Giegue
2012-06-18, 03:51 PM
Monarch of the Damned
http://fc09.deviantart.net/fs71/f/2011/165/4/8/count_dracula_by_genzoman-d3iwdzf.jpg
Necromancy is often considered a poor choice of specialization for arcane spellcasters. While there is some power in the arcane necromancer's ability to enervate and curse foes, those seeking command over large amounts of undead almost always peruse divine means. However, for a stubborn few arcane necromancers, the allure of the power a massive legion of undead provides is to great to give up and as a result some arcane casters decide to delve into forbidden arts, sacrificing some of their arcane power for the ability to martial armies of undead larger then any other spellcaster.
These dark mages fancy themselves royalty among the undead, and unlike the divine minion masters focus on both animating the undead, but also on other means of increasing the size of their armies such as through magical domination of the undead and even mundane manipulation. Known as Monarchs of the Damned, these spellcasters sit at the head of massive undead legions and have both the arrogance and power to match,self-appoint themselves as royalty among the dead.
Requirements
Alignment: Any Evil
Skills: Diplomacy 5 Ranks, Knowledge(Nobility and Royalty) 2 Ranks, Knowledge(Religion) 8 Ranks, Knowledge(Arcana) 8 Ranks
Feats: Corpsecrafter, Undead Empathy, Spell Focus(Necromancy)
Spellcasting: Must be an arcane spellcaster able to cast at least one necromancy spell of every spell level to which you have access, one of which must be Command Undead.
Special: If the aspiring monarch is a wizard, they must be a specialist wizard who's specialty school is Necromancy
Class Features
Hit Die: d4
Proficiencies: The Monarch of the Damned gains no new weapon or armor proficiencies.
Class Skills: Bluff(Cha), Concentration(Con), Diplomacy(Cha), Intimidate(Cha), Knowledge(Arcana)(Int), Knowledge(Religion)(Int), Knowledge(Nobility and Royalty)(Int), Knowledge(History)(Int), Knowledge(The Planes)(Int), Profession(Wis), Sense Motive(Wis), Spellcraft(Int)
Skill Points Per-Level: 4+ Int Modifier
Monarch of the Damned
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Rebuke Undead, Lore of the Damned, Master of the Dark Art +1|---
2nd|
+1|
+0|
+0|
+3|Grace of the Monarch|+1 level of existing arcane spellcasting class
3rd|
+1|
+1|
+1|
+3|The Legion's Banquet|+1 level of existing arcane spellcasting class
4th|
+2|
+1|
+1|
+4|Edict of the Monarch|+1 level of existing arcane spellcasting class
5th|
+2|
+1|
+1|
+4|Duke of the Damned, Master of the Dark Art +2|---
6th|
+3|
+2|
+2|
+5|Chessmaster's Hand|+1 level of existing arcane spellcasting class
7th|
+3|
+2|
+2|
+5|Kindle the Soul's Fire|+1 level of existing arcane spellcasting class
8th|
+4|
+2|
+2|
+6|Dread Lieutenant|+1 level of existing arcane spellcasting class
9th|
+4|
+3|
+3|
+6|Rise, my Legion!|+1 level of existing arcane spellcasting class
10th|
+5|
+3|
+3|
+7|Emperor of the Damned, Master of the Dark Art +3|--- [/table]
Spellcasting: At every level except 1st, 5th and 10th, the Monarch of the Damned gains new spells per-day, spells known(if applicable) and an increase in caster level as if he had taken a level in his base arcane spellcasting class. He however, gains no other abilities from this(such as improvements to his familiar.)
Rebuke Undead (Su): As a master of commanding and controlling large amounts of minions, one of the first dark arts the Monarch of the Damned learns is the ability to channel negative energy to subjugate undead in the same manner as an evil cleric. At 1st level, the Monarch of the Damned gains the ability to rebuke undead as an evil cleric of their character level a number of times equal to 3+ the Monarch’s Cha modifier. If the Monarch already had the ability to rebuke undead before entering this class, this class stacks with the class that granted him rebuking for all purposes except determining uses per-day of the Monarch's rebuke undead ability.
