupid not noticing all this.:smalleek: Well, at least we know where Dardiana and Delphi are. The Elf's teaching the Halfling how to shop.
Corsair420
2012-06-19, 09:25 AM
as per the variants I took I lose that bonus spell slot for I think its the variant that lets me spontaneous cast any summon spells, as I dont have the book anymore I can't look to be sure, but its one of the 3 variants in UA. As for not spending my money, I'm actually new to playing a wizard, usually I play other casters that dont use spell books, and I don't need any other spells rigth this minute, I can always buy them later when the need arises
mattie_p
2012-06-19, 09:33 AM
In that case you are the spontaneous summoner (http://www.d20srd.org/srd/variant/classes/specialistWizardVariants.htm#conjurerVariants):
Spontaneous Summoning (Ex)
Conjurers using this variant can "lose" a prepared spell to cast any summon monster spell of a lower level. For example, a conjurer who has prepared greater invisibility (a 4th-level spell) may lose that spell to cast summon monster I, summon monster II, or summon monster III.
A conjurer using this variant does not gain additional spells per day for being a specialist wizard.
Note: Since conjurers using this variant obviously summon monsters frequently, the game master should require the conjurer's player to prepare simple record sheets ahead of time for each monster that the character commonly summons. It is also important to emphasize speedy play on the part of the conjurer and his summoned monsters.
Corsair420
2012-06-19, 09:36 AM
yes, that, thank you
Marlowe
2012-06-19, 12:53 PM
Sorry for the infodumps guys. I wanted you to have a chance of knowing something.
Morbis Meh
2012-06-19, 12:55 PM
That's fine, I was wondering was U-b telling my character to show respect or was he refering to the ghost hound? If it was me then he is being hypocritical since I would technically be a shaman of my people...
Gregor was addressing Korgoth. Not sure if he knows Korgoth's profession, probably he does not.
mattie_p
2012-06-19, 08:23 PM
Yeah, it is unclear if any of us know each other, unless explicitly mentioned in the backstory. Grath, for example just showed up in the village a few days ago and stuck around for the party. He didn't know that he was getting into an adventure. Or maybe he did, and just thought he didn't know. It's kinda meta.
RaggedAngel
2012-06-19, 09:54 PM
Sorry about not posting IC yet, I've been having connection issues at home and the thread was moving pretty quickly. My post will be up soon.
EDIT- And is this a fine color for her? Sorry that I didn't notice that Navy had been taken.
Marlowe
2012-06-20, 02:19 AM
No harm done。I'm sorry things went so fast. We're about done with the stuff I really needed you to know but Ingva will linger for a little until she's sure everyone's had a chance at ask something.
Marlowe
2012-06-20, 04:21 AM
:smalleek:Minor altering of reality as silly Marlowe realises he's mixed up min/level with rounds/level.
mattie_p
2012-06-20, 06:13 PM
DM error in PC favor, everyone collect 200 gp!
Morbis Meh
2012-06-20, 06:16 PM
...well go to jail, do not pass go, do not collect 200 dollars!
RaggedAngel
2012-06-20, 08:40 PM
...well go to jail, do not pass go, do not collect 200 dollars!
My Escape Artist is waaay to high for me to just roll over and go to jail, man. What's the DC to escape?
Marlowe
2012-06-21, 05:45 AM
Northward Ho! Hope that didn't seem railroady boys and girls, I won't even pretend it wasn't the main plan. The sea voyage option would have been interesting. Going south or east, well, it would have made no sense.
Whitewater Rip is a logical place to end up if you're heading in certain directions, not so much others.
stanleyindraven
2012-06-21, 06:49 AM
yeah, no worries. gets the story moving quickly
RaggedAngel
2012-06-21, 08:38 AM
Northward Ho! Hope that didn't seem railroady boys and girls, I won't even pretend it wasn't the main plan. The sea voyage option would have been interesting. Going south or east, well, it would have made no sense.
Whitewater Rip is a logical place to end up if you're heading in certain directions, not so much others.
Don't worry, I'm an engineer. That means that I like trains. :smallwink:
Marlowe
2012-06-21, 08:42 AM
Ah, knowledge checks, boys and girls?
Those without ranks are still at max 10, but let's see what you can do. Roll some dice. In the IC thread please, spoilered if you want.
mattie_p
2012-06-21, 09:29 AM
Horay for tall cliffs! This is why orc barbarians shouldn't roll for knowledge skills, my friends.
stanleyindraven
2012-06-21, 09:54 AM
well, made some random attempts at knowledge rolls, that should prove almost useless.
Corsair420
2012-06-21, 10:06 AM
So i'm pretty sure with that spot I just rolled I've gone temporarily blind...
Corsair420
2012-06-21, 11:24 AM
wtf I rolled 2 1s in a row... first spot now search...
mattie_p
2012-06-21, 08:51 PM
That only means you miss hidden pockets and the like. Just take 10 or 20 when we set up camp and you'll find the macguffin we need.
EDIT, and on another topic, how'd the settling in process, Marlowe?
mattie_p
2012-06-22, 04:45 PM
Yeah, so I'm trying to play Grath according to alignment and wis. He may not make the best choices, for himself or the party. Let me know if you think I'm going overboard, so far he's doing his best to hold back but he gets impulsive sometimes. Such is the life and death (hopefully not) of an orc.
Also, name Grath's speech impediments! Winner gets my respect and cool points. But the points don't matter. Name that reference too and you get a cookie.
Marlowe
2012-06-23, 10:44 AM
"Grath is a sensible fellow. He should go far."
My campaign's got a case of the saturdays.:smalleek: If anyone's out there let's just assume that Gregor and Delphi have passed on the information in the spoiler.
In future I'll only spoiler general information if I think it's something the character should/might want to keep to himself.
If anyone's out there let's just assume that Gregor and Delphi have passed on the information in the spoiler.
In future I'll only spoiler general information if I think it's something the character should/might want to keep to himself.
Yeah, just got home. Gregor always tells whatever he discovers in business-as-usual circumstances, including whatever is in past spoilers, just did not think it would make any difference copying it around.
upd: Grath is totally awesome, however Gregor considers him to be one of the most common-sense-capable persons whether that was or was not intended.
mattie_p
2012-06-23, 11:10 AM
upd: Grath is totally awesome, however Gregor considers him to be one of the most common-sense-capable persons whether that was or was not intended.
I don't know about common sense, I just had him wander away from the party by himself, when common sense says you should never split the party. Also, he picked up a picture book without checking for traps or anything.
But he's not totally without common sense, just doesn't see wasting time with burials and funeral services for people he never knew.
Morbis Meh
2012-06-23, 12:59 PM
Hey guys, I think I am going to drop the game, I am not really enjoying how my character is fitting in with the group and everyone else seems to have bonded to an extent. So far I am not overly enjoying myself so I wish you the best of luck with the game.
Marlowe
2012-06-23, 01:07 PM
Sorry to see you go, I will PM Ashes of Old.
Linguz
2012-06-23, 01:08 PM
Well, that sucks. Sorry to hear that.
Though, could you do us one favor? Post one last time about Korgoth leaving. It'd make the whole no-more-acting thing make a lot more sense. Though, I guess Marlowe could also simply do this.
Tha'ts kind of sad... :smallfrown:
Of course, Korgoth can turn back to live a long peaceful life in Whitewater Rip or some such, but maybe you can just re-think his personality? It is not set in stone so far, so if you could think of any other set of ethical rules you are interested in playing (these might be just as expressed, just not conflicting with classics of adventuring life), I invite you to do so.
Morbis Meh
2012-06-23, 01:10 PM
Well, that sucks. Sorry to hear that.
Though, could you do us one favor? Post one last time about Korgoth leaving. It'd make the whole no-more-acting thing make a lot more sense. Though, I guess Marlowe could also simply do this.
