The-Mage-King
2012-06-22, 08:07 PM
Knight of the Blank Shield
Once, a mighty knight was betrayed by a damsel he had been honor-bound to help, and was forced to slay an attacker while unarmed, using only the materials at hand to do so.
Realizing the potential of this method of fighting, he began improving upon it, and eventually honed his skill to such a degree that many asked him to pass his teachings on to them. They improved and passed those teachings to a new generation of knights, and eventually those who used the mildly dishonorable techniques became known as Knights of the Blank Shield, from the originator of the style's tendency to ride into battle with a shield devoid of heraldry or markings showing who he was.
Prerequisites
Skills: Intimidate 8 ranks, Balance 4 ranks, Disguise 2 ranks.
Feats: Power Attack, Exotic Weapon Proficiency, Weapon Focus
Maneuvers: Must know 3 maneuvers, at least one of which must be of the Iron Heart or Devoted Spirit discipline, and at least one of which must be at least 2nd level.
Special: Knight's Challenge class feature
Special: Must have defeated an opponent with a CR equal to or greater than your ECL using nothing but improvised weaponry or unarmed attacks.
LevelBABFort Save Ref Save Will Save SpecialManeuvers KnownManeuvers ReadiedStances Known
1+1+2+0+2Improvised Weapon Proficiency, Knight abilities, Weapon Aptitude000
2+2+3+0+3Knight's Blade100
3+3+3+1+3Obscured Mind010
4+4+4+1+4100
5+5+4+1+4Improved Knight's Blade001
6+6+5+2+5110
7+7+5+2+5000
8+8+6+2+6Cloaked Mind100
9+9+6+3+6010
10+10+7+3+7True Knight's Blade, Eternal Arms Mastery101
Hit Die: D12
Class Skills (4 + Int modifier per level): Balance, Disguise, Handle Animal, Intimidate, Jump, Knowledge (nobility and royalty), Ride, Swim, Use Magic Device
Weapon and Armor Proficiencies: A Knight of the Blank Shield gains proficiency with all weapons. He gains no new armor proficiencies.
Maneuvers: At second level and every two levels thereafter, a Knight of the Blank Shield learns a new maneuver from the Iron Heart or Devoted Spirit discipline. You must meet the prerequisites for these maneuvers as normal. You gain an additional maneuver readied at third level and every three levels thereafter.
Stances: A Knight of the Blank Shield learns an additional stance from the Iron Heart or Devoted Spirit discipline at 5th and 10th level. You must meet the prerequisites of these, as normal.
Improvised Weapon Proficiency: From first level onwards, a Knight of the Blank Shield no longer takes the non-proficiency penalty on attack rolls made while using improvised weaponry.
Knight abilities: A Knight of the Blank Shield adds his class level to his Knight level to determine uses of Challenge each day and which Knight's Challenge abilities he has access to.
Weapon Aptitude (Ex): At 1st level, a Knight of the Blank Shield gains the Weapon Aptitude special quality, as the Bloodstorm Blade ability of the same name.
Knight's Blade (Ex): As a knight should never be without weapons, a Knight of the Blank Shield has trained enough to be able to wield any weapon with an almost supernatural level of skill.
At 2nd level, as a swift action, you may give any weapon that you are wielding a +1 enhancement bonus until the end of the encounter. This bonus increases by 1 for every four character levels that you have, capped at one half of your Knight of the Blank Sheild levels. This enhancement bonus only functions for you.
Obscured Mind (Su): Part of the legend of the knight tells of how he was capable of obscuring his mind, becoming practically immune to detection. The Knights of the Blank Shield practice to try and replicate his technique. At 3rd level, you are under the effects of a nondetection spell as long as you are wearing clothing that conceals your identity, such as full plate with a helmet and no heraldry, or a disguise.
Improved Knights Blade (Su): At times, the skill of a Knight of the Blank Shield seems supernatural. At others, it is. From 5th level onwards, when you activate Knight's Blade, you may choose to have the weapon affected also gain weapon abilities with a combined total adjustment equal to one less than the enhancement bonus granted by Knight's blade.
Cloaked Mind (Su): By 7th level, a Knight of the Blank Sheild has almost mastered the art of defending his mind from hostile effects. you are under the effects of a mind blank spell as long as you are wearing clothing that conceals your identity, such as full plate with a helmet and no heraldry, or a disguise. Furthermore, you gain the benefits of Obscured Mind at all times, even when your identity is plainly visible.
True Knight's Blade: At 10th level, you have reached a mastery of the art of combat. The bonus granted by Knight's Blade becomes uncapped, and it increases by 1 for every 3 character levels you have, instead of every 4.
Eternal Arms Mastery (Ex): A Knight of the Blank Shield is of such skill with weapons, he can effortlessly switch his focus and find victory through cunning usage of weapons. You may treat all feats you have which require selecting a specific weapon or type of weapon (such as Weapon Focus or Weapon Specialization) as though the weapon you are currently wielding was that weapon.
Furthermore, by simply picking up a magical weapon or other offensively focused magic item (such as a wand of fireball), you understand its use completely, including any command words or special actions that may be required to use it to its full potential, and gain a bonus equal to your class level on Use Magic Device checks made to use that item, including emulating a race, attribute, class, or alignment. You may also make a use Magic Device check to emulate a feat, if one is required for an item's use, with a DC of 35. You may only emulate one feat at a time.
________________________
R&R is "read and review". :smalltongue:
So, yeah, got bored, made this. Not sure if it's balanced or not. A few of you will probably get what this is, easily. :smalltongue:
Also, yeah, it's intended for a Knight/Crusader or Knight/Warblade . Figured that the knight could use a little love, and not lose abilities for muliclassing. Might need to tone it down a bit, though...