Lore of the Damned: The Monarch of the Damned's dark studies reveal to him Necromantic lore to which few other arcane spellcasters have access. The Monarch of the Damned adds all "Inflict" spells and the spells Animate Dead, Desecrate, Unhallow, Harm, Mass Harm and General of Undeath to his spellbook or spells known when he gains access to the spell level at which they appear on the cleric list. All these spells are considered to be of the necromancy school, even if they usually belong to a different school.(So a monarch who had chosen evocation as a banned school could still cast desecrate because it is treated as a Necromancy spell for him, not an evocation spell.) If the Monarch already has access to the spell level at which they appear on the cleric list, he automatically adds them to his spellbook or spells known upon taking his first level in the Monarch of the Damned class. These spells are treated and cast as any other spells the monarch can cast are in all ways incidental to all other spells on the Monarch's class spell list.
In addition, at every even numbered monarch of the damned class level, the monarch may choose one necromancy spell from any spell list and add it to his class spell list, but not his spellbook or spells known at the level they appear on the spell list the Monarch drew them from. The Monarch may learn these spells either as bonus spells from leveling up or from written sources and may prepare these spells like any other spells on his class spell list if he is a prepared spellcaster. If he is a spontaneous caster he may select these spells when choosing his spells known and may swap out any of his current spells known for one of these spells each time he takes a monarch of the damned class level or would exchange a spell known for a new one. These spells are treated and cast as any other spells the monarch can cast are in all ways incidental to all other spells on the Monarch's class spell list.
Master of the Dark Art: The Monarch of the Damned may give up much of his arcane power for the necromantic abilities he gains, but retains his mastery over necromancy. The monarch's effective caster level when casting Necromancy spells is equal to his caster level +1. At level five, it becomes his caster level +2 and at level 10 it changes to his caster level +3. This effective caster level also applies to his monarch of the damned class features and the effects of the spells animate dead and desecrate and deathbound domain.(So the monarch's would use his enhanced caster level rather then his modifier to determine how many undead he could animate and control with his class features and the animate dead spell)
In addition, while the monarch of the damned does not advance in caster level at levels 1, 5 and 10 he still gains new spells per-day, and access to new spell levels if would obtain them, as if he gained a caster level at those levels. He however, does not gain an actual caster level increase at those levels; just new spells per day. Also, while he gains access to new spell slots and spell levels, he is temporarily limited in how he can use these new slots and spell levels.
Until his unmodified caster level(so this ability and feats such as practiced spellcaster would not factor in) is equal to the caster level a standard member of his base spellcasting class would need to have access to these spell slots and spell levels he can only prepare and cast necromancy spells in these spell slots, and can only learn spells of these spell levels if they are necromancy spells. Once the Monarch's unmodified caster level reaches the level a standard member of his base spellcasting class would need to access them he is able to learn, prepare and cast any spells he normal could.
Grace of the Monarch (Ex): As a master of undeath, the Monarch of the Damned is to undead a ruler and lord, a person to be respected. At 2nd level and every level after all unintelligent undead creatures the Monarch meets automatically have an indifferent disposition to him if they would be anything worse then indifferent disposition-wise. If they would be indifferent normally, they are automatically friendly instead. In addition, the Monarch of the Damned may choose to treat intelligence as the governing ability score for the diplomacy skill when dealing with undead rather then charisma if his intelligence modifier is higher. The Monarch of the Damned also gains a +2 bonus to diplomacy when dealing with undead creatures.
The Legion's Banquet (Su): At 3rd level, the Monarch of the Damned learns how to fuel his undead animation spells with the blood rather then black onyx. Once per-day, when casting the spell Animate Dead, the Monarch may ignore all material components except the corpses to be animated if he sacrifices one living humanoid during the casting of the spell.
Edict of the Monarch (Su): The Monarch of the Dead is not only a master of mundane manipulation and undead animation, but also domination of the dead through magical means. At 4th level and every level after the Monarch of the Damned is able to cast mind-effecting spells on undead and effect undead with mind-effecting spells as if they where not immune to such magics. If that undead was a humanoid in life, it is treated as a humanoid for the purposes of determining whether or not a mind-effecting spell would be able to effect them.(So a human zombie or a vampire who was a human in life could be effected by a Charm Person or Dominate Person spell through this ability.)