The DM can do it, really you just basically dissed the guy's religion so he probably would attack and I don't want anything like that to go down hence why instead of doing anything stupid I am going to simply back out.
Linguz
2012-06-23, 01:17 PM
And trying to enforce his way of thinking basically counteracts Dardiana's entire lifestyle.
Still, I respect your decision. If you're not having fun, then there's no reason to continue.
Marlowe
2012-06-23, 01:30 PM
I will attend to it. Ashes has been notified. Hopefully, we should have a saddle-sore, hung-over Lokian arriving soon.
RaggedAngel
2012-06-23, 02:15 PM
I will attend to it. Ashes has been notified. Hopefully, we should have a saddle-sore, hung-over Lokian arriving soon.
Sounds good to me. I'll remember the "giant party the night before" opening of a story if I expect late players the next time I DM. :smallwink:
Corsair420
2012-06-23, 03:59 PM
I all always share info I think is relevant to the party, like the pack mules bag contents, but not the book i found
Linguz
2012-06-23, 04:00 PM
We found a backpack? I know we found pack saddles, but did we find a backpack?
mattie_p
2012-06-23, 04:07 PM
I think she is talking about the contents of the existing bags. If you take a saddlebag, and consider it is on the back of a mule, it is now a backpack. It is all in your point of view.
Linguz
2012-06-23, 04:09 PM
Alright. Well, we've only found 1 packsaddle. Which would be the one that was on the first mule. Which I believe nobody said they took... unless I'm missing a post somewhere and can't find it.
mattie_p
2012-06-23, 04:16 PM
korgoth healed the mule and it followed us, remember?
Linguz
2012-06-23, 04:30 PM
I don't read anything about the mule following us... this is the last time that specific, nearly dead mule was mentioned:
You follow the bloodtrail ((that...is what everyone wants, right? Especially as there's no other direction to go currently)) down the Razor. The mule is obviously a tough beast, even bleeding a good rate and with a perforated lung it managed a decent distance.
After an hour, the walls of the Razor finally give way and you emerge into sunlight, at the southern end of the Fall of the Fourth Daughter. The Whitewater pools into a small lake at the deeper northern end, then breaks through a flaw in the rim of the Fall to flow on to meet the Stahlmund to the north.
The bloodtrail continues to follow the Whitewater, leading towards the lake about half a mile away.
There seems to be a lot of birds wheeling over the lake today, for some reason.
Unless I'm missing something with my search of the word 'mule'.
@v: The thing is, we didn't find a saddlebag either. And it was never stated by Marl, or anyone else, that the mule as coming with us. Unless, again, I missed something.
I'm fine with the mule having come and whatnot, I just want to point that out.
Corsair420
2012-06-23, 04:30 PM
didn't we find one on one of these corpses? if not then just assume she said saddle bag instead, no need to get nitpicky with words
mattie_p
2012-06-23, 04:43 PM
Delphi was going to put a potion in the nearly dead mule's mouth, but Korgoth healed the mule with CLW and restored its eyes and it started walking. Hallelujah peanut butter or something. Then Delphi hugged the mule (who wouldn't, got a CHA score to die for) and it followed us. Korgoth (I think) introduced it to skuz and we all got along merrily for a few miles. Technically, I don't think anyone specifically asked it to follow us, but I think we all assumed it would after the introduction and healing.
Linguz
2012-06-23, 05:51 PM
Alright, so be it.
Marlowe
2012-06-23, 09:12 PM
The mule is following us. No backpack has been found, just the mule's packsaddle.
I didn't mention the mule tagging along because at that point there was a bit of a communication error. Most of us wanted to press on, but a few people's posts gave the impression that they wanted to stay there and wait for something to happen. Which would not have. I finally moved us on anyway.
Also, the mule will be following Delphi specifically, and she hasn't posted in a little while.
RaggedAngel
2012-06-24, 12:44 AM
I haven't? We're currently having a debate about a very recent post that I made, aren't we? Patience, man. I love a fast game, but if we move too quickly we have miscommunications like this one. I'll go clarify Delphi's intent in the IC.
Corsair420
2012-06-24, 10:28 AM
u-b your search roll wasn't actually a roll it was just 20+2, just so you know,
as for the rest I say we start moving on, the bodies have been policed and looted and there is apparently no ambush so lets move on, its still way to early to make camp for the night
u-b your search roll wasn't actually a roll it was just 20+2, just so you know
I know. Taking 20 on that.
Marlowe
2012-06-24, 06:41 PM
I haven't? We're currently having a debate about a very recent post that I made, aren't we? Patience, man. I love a fast game, but if we move too quickly we have miscommunications like this one. I'll go clarify Delphi's intent in the IC.
Sorry Ragged.:smallredface:
If you want to move on, then we can always have Ashes of Old (he hasn't responded yet) following the same trail you are. It'd be much neater to have him catch up with you now, but if the timing don't work, it don't work.
Marlowe
2012-06-25, 07:34 AM
Bad news guys, to quote another thread:
"The boss told me today she wanted me to research and write, by myself, a 90-page teaching syllabus complete with handouts. And do it for free, to "prove myself", because she doesn't believe in paying teachers for prep. time. And that she wanted it a week ago. Although she hadn't mentioned it then.
I told her that that was ludicrous.
Bear in mind I'd already done the work I thought I needed to do, after all, I'd be the one teaching the course. And I'd done this essentially for free.
So, now I'm fired. The agents are very sympathetic (because this person's been calling them, and they've experienced enough of her to decide that she's the problem), and have promised to get me a job soon. Wish me luck."
So things might well slow down on my end as I find a new job and move to it. I'm certainly going to do my best to keep this up.
Ashes will be joining us in under 12 hours. If the party have left the Fall by then, he will catch up to you somewhere on the trail. The horse he is riding is under condition that he lets it go to return to Whitewater (Ingva seems confident it'll find its way back), so that's one way of sending a message.
stanleyindraven
2012-06-25, 07:39 AM
Sorry to hear Marlowe, good luck. I think we can all understand the RL pushes that keep us from the joys we have.
Marlowe
2012-06-25, 07:46 AM
Also, I knew somebody would take the piece of string! I just knew it!:smallbiggrin:
mattie_p
2012-06-25, 08:15 AM
Ashes will be joining us in under 12 hours. If the party have left the Fall by then, he will catch up to you somewhere on the trail. The horse he is riding is under condition that he lets it go to return to Whitewater (Ingva seems confident it'll find its way back), so that's one way of sending a message.
Also, we're already going to send messages back to Ingva via the two-way map. At least Grath (with his extremely limited understanding of magic) seems to think so. I knew someone would pick up on what he wanted to do.
But seriously, best of luck in your new job search, and hope it isn't too much of a hassle.
I thought about creating a wiki page for the group, fully editable and versioned, but so far have not come with a satisfactory solution (I use bitbucket for my projects, but for this game it is probably not the way to go), so here is an editable google doc (https://docs.google.com/document/d/1ozXa3X2qtv7Uou6QZA738sYJwprsGErAEt3jKKRofUM/edit). Feel free to change anything.
Marlowe
2012-06-25, 11:53 AM
NPCs, colour-coded for your convenience!:smallsmile:
Linguz
2012-06-25, 12:53 PM
Man, the interesting stuff usually happens while I'm sleeping.
AshesOfOld
2012-06-26, 03:18 AM
Hey guys, sorry for the delay.
Thorwald will be joining you in just a moment. Since Navy blue just became available, I'll steal that.
Marlowe
2012-06-26, 05:53 AM
Hail the sky-walker! We have a divine caster!
BTW, in case anyone's worried, "Bethlen" is not a DMPC. I have plans for her which may or may not play out.
RaggedAngel
2012-06-26, 07:28 AM
BTW, in case anyone's worried, "Bethlen" is not a DMPC. I have plans for her which may or may not play out.
