Tokuhara
2012-06-19, 02:46 PM
In a casual talk with my GM, I was flipping through classes for an upcoming campaign. I was browsing and saw Tetori Monk and White-Haired Witch, and my mind started on a roll. A martial artist who learned a secret martial arts technique that allows him to use his facial hair as a weapon.
Reading over both Archetypes, I find myself having a hard time trying to find a balance. I really am more inclined to Monk being the dominant side (CMB for Grapple based on Monk Levels, not Total levels sadly), but I need 8 levels of WhW to be "viable" to use my hair to reach grapple (Constrict, Strangle, Trip, Pull, and +10' to weapon radius). This (WhW 8/Tetori 12) gives me 12 to CMB for Grapple Checks, a 15' reach weapon that deals 1d4, grapples, trips, constricts, pulls, and strangles. Not bad for a natural attack (not really caring about my BAB here, since I get like 1 attack anyways)
Edit: Looking to take all monk vows minus Vow of Peace (cleanliness is being redone to allow me my braided moustache and trimmed eyebrows, but bald otherwise)
My questions:
1. How many levels of WhW and Tetori should I take to strike an "Optimal" balance. Not really planning on focusing on spellcasting here, just on the grappling moustache.
2. I have a couple feats I'm looking at (Improved Natural Atack: Moustache, Improved Critical: Moustache), but I could use more good feats. Any suggestions? Kinda wish there was a Fighting Style Feat chain that focused on grappling.
3. I already know that at Level 1, I'm Taking Improved Initiative with a Compsognathus Familiar and Reactionary Trait, netting me a +10 to Initiative plus my Dexterity. How much more Initiative do I really need?
4. I need a back-up plan. Sure, if I am stripped down to my tighty whities, I can still fight as if I were fully equipped, but the second someone shaves me bare, I be screwed. What qualifies as a good plan B?
Thanks Y'all for helping me give birth to Fu Manchu, The Moustache of Ultimate Power.
Reading over both Archetypes, I find myself having a hard time trying to find a balance. I really am more inclined to Monk being the dominant side (CMB for Grapple based on Monk Levels, not Total levels sadly), but I need 8 levels of WhW to be "viable" to use my hair to reach grapple (Constrict, Strangle, Trip, Pull, and +10' to weapon radius). This (WhW 8/Tetori 12) gives me 12 to CMB for Grapple Checks, a 15' reach weapon that deals 1d4, grapples, trips, constricts, pulls, and strangles. Not bad for a natural attack (not really caring about my BAB here, since I get like 1 attack anyways)
Edit: Looking to take all monk vows minus Vow of Peace (cleanliness is being redone to allow me my braided moustache and trimmed eyebrows, but bald otherwise)
My questions:
1. How many levels of WhW and Tetori should I take to strike an "Optimal" balance. Not really planning on focusing on spellcasting here, just on the grappling moustache.
2. I have a couple feats I'm looking at (Improved Natural Atack: Moustache, Improved Critical: Moustache), but I could use more good feats. Any suggestions? Kinda wish there was a Fighting Style Feat chain that focused on grappling.
3. I already know that at Level 1, I'm Taking Improved Initiative with a Compsognathus Familiar and Reactionary Trait, netting me a +10 to Initiative plus my Dexterity. How much more Initiative do I really need?
4. I need a back-up plan. Sure, if I am stripped down to my tighty whities, I can still fight as if I were fully equipped, but the second someone shaves me bare, I be screwed. What qualifies as a good plan B?
Thanks Y'all for helping me give birth to Fu Manchu, The Moustache of Ultimate Power.