Duke of the Damned (Su): The Monarch of the Damned not only learns how to command undead through force of personality but also how to animate and command more undead then any other spellcaster. At 5th level and beyond, the amount of undead the Monarch of the Damned can animate with the spell animate dead becomes 5x his caster level worth in HD of undead rather then the typical 2x caster level worth. This ability stacks with the spell desecrate and the deathbound domain power, counting 5x the Monarch's caster level as his caster level for the purpose of stacking with these spells and powers. In addition, the Monarch also learns how to control more undead. The Monarch of the Damned's control limit for the Animate Dead spell becomes 4+ the higher of his inteligence and charisma modifiers HD of undead per caster level rather then the usual 4 HD per caster level.
Chessmaster's Hand (Su): Eventually the Monarch becomes so powerful that he need not be present on the field of battle to command his undead minions. At level 6, the Monarch of the Damned gains the ability to give telepathic orders to undead minions under his control from any distance as long as he is on the same plane as his minions. He dose not gain the ability to telepathically communicate in any other way, however. In addition he can, as a standard action, can cast Scrying as a spell-like ability on any undead creature under his command. At 8th level and every level after he may cast Greater Scrying as a spell-like ability on an undead minion under his command instead.
Kindle the Soul's Fire (Su): As the Monarch advances in power he learns dread secrets that allow him to make his undead minions more useful by awakening them. At 7th level and every level after, when using the spell animate dead, a number of undead equal to 1/2 the amount of undead the Monarch could control with his animate dead control pool are awakened as per the spell awaken undead.
Dread Lieutenant: Eventually the Monarch of the Damned becomes so powerful that he gains the service of a loyal undead cohort. At 8th level, the Monarch of the Damned gains an undead cohort as if he had obtained a cohort via the leadership feat. This ability only provides a cohort, no followers are gained. The cohort must be undead, but can be any kind of undead and can possesses class levels provided that it's class levels, any level adjustment it may have and any racial HD it may have would add up to the HD of a cohort he could normally obtain with his effective leadership score. The effective leadership score of the monarch for this ability is equal to the leadership score he would have if he had the leadership feat, though he may use his intelligence modifier in place of his charisma modifier to calculate this if it is higher.
Rise, my Legion! (Su): One of the greatest powers the Monarch of the Damned possesses is the ability to animate massive amounts of undead at once. At 9th level, the Monarch of the Damned gains the ability to cast multiple Animate Dead spells with a single casting. Doing this is a full-round action, and all the Animate Dead spells he casts when using this ability are considered one single spell for the purpose of controlling excess undead and using his "The Legion's Banquet" ability, but not for any other purposes. So each individual animate dead spell cast with this ability would animate an amount of undead equal to the amount the Monarch would normally animate, but for the purpose of determining how many undead the Monarch could control each of these individual spells would be considered one single Animate Dead spell and one single casting. The Monarch may cast as many animate dead spells that he has prepared, but may not cast any animate dead spells prepared with metamagic feats with this ability.
Emperor of the Damned (Su): At the peak of his power the Monarch of the Grave becomes the ultimate undead animator, able to call forth countless numbers of undead. The amount of undead the Monarch can animate with the spell Animate Dead becomes 10x his caster level HD worth of undead. This ability stacks with the spell desecrate and the deathbound domain power, counting 10x the Monarch's caster level as his caster level for the purpose of stacking with these spells and powers. In addition, the Monarch of the Damned can control more undead as well. He may control 8+ the higher of his intelligence and charisma modifiers HD of undead per-caster level.