I never worry about things like that, and don't you worry about NPC's and DMPC's. Characters are characters, and the players just can't represent all of them. Nothing wrong with that.
mattie_p
2012-06-26, 05:02 PM
Hint - don't let Grath summarize the events to date to a new PC. Or you get what you just got. :smallbiggrin:
mattie_p
2012-06-27, 07:41 AM
Ravens on mule, ravens and crows at the waterfall, bird bite marks here... Everyone run! It's a raven swarmshifter!
Marlowe
2012-06-27, 07:54 AM
Get ready guys, it's going to be murder.:smallbiggrin:
Also, I officially have no home interenet access anymore (but I'm leaving for the new job sometimes tomorrow) so I'm going to have to ASCII battlemaps. If everyone wants to choose a (colour-nospecific) ASCII symbol for themselves, that'll be sweet.
Currently claimed are
r=redcloaks
a=redcloak archers
b=redcloak boss
m=maroons
N=for NPC, Bethlen
M=Mules
G for Gregor and A, B, C for dogs
Marlowe
2012-06-27, 08:14 AM
Just testing
--ABCDEFGHIJKLMNOPQRSTUVWXYZ
1 ..............T........T..
2 ..................T........
3 .....T.....r.......a.....T
4 ...........r.......r...b....
5 .............m.......m.....
6 ..........m.....m@.......
7 ..................M.........
The maroon strikes at you but misses! You hit the maroon with full force and critically injure it! The maroon looks sick!
Not actually the sitch.
The maroon strikes at you but misses! You hit the maroon with full force and critically injure it! The maroon looks sick!
Oh, my! I love that game.
Marlowe
2012-06-27, 08:29 AM
That will work but I can see I'm going to have to build it in notepad before posting them here.
--ABCDEFGHIJKLMNOPQRSTUVWXYZ
1 ........~~~.........T...T.
2 .......~~~~............T..
3 ......~~~..........T.T....
4 ......~~~.........T..A.T..
5 .....~~~........T..GT..T..
6 ....~~~~........T..T..T...
7 ..~~~~.........TB.........
8 ..~~~..........T.TTCT..T..
9 ~~~~........T......T......
10~~~...........T.....T..T..
Like this, in which we see Gregor and his dogs hiding in the trees next to the stream, the foe off-screen to the north. top. Isn't he sexy?
mattie_p
2012-06-27, 08:45 AM
I choose pound - the '#' symbol, because that is what Grath does to the opposition, pound them!
Marlowe
2012-06-27, 08:53 AM
--ABCDEFGHIJKLMNOPQRSTUVWXYZ
1 ....T....T.....T....TT...T
2 .T...#...T....T..T.N.....S
3 ..PT...T...TT...T...T...T.
4 .M...C....T...T...T.WT....
5 .TT..F...T..T..T...T...T..
Provisionally, here we see the rest of the party wandering along the trail. Top is NE here. How many mules do we have? Just Scuz (gone with Korgoth) and Spike? Thorwalt is stuck with being P for Priest until he chooses another symbol-Marn is C for Conjurer, Dardiana is W for Witch.
Out of interest, is there anything to both the female members of the party choosing such Classical names?:smallconfused:
So, open stream bed straight to the opposition? Then Greor is guessing/spotting the distance and presence of difficult terrain. He might want to charge when things start moving.
RaggedAngel
2012-06-27, 09:34 AM
Out of interest, is there anything to both the female members of the party choosing such Classical names?:smallconfused:
I name all my characters something that sounds nice to me, which is usually something classic. Delphi, Aria, Damien, Perelias...
Of course, my warforged characters are named Fist, Fix, and Gem, so the pattern doesn't always hold. :smallwink:
AshesOfOld
2012-06-27, 10:34 AM
Okay, haven't tried this system before. I don't think I want a letter, that'll just confuse me. Can I take $ for Thorwald? Cause he's so money. Or whatever.
Linguz
2012-06-27, 10:34 AM
Get ready guys, it's going to be murder.:smallbiggrin:
Also, I officially have no home interenet access anymore (but I'm leaving for the new job sometimes tomorrow) so I'm going to have to ASCII battlemaps. If everyone wants to choose a (colour-nospecific) ASCII symbol for themselves, that'll be sweet.
Currently claimed are
r=redcloaks
a=redcloak archers
b=redcloak boss
m=maroons
N=for NPC, Bethlen
M=Mules
I'll go with... ₩ that W. But since that might not work, W or D works fine.
And about the name... *shrug*
Corsair420
2012-06-27, 11:40 AM
I'll go with @ it's a noticeable symbol and its makes me think of magic
RaggedAngel
2012-06-27, 02:51 PM
I'd like D, if that's alright.
stanleyindraven
2012-06-28, 07:16 AM
Horbin can be H. It makes it easy on me.
AshesOfOld
2012-06-29, 09:12 AM
Hey, sorry but I'll be unavailable all weekend + monday. If we make it into battle, just count me as a melee npc until I get back :smallsmile:
mattie_p
2012-06-29, 03:30 PM
I dunno if we'll be in battle by then. Marlowe is riding the rails (funny, that - the DM is on the rails instead of the players) and needs to settle into a new place, presumably. Fun all around.
Marlowe
2012-06-30, 12:57 AM
Arrived, no home internet yet but I've found a PC-cafe. School seems decent, although the only other English teacher is from Usbekistan. Waiting to see what the rest of you do next.
Gregor: Are you really sure? Attacking ten guys by yourself before your own team is in position?:smalleek:
Well, it does not matter whether they are in position or not as long as there is a surprise round and Gregor acts in it. If Gregor can delay until the surprise round happens because of any reasons other than himself that is just fine. This assumes that most of a/r are sitting on the ground and will stand up + draw weapons as their first round even if they win initiative.
upd: And yes, he's sorta brave guy. :smallwink:
Linguz
2012-07-03, 08:43 AM
I'm not sure what anyone will think, but I've created a map of the area through google documents, copying the map that Marlowe provided.
Here (https://docs.google.com/spreadsheet/ccc?key=0AiZcaAqLuX0TdGNaZ3EycEkxLXIzMDk2YXpYbzFmS EE#gid=0)
It will continuously be updated, for my own use, either way.
---
Also, I do not have a problem moving there, but what's the order of actions?
Corsair420
2012-07-03, 10:29 AM
... i'm not on that map... did I die without knowing it? :-p
Linguz
2012-07-03, 11:15 AM
... i'm not on that map... did I die without knowing it? :-p
Well, you'll be added to the map once you enter the area. Marlowe has yet to say that you've entered, so I can't just put you in.
-Edit-
Also, red text is enemies. Black is ally or otherwise not an enemy, at least not a known enemy. Dark red will be a fallen (and otherwise unconscious) enemy. A dashed red person will be a dead enemy.
I would not use any red for passive characters. Better gray for all really unconscious, stricken gray for all dead. May use darker color for temporarily disabled, like sleeping, held, etc.
Linguz
2012-07-03, 12:03 PM
I would not use any red for passive characters. Better gray for all really unconscious, stricken gray for all dead. May use darker color for temporarily disabled, like sleeping, held, etc.
Red: Enemy
Dark Red: Down enemy
Black: Other
Strike: Dead
Simple.
AshesOfOld
2012-07-03, 02:27 PM
Well, it does not matter whether they are in position or not as long as there is a surprise round and Gregor acts in it. If Gregor can delay until the surprise round happens because of any reasons other than himself that is just fine. This assumes that most of a/r are sitting on the ground and will stand up + draw weapons as their first round even if they win initiative.
upd: And yes, he's sorta brave guy. :smallwink:
Dude, first rule of D&D, whenever the DM says "Are you sure?" it means, "Don't do that, you'll die/get violated/turn into a newt and not get better".
On a different and sad note:
Is anybody else going on holiday? I'm leaving for france on the 6th and returning the 22nd. And I just got told, contrary to what I thought, that we won't have internet there :smallfrown:. I'm sorry for entering on a break like this, I know it's a **** move, but like I said, I didn't see it coming.