Once, a mighty knight was betrayed by a damsel he had been honor-bound to help, and was forced to slay an attacker while unarmed, using only the materials at hand to do so.
Realizing the potential of this method of fighting, he began improving upon it, and eventually honed his skill to such a degree that many asked him to pass his teachings on to them. They improved and passed those teachings to a new generation of knights, and eventually those who used the mildly dishonorable techniques became known as Knights of the Blank Shield, from the originator of the style's tendency to ride into battle with a shield devoid of heraldry or markings showing who he was.
Prerequisites
Skills: Intimidate 8 ranks, Balance 4 ranks, Disguise 2 ranks.
Feats: Power Attack, Exotic Weapon Proficiency, Weapon Focus
Maneuvers: Must know 3 maneuvers, at least one of which must be of the Iron Heart or Devoted Spirit discipline, and at least one of which must be at least 2nd level.
Special: Knight's Challenge class feature
Special: Must have defeated an opponent with a CR equal to or greater than your ECL using nothing but improvised weaponry or unarmed attacks.
LevelBABFort Save Ref Save Will Save SpecialManeuvers KnownManeuvers ReadiedStances Known
1+1+2+0+2Improvised Weapon Proficiency, Knight abilities, Weapon Aptitude000
2+2+3+0+3Knight's Blade100
3+3+3+1+3Obscured Mind010
4+4+4+1+4100
5+5+4+1+4Improved Knight's Blade001
6+6+5+2+5110
7+7+5+2+5000
8+8+6+2+6Cloaked Mind100
9+9+6+3+6010
10+10+7+3+7True Knight's Blade, Eternal Arms Mastery101
Hit Die: D12
Class Skills (4 + Int modifier per level): Balance, Disguise, Handle Animal, Intimidate, Jump, Knowledge (nobility and royalty), Ride, Swim, Use Magic Device
Weapon and Armor Proficiencies: A Knight of the Blank Shield gains proficiency with all weapons. He gains no new armor proficiencies.
Maneuvers: At second level and every two levels thereafter, a Knight of the Blank Shield learns a new maneuver from the Iron Heart or Devoted Spirit discipline. You must meet the prerequisites for these maneuvers as normal. You gain an additional maneuver readied at third level and every three levels thereafter.
Stances: A Knight of the Blank Shield learns an additional stance from the Iron Heart or Devoted Spirit discipline at 5th and 10th level. You must meet the prerequisites of these, as normal.
Improvised Weapon Proficiency: From first level onwards, a Knight of the Blank Shield no longer takes the non-proficiency penalty on attack rolls made while using improvised weaponry.
Knight abilities: A Knight of the Blank Shield adds his class level to his Knight level to determine uses of Challenge each day and which Knight's Challenge abilities he has access to.
Weapon Aptitude (Ex): At 1st level, a Knight of the Blank Shield gains the Weapon Aptitude special quality, as the Bloodstorm Blade ability of the same name.
Knight's Blade (Ex): As a knight should never be without weapons, a Knight of the Blank Shield has trained enough to be able to wield any weapon with an almost supernatural level of skill.
At 2nd level, as a swift action, you may give any weapon that you are wielding a +1 enhancement bonus until the end of the encounter. This bonus increases by 1 for every four character levels that you have, capped at one half of your Knight of the Blank Sheild levels. This enhancement bonus only functions for you.
Obscured Mind (Su): Part of the legend of the knight tells of how he was capable of obscuring his mind, becoming practically immune to detection. The Knights of the Blank Shield practice to try and replicate his technique. At 3rd level, you are under the effects of a nondetection spell as long as you are wearing clothing that conceals your identity, such as full plate with a helmet and no heraldry, or a disguise.
Improved Knights Blade (Su): At times, the skill of a Knight of the Blank Shield seems supernatural. At others, it is. From 5th level onwards, when you activate Knight's Blade, you may choose to have the weapon affected also gain weapon abilities with a combined total adjustment equal to one less than the enhancement bonus granted by Knight's blade.
Cloaked Mind (Su): By 7th level, a Knight of the Blank Sheild has almost mastered the art of defending his mind from hostile effects. you are under the effects of a mind blank spell as long as you are wearing clothing that conceals your identity, such as full plate with a helmet and no heraldry, or a disguise. Furthermore, you gain the benefits of Obscured Mind at all times, even when your identity is plainly visible.
True Knight's Blade: At 10th level, you have reached a mastery of the art of combat. The bonus granted by Knight's Blade becomes uncapped, and it increases by 1 for every 3 character levels you have, instead of every 4.
Eternal Arms Mastery (Ex): A Knight of the Blank Shield is of such skill with weapons, he can effortlessly switch his focus and find victory through cunning usage of weapons. You may treat all feats you have which require selecting a specific weapon or type of weapon (such as Weapon Focus or Weapon Specialization) as though the weapon you are currently wielding was that weapon.
Furthermore, by simply picking up a magical weapon or other offensively focused magic item (such as a wand of fireball), you understand its use completely, including any command words or special actions that may be required to use it to its full potential, and gain a bonus equal to your class level on Use Magic Device checks made to use that item, including emulating a race, attribute, class, or alignment. You may also make a use Magic Device check to emulate a feat, if one is required for an item's use, with a DC of 35. You may only emulate one feat at a time.
________________________
R&R is "read and review". :smalltongue:
So, yeah, got bored, made this. Not sure if it's balanced or not. A few of you will probably get what this is, easily. :smalltongue:
Also, yeah, it's intended for a Knight/Crusader or Knight/Warblade . Figured that the knight could use a little love, and not lose abilities for muliclassing. Might need to tone it down a bit, though...