IMPORTANT NOTES
This class is a work in progress and as a result it needs some help. The basic aim of the class was to make wizards and other arcane spellcasters who generally got shafted in the minion-mastery department of undead become very, very, very good at it at the cost of a significant CL loss. However, I am concerned that the CLs lost are not justified and that they make the class too weak...and that is where I need your help. Is this class too weak to justify the loss of 3 CLs? Are some abilities too broken? I would really appreciate any help I can get with this class so please feel free to help me out.
http://fc09.deviantart.net/fs71/f/2011/165/4/8/count_dracula_by_genzoman-d3iwdzf.jpg
Necromancy is often considered a poor choice of specialization for arcane spellcasters. While there is some power in the arcane necromancer's ability to enervate and curse foes, those seeking command over large amounts of undead almost always peruse divine means. However, for a stubborn few arcane necromancers, the allure of the power a massive legion of undead provides is to great to give up and as a result some arcane casters decide to delve into forbidden arts, sacrificing some of their arcane power for the ability to martial armies of undead larger then any other spellcaster.
These dark mages fancy themselves royalty among the undead, and unlike the divine minion masters focus on both animating the undead, but also on other means of increasing the size of their armies such as through magical domination of the undead and even mundane manipulation. Known as Monarchs of the Damned, these spellcasters sit at the head of massive undead legions and have both the arrogance and power to match,self-appoint themselves as royalty among the dead.
Requirements
Alignment: Any Evil
Skills: Diplomacy 5 Ranks, Knowledge(Nobility and Royalty) 2 Ranks, Knowledge(Religion) 8 Ranks, Knowledge(Arcana) 8 Ranks
Feats: Corpsecrafter, Undead Empathy, Spell Focus(Necromancy)
Spellcasting: Must be an arcane spellcaster able to cast at least one necromancy spell of every spell level to which you have access, one of which must be Command Undead.
Special: If the aspiring monarch is a wizard, they must be a specialist wizard who's specialty school is Necromancy
Class Features
Hit Die: d4
Proficiencies: The Monarch of the Damned gains no new weapon or armor proficiencies.
Class Skills: Bluff(Cha), Concentration(Con), Diplomacy(Cha), Intimidate(Cha), Knowledge(Arcana)(Int), Knowledge(Religion)(Int), Knowledge(Nobility and Royalty)(Int), Knowledge(History)(Int), Knowledge(The Planes)(Int), Profession(Wis), Sense Motive(Wis), Spellcraft(Int)
Skill Points Per-Level: 4+ Int Modifier
Monarch of the Damned
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Rebuke Undead, Lore of the Damned, Master of the Dark Art +1|---
2nd|
+1|
+0|
+0|
+3|Grace of the Monarch|+1 level of existing arcane spellcasting class
3rd|
+1|
+1|
+1|
+3|The Legion's Banquet|+1 level of existing arcane spellcasting class
4th|
+2|
+1|
+1|
+4|Edict of the Monarch|+1 level of existing arcane spellcasting class
5th|
+2|
+1|
+1|
+4|Duke of the Damned, Master of the Dark Art +2|---
6th|
+3|
+2|
+2|
+5|Chessmaster's Hand|+1 level of existing arcane spellcasting class
7th|
+3|
+2|
+2|
+5|Kindle the Soul's Fire|+1 level of existing arcane spellcasting class
8th|
+4|
+2|
+2|
+6|Dread Lieutenant|+1 level of existing arcane spellcasting class
9th|
+4|
+3|
+3|
+6|Rise, my Legion!|+1 level of existing arcane spellcasting class
10th|
+5|
+3|
+3|
+7|Emperor of the Damned, Master of the Dark Art +3|--- [/table]
Spellcasting: At every level except 1st, 5th and 10th, the Monarch of the Damned gains new spells per-day, spells known(if applicable) and an increase in caster level as if he had taken a level in his base arcane spellcasting class. He however, gains no other abilities from this(such as improvements to his familiar.)
Rebuke Undead (Su): As a master of commanding and controlling large amounts of minions, one of the first dark arts the Monarch of the Damned learns is the ability to channel negative energy to subjugate undead in the same manner as an evil cleric. At 1st level, the Monarch of the Damned gains the ability to rebuke undead as an evil cleric of their character level a number of times equal to 3+ the Monarch’s Cha modifier. If the Monarch already had the ability to rebuke undead before entering this class, this class stacks with the class that granted him rebuking for all purposes except determining uses per-day of the Monarch's rebuke undead ability.