Anyway, what's your plans for the summer?
mattie_p
2012-07-03, 03:00 PM
I, too, am taking a trip on the 6th, to New York City. I'll be back on the 16th, but I will have internet on the trip.
EDIT: Marlowe, Grath still needs to know if he can charge through the trees or if he has to move normally.
Marlowe
2012-07-04, 06:56 AM
I must have missed the question. No, sorry, you have to duck around the trees. I was going to add underbrush terrain as well, but maybe another battle. I've had to keep making trips over the past few days to sort out docs.
Also, battle has been joined.
Places people!
Gregor and his dogs get a free extra move action, to make up for missing his OOC posting about confirming the...frontal charge on a numerous enemy well equipped with missile weapons. None of them will need to waste a turn drawing, BTW. They'll be drawing during their move actions or instead of.
I am perfectly fine with maroons doing that, did not expect that from people sitting on the ground. To make it quick:
1. If "stand up" action counts as a "regular move" for the purpose of "draw a weapon" action or there are less than five people sitting or any of those sitting people have missile weapons in hands, throw a javelin from behind the tree.
2. Otherwise, proceed with the charge.
Lance [roll0] for [roll1]
Bite [roll2] for [roll3] trip [roll4]
AC 18, 16 (Gregor, dog; charging)
or
Javelin [roll5] for [roll6]
AC 24, 22 (Gregor, dog; behind the tree)
Will post IC after we determine what action is taken. After that, initiative [roll7].
Linguz
2012-07-04, 10:06 AM
Woah. How thick are these trees that we can't walk around there in the 5 foot square?
Corsair420
2012-07-04, 10:26 AM
well... my guess would be 5 feet :-p
On another note, having never made a summoner before, could someone with knowledge of it take a look at my character sheet? in the Stat Block section I put together the stats for the badger i'll be summoning, everything is as normal but with the +4 str and +4 con from augment summoning, everything inside [square] brackets, is its stats while raging
Linguz
2012-07-04, 10:28 AM
Does that mean we also can't pass diagonally through them?
XY
YZ
Y -> Tree
X going to Z, possible or not?
On another note, having never made a summoner before, could someone with knowledge of it take a look at my character sheet? in the Stat Block section I put together the stats for the badger i'll be summoning, everything is as normal but with the +4 str and +4 con from augment summoning, everything inside [square] brackets, is its stats while raging
Only player characters get max HP at first level. Made some fixes according to my understanding of things:
Augmented Celestial Badger[Rage]: HP: 8/8[10/10] AC:15 (14T, 12FF)[13 (12T)]
BAB/G: +0/-5 [+0/-1]
Attacks: 2 claws +6 1d2+1[+8 1d2+3], Bite +1 1d3+1[+3 1d3+3]
Saves: +6 Fort, +5 Ref, +1 Will[+8 Fort, +5 Ref, +1 Will]
Abilities, Low-Light Vision, Scent, Darkvision 60ft, Resistance to Acid 5, Cold 5, Electricity 5, Spell Resistance 6
upd: Or you could actually roll its hp as 1d8+4 [...+2]
Corsair420
2012-07-04, 10:47 AM
well I assumed you rolled for hp each time you summoned, I just happened to roll and 8 for that one using the dnd die roller not the forum roller as I just wanted something to put there. and then I dont know why i thought that bab changed with str boost... so fixed that and then i did forget to adjust fort from AS feat
Linguz
2012-07-04, 11:08 PM
Wait... he was already bleeding? The only reason she attacked that one was because you said he wasn't down...
I'm used to down being literally down, not necessarily dead.
Marlowe
2012-07-04, 11:09 PM
Not bleeding out and unconscious. Bleeding but active. Bethlen's Ravens are a refluffed bat swarm.
Linguz
2012-07-04, 11:12 PM
Ah, alright. Whatever. She'll still attack him. Maybe bring fear into the enemy's eyes.
Marlowe
2012-07-04, 11:22 PM
Does that mean we also can't pass diagonally through them?
XY
YZ
Y -> Tree
X going to Z, possible or not?
Diagonal movement is fine (even if you might argue it makes no sense. Square grids make no sense.). As for the five-foot square thing, well, they're not small trees. Unspoiled wildwood. I've seen a LOT of trees in my time that were way more than 5-feet across.
Gregor, the situation with the redcloaks and the maroons was tense. They're ready for violence (even if the redcloaks didn't have much stomach and were trying to look innocent), they were just focussed on each other. All the maroons and redcloak boss were standing, and the redcloak closest to the bundle. So I guess you throw javelins.
Anyway, target? Position?
EDIT:From the SRD:
Wounding (Ex)
Any living creature damaged by a bat swarm continues to bleed, losing 1 hit point per round thereafter. Multiple wounds do not result in cumulative bleeding loss. The bleeding can be stopped by a DC 10 Heal check or the application of a cure spell or some other healing magic
Does that clarify things? Anything that gets hit by the Ravens continues to lose 1 hp a turn until healed. I'm ruling the damage occurs at the start of the wounded units turn.
Linguz
2012-07-04, 11:30 PM
Hmm... guessing the clearing by the river is just that then, a clearing. It's not the end of the woods or anything.
(firing burning hands from P8 trying to hit maroons at R8, T8, U8 and S9)
15' cone
Hmm... to my understanding a 15-feet cone from P8 would, as best, look more like so:
--ABCDEFGHIJKLMNOPQRSTUVWXYZ
-7...T...T...T..T......~~~~.
-8..T...T..T...T.$.**mm.~~~.
-9.T...T..T..T....***...~~~~
10..T.TT.TT...T....**....~~~
11.T..T....T..T...r..aM..~~~
Which means T8, U8 are out (too far), but S10 might be in (not sure if the swarm's still in there).
Marlowe
2012-07-05, 06:42 AM
The maroons come before Thorwalt in Initiative order anyway (glad I gave you the free turn, because most of you really messed up yr init rolls), so the situation will be different.
I've received a PM from ashes to run Thorwalt while he's away. Basically use Burning hands, activate fire devotion, attack in melee.
We are waiting on Horbin, who can't do much anyway. Then I reset the map and we start the first proper round. To make it crystal-clear- THIS WAS YOUR SURPRISE ROUND. THERE WILL NOT BE ONE TO FOLLOW
Also, I let Marn cast his summoning as a full-round action rather than one turn. That's an error I won't be repeating. :smallbiggrin: We'll chalk it up to a minor miracle. Low level PCs get lots of those.
stanleyindraven
2012-07-05, 07:30 AM
knew i forgot something [roll0] for initiative
Also, I let Marn cast his summoning as a full-round action rather than one turn. That's an error I won't be repeating. :smallbiggrin: We'll chalk it up to a minor miracle. Low level PCs get lots of those.
Hmm... wasn't that full-round-action summoning correct, given Marn's Rapid Summoning ACF used with Spontaneous Summoning and Extend Spell? If Summon Monster 1 is was listed on his sheet as already extended, with his ACF it could be cast as standart. The downside is that his über-badgers do not get full action the round they are summoned.
Corsair420
2012-07-05, 10:23 AM
Aye Variant allows me to cast summon monster spells as a standard action not full round action though I did miss the part about them only getting a standard action in the round they are summoned... I'll remember for next time since it's kinda already happened
AshesOfOld
2012-07-05, 04:20 PM
Just wanna let you guys know that Marlowe will be taking over my character while I'm away, and I hope you all have a great couple o' weeks. I'm coming back with a vengeance!
Y'all be good now.
RaggedAngel
2012-07-05, 05:03 PM
Just wanna let you guys know that Marlowe will be taking over my character while I'm away, and I hope you all have a great couple o' weeks. I'm coming back with a vengeance!
Y'all be good now.
You get hugs farewell! Small, Irish hugs!
mattie_p
2012-07-05, 05:11 PM
Gregor, the situation with the redcloaks and the maroons was tense. They're ready for violence (even if the redcloaks didn't have much stomach and were trying to look innocent), they were just focussed on each other. All the maroons and redcloak boss were standing, and the redcloak closest to the bundle. So I guess you throw javelins.
Marlowe, I'm pretty sure you used to have as a sig something to the effect of "Why in the world would you think that PCs wouldn't attack?"
Found it. (http://www.giantitp.com/forums/showthread.php?p=13187209#post13187209)
Here's the thing though. WHY would you ever think that player characters might not attack? Or that they might not do something stupid?
These are D&D player characters. They are, by definition, completely insane. These are the strongest, most capable, most intelligent, most wealthy, often the most beautiful people in a setting, and what do they do? They go into holes and KILL THINGS. Rather than living a life of luxury that they could obviously manage!
If there is a character, always, always, always have an idea of how they will react to violence from the PCs, and if you expect them to live, give them SEVERAL escape plans, and several things they can have others do to slow the PCs down while they escape.
What you did is this high level character played fair. NEVER play fair. You dont get to be level 10 by playing fair.
RaggedAngel
2012-07-05, 10:21 PM
Just to clarify, is it our turn in the initiative now?
Marlowe
2012-07-05, 10:52 PM
Now it is.
And yeah, I was expecting the PCs to attack. I wasn't expecting the hyperparanoid guy doing the advance scouting to attack on his own without reporting back or even taking a closer look.
Are we waiting for Horbin? Just noticed stanleyindraven's sig.
mattie_p
2012-07-09, 06:17 AM
I'm on my trip now, but I'll still be posting at least once a day, on average, for the next week. If you see a gap, it won't be for long.
Corsair420
2012-07-09, 03:22 PM
can we a get an updated map please... hard to keep track of who all is dead and who all is alive and being engaged
Linguz
2012-07-09, 03:29 PM
There's this map which I'm keeping kinda updated... just did an update too. (https://docs.google.com/spreadsheet/ccc?key=0AiZcaAqLuX0TdGNaZ3EycEkxLXIzMDk2YXpYbzFmS EE#gid=0)
stanleyindraven
2012-07-10, 06:48 AM
Sorry, need to update my signature, but i was out for a few days for a funeral. I am back now.
Linguz
2012-07-10, 07:43 AM
Is it just me or is mythweavers down still?
stanleyindraven
2012-07-10, 08:10 AM
tells me the same
Yeah, they say they're "digging through the ashes", so I guess it might take some time.
Corsair420
2012-07-10, 10:17 AM
MW working for me and yes my badger is gone, he only lasts for 2 rounds atm
Horbin will move to U14 and attack the M in U13.
Killing the mule? :smalleek:
stanleyindraven
2012-07-10, 10:57 AM
I put in an edit, totally my bad, i forgot what was what and made the appropriate changes.
Linguz
2012-07-10, 11:21 AM
EDIT: Sorry, got mixed up. make that V13 is where I move and attack b in V12. Thank you U-b for pointing that out.
Why are you attacking a rock from the back of a mule?
(V12: rock. V13: mule)
stanleyindraven
2012-07-10, 12:09 PM
wrong letter, now it is w
Marlowe
2012-07-10, 10:59 PM
NO! Please not the mules!:smalleek:
Seriously, think about the logistics of this situation.:smallbiggrin:
mattie_p
2012-07-11, 05:36 AM
I would have liked to keep the maroon leader alive for questioning, but, really, Grath doesn't like people shooting at him. If he had any info we needed, best get it some other way.
Marlowe
2012-07-11, 05:47 AM
I had such high hopes for the maroons...they probably wouldn't have entered combat unless they were actually attacked. If they'd survived they'd have turned up much later with actual PC levels as recurring help/annoyances.
So, that's only two redcloak archers left standing.
Linguz
2012-07-11, 07:22 AM
The maroons are still alive, no? Just... bleeding. They might survive!
> Saw the damage rolls.
Okay, maybe not...
RaggedAngel
2012-07-11, 08:31 AM
I had such high hopes for the maroons...they probably wouldn't have entered combat unless they were actually attacked. If they'd survived they'd have turned up much later with actual PC levels as recurring help/annoyances.
So, that's only two redcloak archers left standing.
To be honest? It really wasn't clear that they weren't with the redcloaks. It seemed, at least from Delphi's point of view, that the maroons were just the people in charge of the redcloaks, and were reprimanding them for doing a sloppy job in killing the people we found. So, she's attacking indiscriminately, because they're all untrustworthy and potential murderers.
Marlowe
2012-07-11, 11:28 PM
I know it wasn't clear. Gregor didn't bother getting a closer look (or listen). Under the circumstances, I felt I was cheating a little letting you overhear what you did.
I know it wasn't clear. Gregor didn't bother getting a closer look (or listen). Under the circumstances, I felt I was cheating a little letting you overhear what you did.
Gregor spent several minutes in position within 60 feet from maroons, judging that was close enough to spend such a prolonged period of time. I did not bother with active listening rolls (probably I should have), but I guess he was eligible for some passive rolls or his usual passive take 10+3 listen vs DC X+10+6, may have had some chance of success, the question being mostly what is X. Normal talking gives X=0, but if louder, it could be into negatives.
Move action, 20 feet 'down'.
Attack: (1d20+7)[23]
Damage: (1d4+1)[4] + (1d6)[2]
I think even with move it is well into second range increment and outside PBS. Still likely hit with 20 for 5.
RaggedAngel
2012-07-12, 10:48 AM
I think even with move it is well into second range increment and outside PBS. Still likely hit with 20 for 5.
Ah, crud, sorry about that; I didn't look at the map when I posted, as I felt bad about holding things up. That said, 5 damage may well be enough, so things should work out.
@Marlowe:
1. Do I get it right that "4 shortspears, 1 alchemical silver" = "3 shortspears + 1 alchemical silver shortspear"?
2. How different is a "composite shortbow +2 str, medium" is from a "composite longbow +2 str, small"?
The doc (https://docs.google.com/document/d/1ozXa3X2qtv7Uou6QZA738sYJwprsGErAEt3jKKRofUM/edit) is updated, feel free to take stuff (not so free to take the gloves :smallwink:)
Marlowe
2012-07-14, 12:20 AM
[QUOTE=u-b;13552203]@Marlowe:
1. Do I get it right that "4 shortspears, 1 alchemical silver" = "3 shortspears + 1 alchemical silver shortspear"?
That is correct. Somebody doesn't like lycanthropes.
2. How different is a "composite shortbow +2 str, medium" is from a "composite longbow +2 str, small"?
I'll let you use it as such, it is the Half-Orcs weapon.
QUOTE]
mattie_p
2012-07-14, 06:41 AM
Grath can't say it in person, but Bethlen and the girl are talking about the snaky amulet, I assume. One of the female PCs picked it up, I believe.
Grath takes the masterwork composite shortbow, str +1, unless there are objections. He's still pretty happy with his new axe.
Corsair420
2012-07-14, 09:52 AM
I have the amulet atm I believe, I'm holding onto it until I refresh my spells and can use detect magic again
*EDIT* After looking back through yes I do have the snake amulet
(I'm assuming we will split the loot later, I can't use most of it but I do love gold)
Regarding loot, Gregor's preferred method is using useful, then equal share after reasonable expenses. Detailed the algorithm looks like so:
1. As soon as there is something useful, anyone in a better positions to use it gets it and uses it.
2. As soon as we're back to base anything not useful is sold.
3. If anyone spent any personal consumables on any right thing™ he is compensated from the proceeds.
4. Evaluate whatever is not sold and check if we can divide the sold loot + money according to everyone's share (shares are 1 per PC; might negotiate with allies/hirelings). If yes, end.
5. Otherwise either all agree to mark the diffenence and continue sticking together or anyone vetoes, we sell some expensive thing and go to #4.
Gregor will explain and advocate this method if/when the question of distributing the loot is raised, either today or otherwise.