Lore of the Damned: The Monarch of the Damned's dark studies reveal to him Necromantic lore to which few other arcane spellcasters have access. The Monarch of the Damned adds all "Inflict" spells and the spells Animate Dead, Desecrate, Unhallow, Harm, Mass Harm and General of Undeath to his spellbook or spells known when he gains access to the spell level at which they appear on the cleric list. All these spells are considered to be of the necromancy school, even if they usually belong to a different school.(So a monarch who had chosen evocation as a banned school could still cast desecrate because it is treated as a Necromancy spell for him, not an evocation spell.) If the Monarch already has access to the spell level at which they appear on the cleric list, he automatically adds them to his spellbook or spells known upon taking his first level in the Monarch of the Damned class. These spells are treated and cast as any other spells the monarch can cast are in all ways incidental to all other spells on the Monarch's class spell list.
In addition, at every even numbered monarch of the damned class level, the monarch may choose one necromancy spell from any spell list and add it to his class spell list, but not his spellbook or spells known at the level they appear on the spell list the Monarch drew them from. The Monarch may learn these spells either as bonus spells from leveling up or from written sources and may prepare these spells like any other spells on his class spell list if he is a prepared spellcaster. If he is a spontaneous caster he may select these spells when choosing his spells known and may swap out any of his current spells known for one of these spells each time he takes a monarch of the damned class level or would exchange a spell known for a new one. These spells are treated and cast as any other spells the monarch can cast are in all ways incidental to all other spells on the Monarch's class spell list.
Master of the Dark Art: The Monarch of the Damned may give up much of his arcane power for the necromantic abilities he gains, but retains his mastery over necromancy. The monarch's effective caster level when casting Necromancy spells is equal to his caster level +1. At level five, it becomes his caster level +2 and at level 10 it changes to his caster level +3. This effective caster level also applies to his monarch of the damned class features and the effects of the spells animate dead and desecrate and deathbound domain.(So the monarch's would use his enhanced caster level rather then his modifier to determine how many undead he could animate and control with his class features and the animate dead spell)
In addition, while the monarch of the damned does not advance in caster level at levels 1, 5 and 10 he still gains new spells per-day, and access to new spell levels if would obtain them, as if he gained a caster level at those levels. He however, does not gain an actual caster level increase at those levels; just new spells per day. Also, while he gains access to new spell slots and spell levels, he is temporarily limited in how he can use these new slots and spell levels.
Until his unmodified caster level(so this ability and feats such as practiced spellcaster would not factor in) is equal to the caster level a standard member of his base spellcasting class would need to have access to these spell slots and spell levels he can only prepare and cast necromancy spells in these spell slots, and can only learn spells of these spell levels if they are necromancy spells. Once the Monarch's unmodified caster level reaches the level a standard member of his base spellcasting class would need to access them he is able to learn, prepare and cast any spells he normal could.
Grace of the Monarch (Ex): As a master of undeath, the Monarch of the Damned is to undead a ruler and lord, a person to be respected. At 2nd level and every level after all unintelligent undead creatures the Monarch meets automatically have an indifferent disposition to him if they would be anything worse then indifferent disposition-wise. If they would be indifferent normally, they are automatically friendly instead. In addition, the Monarch of the Damned may choose to treat intelligence as the governing ability score for the diplomacy skill when dealing with undead rather then charisma if his intelligence modifier is higher. The Monarch of the Damned also gains a +2 bonus to diplomacy when dealing with undead creatures.
The Legion's Banquet (Su): At 3rd level, the Monarch of the Damned learns how to fuel his undead animation spells with the blood rather then black onyx. Once per-day, when casting the spell Animate Dead, the Monarch may ignore all material components except the corpses to be animated if he sacrifices one living humanoid during the casting of the spell.
Edict of the Monarch (Su): The Monarch of the Dead is not only a master of mundane manipulation and undead animation, but also domination of the dead through magical means. At 4th level and every level after the Monarch of the Damned is able to cast mind-effecting spells on undead and effect undead with mind-effecting spells as if they where not immune to such magics. If that undead was a humanoid in life, it is treated as a humanoid for the purposes of determining whether or not a mind-effecting spell would be able to effect them.(So a human zombie or a vampire who was a human in life could be effected by a Charm Person or Dominate Person spell through this ability.)