Dardiana looks over the gear and sees only one thing of interest, which would probably be better given to someone else. "Does anyone want these gloves, or can I have them?"
Not sure if these are identified. They are probably detected by their definite masterwork appearance, might be detected as magical, but whater they are dex gloves or archery gloves or whatever is not yet known to the characters.
Gregor will not challenge their use by either of the girls, but will review these gloves' fate when back in town.
Linguz
2012-07-14, 12:15 PM
Not sure if these are identified. They are probably detected by their definite masterwork appearance, might be detected as magical, but whater they are dex gloves or archery gloves or whatever is not yet known to the characters.
Gregor will not challenge their use by either of the girls, but will review these gloves' fate when back in town.
Either way, Dardiana never said "gloves of ____". Even if they weren't magical, she'd want gloves.
And yea, pretty much for everything. Detect Magic at the stack of everything, identify anything that was detected as magical.
Corsair420
2012-07-14, 12:20 PM
I plan on detecting magic as soon as I can recover my spells
Linguz
2012-07-14, 12:31 PM
And when I'm a bit higher level, you won't need to ever do that again, if you wish not to. AKA level 2.
Linguz
2012-07-15, 12:07 AM
((Not the ones in the Monster Manual))
Then that's even more reason for people to roll knowledge to try to find out what it is, for the OOC curiosity. So does Dardiana know what they are or not?
Marlowe
2012-07-15, 05:07 AM
I've put what you can remember in a spoiler.
The gloves are marked "+2 dexterity" around the cuffs in bright yellow.
:smalltongue:
Out of interest, I apologise in advance for Ajneguhs' champions. You'll understand why at some point.
RaggedAngel
2012-07-15, 08:49 AM
I've put what you can remember in a spoiler.
The gloves are marked "+2 dexterity" around the cuffs in bright yellow.
:smalltongue:
Out of interest, I apologise in advance for Ajneguhs' champions. You'll understand why at some point.
You aren't going to have to apologize because the gloves are a pair of these evil things (http://www.d20srd.org/srd/magicItems/cursedItems.htm#gauntletsofFumbling), are you?
Marlowe
2012-07-15, 10:01 PM
Hell no. If I give out cursed items, it'll be something like a suit of perfectly functional adamantine plate mail. That turns bright pink with girlish frills and a hearts-and-flowers motif as soon as it's put on. That plays "Stars and Stripes Forever" very loudly anytime the wearer fails a Move Silently test. And the theme-tune to "Happy Days" everytime the wearer commits an evil act.
Yes. I've done this.
Linguz
2012-07-15, 10:39 PM
Looking back on my earlier post... not something that should have been done. If nobody minds, I'm going to edit it...
---
And changed back, since you had already been writing something.
---
... stuff is changing!
So, apparently, everyone's standing there terribly impressed (Gregor definitely does). :smallbiggrin:
mattie_p
2012-07-18, 02:25 AM
I'm just waiting for Marlowe to get his exposition out of his system. :smalltongue:
Marlowe
2012-07-18, 02:53 AM
This way, you get exposition and experience (for "defeating" the Nixie). Although you'd have gotten a lot more if one of you had thought of brutally sacrificing a helpless captive.
mattie_p
2012-07-18, 02:58 AM
I thought about sacrificing the dead ones, wasn't cold blooded enough, I guess. Plus I had no idea if these nixies were real or not.
Seriously, are you awarding experience for THINKING? I mean as in "thinking, rejecting and not doing"? :smallconfused:
Honestly though, Gregor would not go so far in a proactive approach to the situation, especially with a live bait; the plan was merely to arrange river-deads-captives-camp with some distance each dash.
stanleyindraven
2012-07-18, 07:05 AM
Horbin had the thought of setting the corpses on fire, until the Nixie thing was brought up. Better them than us.
Linguz
2012-07-18, 07:42 AM
This way, you get exposition and experience (for "defeating" the Nixie). Although you'd have gotten a lot more if one of you had thought of brutally sacrificing a helpless captive.
Experience for being of a certain alignment and brutal... really? :smallannoyed:
mattie_p
2012-07-18, 07:47 AM
Grath really should have brought it up, but no one told him what the nixies were, and I was pretending not to have read the spoilers while totally reading them.
Marlowe
2012-07-18, 09:00 AM
Experience for being of a certain alignment and brutal... really? :smallannoyed:
Experience points for "defeating" the nixie. And yes, you would have gotten more if you hadn't let someone else be brutal for you. And yes, chucking in one of the already dead would have worked fine. Or who could have fought the thing.
I...don't think that Elf ws long for that world. Anything you could hand him to would just have fitted him for a noose.
I do apologise for moving so fast. I'm aware the whole situation came up before many had a decent chance to react.
Linguz
2012-07-18, 09:02 AM
Alright. *Shrug*
Anyone want to post next?
mattie_p
2012-07-18, 09:03 AM
If she was restricted to the water, we could totally have blasted the thing from range. If she could come out of the water... well, I already used my rage for the day as a level 1 barb. Might have been a little tough. Best just to feed her and any other nixies the stripped bodies.
EDIT: speaking of which... lets dump the rest in there. Doing that now. No evidence.
Marlowe
2012-07-18, 09:13 AM
For the curious, she is a Dryad with 2 Barb levels. Waterbased rather than tree-based, of course. Probably with some of the Dryad SLAs swapped out for the boosted physicals. Because, you know, 9 foot tall monster.
I'm pretty sure she can leave the water but probably can't move terribly far from it. I was going to have her pop out and join the fight by chomping down on the redcloaks.
But that would have looked...
"Suddenly-
Gigantic naked women pops out of stream and decapitates Redcloak boss!
His head whistles past Graths ears and concusses a random squirrel!
Gigantic naked women drags rest of him into water and disappears below the surface!
Gigantic naked women sticks head back up. "That'll do me 'till winter, you guys wanna comeback around August? I'll be hungry again by then"!
PCs go WTF!"
Linguz
2012-07-18, 09:15 AM
We'd most likely attack the nixie when it appears, thinking it's a third group.
Corsair420
2012-07-18, 09:18 AM
Knowing what it was from my knowledge rolls I just wanted to get away from her I didn't want to encounter her at all if it had been possible thats why I'm at the edge of the forest looking back at the scene as I was walking away
Linguz
2012-07-18, 10:39 AM
Current watch order from what I see:
1) [Any Spellcaster, to get back spells faster]
2) Dardiana
3) Horbin
Last) Gregor
Well, we have a lot of people, including Delphi and Grath. So, might have more than four shifts and/or free spellcasters completely.
RaggedAngel
2012-07-18, 11:33 AM
Well, we have a lot of people, including Delphi and Grath. So, might have more than four shifts and/or free spellcasters completely.
Yeah, there's no need for spellcasters to take a shift; Delphi would want a watch anyway, as she's not going to sleep too well knowing that nine foot tall river monsters are real.
mattie_p
2012-07-18, 12:02 PM
Agreed. Bethlen and/or Kresta can help as well, if really necessary. Throw Grath somewhere in the middle, he's not picky, but he might be grumpy when you wake him.
Corsair420
2012-07-18, 12:08 PM
so explain to me how making the spellcaster stay up longer would get his spells back faster? it would seem that if I were to take a shift it would need to be last so I could USE my spells should something happen... all I have left is 1 MM
Linguz
2012-07-18, 12:10 PM
so explain to me how making the spellcaster stay up longer would get his spells back faster? it would seem that if I were to take a shift it would need to be last so I could USE my spells should something happen... all I have left is 1 MM
I'm not sure. :|
mattie_p
2012-07-18, 12:18 PM
Typically if you cast a spell within the preceeding 8 hours of praying/memorizing/refreshing, it counts as expended for the next day, and cannot be refreshed. So basically, if you stay up late, it is your last chance to use spells before you rest.
stanleyindraven
2012-07-18, 01:30 PM
but 3 shifts later is only 6 hrs
Corsair420
2012-07-18, 05:52 PM
the shifts can be as long as we desire there is no set rule that says shifts can ONLY be 2 hours long
Marlowe
2012-07-18, 10:25 PM
Is Delphi hitting on people? Well, that makes my job easier.
Bethlen and Kresta can certainly join in the watches, if you trust them to do so. They'll probably want to interrogate the Half-Orc unless one of you wants to supervise.
Linguz
2012-07-20, 09:27 AM
Hey, Marlowe... how is slavery thought about here?
Bethlen and Kresta can certainly join in the watches, if you trust them to do so.
Gregor does not. On the other hand, he's not very concerned.
Corsair420
2012-07-20, 10:07 AM
hey I never agreed to you being the leader, and I dont' know that anyone else did either...
Linguz
2012-07-20, 10:08 AM
Dardiana: "I'd be more comfortable with either a leader who can talk to others and convince them or of a democracy with no set leader."
Whoa, the panic! :smallbiggrin: Just missed a word. :smalltongue:
Linguz
2012-07-20, 10:12 AM
Dardiana: "That makes a lot more sense now, Ub. But that reminds me that we should pick a type of command."
I guess for now anarchy is about right. I personally like it when everyone can command and everyone is free to follow. Although, this places a high responsibility on each would-be commander to distinquish between situations where he knows what he's doing and where he does not.
Linguz
2012-07-20, 10:17 AM
"So a shifting command, where the one most capable is the one leading. That makes sense, but we've gotta decide who is in which command when, and who is better at different cases."
Well, this being PbP, I guess waiting for any specific person(s) is suboptimal. I'd rather follow any sane command than wait or make people wait for me. Feel free to command, follow and/or overrule any nonsense, I guess sooner or later a pattern would emerge.
Corsair420
2012-07-20, 10:24 AM
I think its gonna come down to who has the most convincing plan just as an example, say we come across a lake of lava we need to cross, someone suggests crossing the rickety wooden bridge that spans it, but someone else says take the extra time to walk around and avoid the possibility of death, who would you listen to? That person would be the leader in that situation
Linguz
2012-07-20, 10:31 AM
What level did we encounter that lake of lava at?
If it's lv6+, Dardiana suggests to fly over.
Corsair420
2012-07-20, 10:34 AM
not everyone can fly and unless we are close to epic level there won't be enough fly spells to cast on eveyr member but that was just an example...
mattie_p
2012-07-20, 10:36 AM
Grath would probably walk around it anyway, regardless of anyone attempting to fly or not.
I think we've done ok to this point with improvising what we do, as long as Marlowe gives us a little lenience with actions we post that are clearly contradictory to the consensus of the group, we should be ok with anarchy.
Also, can we assume that we go on shift now and the orc spills her guts to us? Or do we need to RP all the questioning?
Linguz
2012-07-20, 10:40 AM
Dardiana can fly alone for as long as she wants at lv6+. So if she uses that and lifts people to the other side, it could work.
Marlowe
2012-07-21, 12:09 AM
Out of interest, is everyone having fun yet?
Lots of.
P.S. Gregor has no plans until the morning.
Marlowe
2012-07-21, 02:32 AM
Linguz, make six strength checks to see who Dardiana drops into the lava.
Rolling to see who Bethlen's going to try hitting on:
[roll0]
I might be joking. Might.
EDIT: Grath might like to keep one eye open.
mattie_p
2012-07-21, 05:39 AM
Grath will be in his tent. It might be amusing to see Bethlen hit on him. I wonder if she'll just try to walk in on him, and what he would do if she did.
Marlowe
2012-07-21, 06:34 AM
Could be worse. Could be Korgoth.
She can be Grath's wake-up call. Solves the "grumpy when woken" issue.
RaggedAngel
2012-07-21, 12:00 PM
Out of interest, is everyone having fun yet?
Intensely, though I apologize for my slightly-fewer than average comments. Delphi is a bit quiet and observant, and that doesn't translate well into talking all the time.
Linguz
2012-07-21, 12:02 PM
Yea, I'm having a ball. :smallsmile:
Corsair420
2012-07-21, 12:02 PM
aye I'm having fun, I am quiet both due to my characters backstory and because I don't normally play casters, usually I'm a fighter who does ridiculous things and is loud and rambunctious
Linguz
2012-07-21, 12:27 PM
Roll to determine who Delphi slept with?
1) Marn
2) Dardiana
3) Grath
4) Horbin
[roll0]
:smalltongue:
Of course, RaggedAngel can overwrite this all she wants.
Quote this to see that the roll is real and not just me putting the text in. Also, this is assuming larger person means that other halflings aren't possible.
RaggedAngel
2012-07-21, 12:46 PM
Sweet, I got Dardiana. Victory has been achieved!
:smallwink:
So, how does Dardiana feel about that? Keep in mind that halflings are very cuddle-y.
Linguz
2012-07-21, 01:04 PM
She's a little confused. Mostly over why Delphi is cuddling with her. But nonetheless, she doesn't mind it at all. And she finds Delphi cute. :smalltongue:
Things like this are hard to determine. D:
RaggedAngel
2012-07-21, 01:17 PM
She's a little confused. Mostly over why Delphi is cuddling with her. But nonetheless, she doesn't mind it at all. And she finds Delphi cute. :smalltongue:
Things like this are hard to determine. D:
I'm like 107% sure we should get extra xp for this.
But just to check, let me break out my BoEF.
Linguz
2012-07-21, 01:26 PM
I'm like 107% sure we should get extra xp for this.
But just to check, let me break out my BoEF.
Why? Does Delphi own some of those items?! Dardiana wants some!
And good to know I'm not the only one here with the BoEF.
:smalltongue:
But who'd wake up first? Delphi or Dardiana? 'Cause if Dardiana, she'd have to wait for Delphi to wake up. She doesn't disturb someone's sleep for no good reason.
Linguz now has an image in his head of Dardiana stroking Delphi's hair in the morning, waiting for her to wake up.
Marlowe
2012-07-21, 10:41 PM
Well, now we've got both attractions. Sex AND violence. We should start charging people to read the thread.:smalleek:
Seriously, I swear to all gods big and small that I did not plan this.
Linguz
2012-07-21, 10:42 PM
Dardiana might be lesbian by the way. And if not, she's bisexual.
Marlowe
2012-07-21, 11:17 PM
A bi or sapphic female PC played by a male? Whatever next?
RaggedAngel
2012-07-21, 11:18 PM
Well, now we've got both attractions. Sex AND violence. We should start charging people to read the thread.:smalleek:
Seriously, I swear to all gods big and small that I did not plan this.
Dardiana might be lesbian by the way. And if not, she's bisexual.
Delphi is, if nothing else, extremely free-spirited. Depending on how you read the opening posts, she's may have had some drunken fun with Korgoth, and she certainly doesn't mind Gregor's attention.
I blame her picture (http://2.bp.blogspot.com/-G_2L-r9KJyA/TzG1wm8PjaI/AAAAAAAAA5Y/9zUbeINkDq0/s1600/Halfling+Ranger.jpg). She's just so fine. (Though she has way more weapons on her than in that picture, and no bow. She bristles with axes, daggers, javelins, and a few slings.)
Marlowe
2012-07-21, 11:22 PM
I was wondering about that business with Delphi waking up semi-dressed in the bushes at the time, but it wasn't any business of the DM to ask about it.
And yes, given how she looks, anything else would just seem like a waste.
RaggedAngel
2012-07-21, 11:29 PM
I was wondering about that business with Delphi waking up semi-dressed in the bushes at the time, but it wasn't any business of the DM to ask about it.
And yes, given how she looks, anything else would just seem like a waste.
Ah, read again; semi-dressed in a barn. Conspicuously, Korgoth happened to sleep in a barn.