Duke of the Damned (Su): The Monarch of the Damned not only learns how to command undead through force of personality but also how to animate and command more undead then any other spellcaster. At 5th level and beyond, the amount of undead the Monarch of the Damned can animate with the spell animate dead becomes 5x his caster level worth in HD of undead rather then the typical 2x caster level worth. This ability stacks with the spell desecrate and the deathbound domain power, counting 5x the Monarch's caster level as his caster level for the purpose of stacking with these spells and powers. In addition, the Monarch also learns how to control more undead. The Monarch of the Damned's control limit for the Animate Dead spell becomes 4+ the higher of his inteligence and charisma modifiers HD of undead per caster level rather then the usual 4 HD per caster level.
Chessmaster's Hand (Su): Eventually the Monarch becomes so powerful that he need not be present on the field of battle to command his undead minions. At level 6, the Monarch of the Damned gains the ability to give telepathic orders to undead minions under his control from any distance as long as he is on the same plane as his minions. He dose not gain the ability to telepathically communicate in any other way, however. In addition he can, as a standard action, can cast Scrying as a spell-like ability on any undead creature under his command. At 8th level and every level after he may cast Greater Scrying as a spell-like ability on an undead minion under his command instead.
Kindle the Soul's Fire (Su): As the Monarch advances in power he learns dread secrets that allow him to make his undead minions more useful by awakening them. At 7th level and every level after, when using the spell animate dead, a number of undead equal to 1/2 the amount of undead the Monarch could control with his animate dead control pool are awakened as per the spell awaken undead.
Dread Lieutenant: Eventually the Monarch of the Damned becomes so powerful that he gains the service of a loyal undead cohort. At 8th level, the Monarch of the Damned gains an undead cohort as if he had obtained a cohort via the leadership feat. This ability only provides a cohort, no followers are gained. The cohort must be undead, but can be any kind of undead and can possesses class levels provided that it's class levels, any level adjustment it may have and any racial HD it may have would add up to the HD of a cohort he could normally obtain with his effective leadership score. The effective leadership score of the monarch for this ability is equal to the leadership score he would have if he had the leadership feat, though he may use his intelligence modifier in place of his charisma modifier to calculate this if it is higher.
Rise, my Legion! (Su): One of the greatest powers the Monarch of the Damned possesses is the ability to animate massive amounts of undead at once. At 9th level, the Monarch of the Damned gains the ability to cast multiple Animate Dead spells with a single casting. Doing this is a full-round action, and all the Animate Dead spells he casts when using this ability are considered one single spell for the purpose of controlling excess undead and using his "The Legion's Banquet" ability, but not for any other purposes. So each individual animate dead spell cast with this ability would animate an amount of undead equal to the amount the Monarch would normally animate, but for the purpose of determining how many undead the Monarch could control each of these individual spells would be considered one single Animate Dead spell and one single casting. The Monarch may cast as many animate dead spells that he has prepared, but may not cast any animate dead spells prepared with metamagic feats with this ability.
Emperor of the Damned (Su): At the peak of his power the Monarch of the Grave becomes the ultimate undead animator, able to call forth countless numbers of undead. The amount of undead the Monarch can animate with the spell Animate Dead becomes 10x his caster level HD worth of undead. This ability stacks with the spell desecrate and the deathbound domain power, counting 10x the Monarch's caster level as his caster level for the purpose of stacking with these spells and powers. In addition, the Monarch of the Damned can control more undead as well. He may control 8+ the higher of his intelligence and charisma modifiers HD of undead per-caster level.
IMPORTANT NOTES
This class is a work in progress and as a result it needs some help. The basic aim of the class was to make wizards and other arcane spellcasters who generally got shafted in the minion-mastery department of undead become very, very, very good at it at the cost of a significant CL loss. However, I am concerned that the CLs lost are not justified and that they make the class too weak...and that is where I need your help. Is this class too weak to justify the loss of 3 CLs? Are some abilities too broken? I would really appreciate any help I can get with this class so please feel free to help me out.