And I checked my Book of Excellent Fiction; it doesn't say anything about human/halfling interactions other than the fact that they can't have children. Being a lady myself, and knowing about certain, er, size limitations, I wonder if a female halfling and a medium sized male could do anything (without it hurting a lot, of course).
...I'm almost afraid to ask, but what are your thoughts on the matter?
Linguz
2012-07-21, 11:50 PM
Ah, read again; semi-dressed in a barn. Conspicuously, Korgoth happened to sleep in a barn.
And I checked my Book of Excellent Fiction; it doesn't say anything about human/halfling interactions other than the fact that they can't have children. Being a lady myself, and knowing about certain, er, size limitations, I wonder if a female halfling and a medium sized male could do anything (without it hurting a lot, of course).
...I'm almost afraid to ask, but what are your thoughts on the matter?
Don't look if you don't want to know (RA, you look): For every size difference between the couple, both take a -4 penalty to all checks.
And at Marlowe: Yea, pretty much. :3
mattie_p
2012-07-22, 05:27 AM
I can't see why human/halfling couples can't have children. I mean, humans can and will breed with any and all other races and species, humanoid or not, in the game. If you can have half-ogres, and half giants, half dragons, and half-fey, I can't imagine half-halflings (quarterlings?) being off the table. There is even precedent in webcomic form in YAFGC.
EDIT: Now I know where the comfort in the campaign name came from.
Marlowe
2012-07-22, 05:53 AM
Well, that could have gone worse. This is going to make certain things I had planned a lot more...complicated and hilarious later.
So, to summarise. On our first day and night we antagonised a party member into leaving, looted a battlefield, killed some relatively blameless people who formed a family group (and some other idiots), abetted a barely-humanoid sacrifice, picked up a quest to help a naked cannibal monster, had a discussion on the importance of private property, the DM ripped off a number of things quite shamelessly, three PCs got laid, two outed themselves, and we got our innocent Orc Barbarian deflowered by a brutal textile merchant. I think that's good enough for one day.
Linguz
2012-07-22, 06:11 AM
Well, that could have gone worse. This is going to make certain things I had planned a lot more...complicated and hilarious later.
So, to summarise. On our first day and night we antagonised a party member into leaving, looted a battlefield, killed some relatively blameless people who formed a family group (and some other idiots), abetted a barely-humanoid sacrifice, picked up a quest to help a naked cannibal monster, had a discussion on the importance of private property, the DM ripped off a number of things quite shamelessly, three PCs got laid, two outed themselves, and we got our innocent Orc Barbarian deflowered by a brutal textile merchant. I think that's good enough for one day.
And this was half a day, I believe. From noon onwards. I'm too lazy to check page 1.
Edit: Checked. No, it was a full day.
mattie_p
2012-07-22, 06:21 AM
Well, Grath was kind of shell shocked on seeing his first sets of naked bodies that day. To review: the half-orc porn mag, then a giant naked water nymph, then a life-sized naked woman. As a teenager, you going to turn that down?
RaggedAngel
2012-07-22, 07:59 AM
Well, Grath was kind of shell shocked on seeing his first sets of naked bodies that day. To review: the half-orc porn mag, then a giant naked water nymph, then a life-sized naked woman. As a teenager, you going to turn that down?
I'm a teenage orc barbarian, and I can confirm that I would not turn that down.
mattie_p
2012-07-22, 08:27 AM
I'm a teenage orc barbarian, and I can confirm that I would not turn that down.
That might need to be sigged.
EDIT: originally posted in IC thread, needs to be here:
Only 230 xp to go until level up. Can't complain too much.
Don't forget Bethlen gets 50 xp as well :smallbiggrin:
Linguz
2012-07-22, 09:38 AM
Ragged, how was Dardiana?
...
Gregor gets 170
...
Gregor get 195
...
O RLY? :smallbiggrin:
mattie_p
2012-07-22, 10:17 AM
By the way, Marlowe, thanks for fading to black. It does happen in games, but can you say "Awkward!" I'd rather it go that way, too.
Re: "performance" isn't that a con or cha check?
Linguz
2012-07-22, 10:23 AM
By the way, Marlowe, thanks for fading to black. It does happen in games, but can you say "Awkward!" I'd rather it go that way, too.
Re: "performance" isn't that a con or cha check?
Performance is a perform (sex) check that can be done with con through a feat.
Duration is a con check with multiple other things adding to it.
mattie_p
2012-07-22, 10:29 AM
Maybe it is an opposed check, con vs the other person's cha, with appropriate modifiers on both sides? I'm thinking of the first American Pie movie, where there was a failed check for endurance.
And do you really need a feat to have sex? What is this world coming to?
Linguz
2012-07-22, 10:49 AM
Maybe it is an opposed check, con vs the other person's cha, with appropriate modifiers on both sides? I'm thinking of the first American Pie movie, where there was a failed check for endurance.
And do you really need a feat to have sex? What is this world coming to?
No no.
You do a con check. 10 is 20 min. 12 is 30. 14 is 40. 16 is 50. I think 18 is 60. 25 is 120 mins. 30 is 180 mins. Each time you go at it in a single day, the difficulty increases by 1 step. Anything below the minimum is 10 minutes.
Then the cha check is for perform. Just like others. 10 is routine, etc. Without any ranks, you're not bad, but you're not trained in the smaller parts of it.
And the feat changes the main attribute for perform from cha to con.
I have the book with these rules.
AshesOfOld
2012-07-22, 11:54 AM
Hey guys, I'm back from France :smallsmile:. And, wow, what did this quest turn into? Can't leave you guys for a fortnight before glorious murder and boobs appear all over the place!
I'll be posting IC shortly, thanks for the patience (and for not killing me, Marlowe).
Corsair420
2012-07-22, 11:55 AM
yall know there is a book to cover all this... the Book of Erotic Fantasy
Linguz
2012-07-22, 12:22 PM
yall know there is a book to cover all this... the Book of Erotic Fantasy
That's exactly where I got my info from. :smallannoyed:
mattie_p
2012-07-22, 05:23 PM
Speaking of books, if and when we level up, are the same restrictions on sources still in place, or did you manage to unpack/find copies of everything? Need to know. Also, not important now (for Grath, at least) , but multiclass XP penalties in play or no?
Marlowe
2012-07-23, 12:48 AM
Things have got from limited to worse as regards sources, because my laptop is essentially dead, and I'm waiting on getting paid a decent amount to get a new one. Important stuff has been saved to flashdrives, but I'm essentially running this thing from Chinese PC cafes, and from memory, internet sources, and the SRD.
So, I'd appreciate if nobody multiclasses to anything I have no rules for. If somebody suddenly decides a Necromancer is what the team needs, try to make one using Sorceror, or Wizard, or Cleric, or Warlock even.
And no, multiclass XP restrictions are not in place. Because nobody can be bothered with them. Because they're pointlessly annoying. Because they don't do what they were supposed to.
And an odd
[email protected] Angel: Are you an Elfquest fan? 'cause Delphi's sure acting like an Elfquest character, and she looks like one as well.:smalleek:
Linguz
2012-07-23, 12:49 AM
Mar, if you need any book quotation, just ask me and I'll copy that section down and send it to you (or print screen if it's too long).
Edit: I'll be waiting for Ragged's message before my next post.
Marlowe
2012-07-23, 05:06 AM
O RLY? :smallbiggrin:
Whoops! You get 195:smallredface:
Not both together.
Marlowe
2012-07-23, 05:26 AM
Out of interest, the plan to use Ingvar's map as a two-way communication device is clever, but it depends on Ingvar realising it can be used that way, and her having the time to look at it.
As to the first, she's a member of a class that needs Dex (light armour caster, a personal focus on archery), Con(we all need con), Wis(having spells), and Chr(save DCs), and at least needs to avoid a strength penalty. Her INT isn't great. As she said right at the start "I was never quick or clever at these things".
As to the second, she's got a town to run.
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