MidgetMarine
2012-07-05, 07:07 PM
I know I already posted this in the AD&D and other systems subforum but I'm posting it here as well, just in case.
So I'm beginning to assemble a group of interested players who will, if everything goes according to plan, be the players in my first ever Shadowrun 4e campaign. Now, I haven't played much Shadowrun, much less GMed any and as the campaign gets closer and closer, it's starting to seem like much to daunting of a task. And I'm starting to get worried. So I come to you GiTP forums for aid. What tips can you give me to make this campaign as fun, vibrant, interesting and least stressful as possible? This could be anything from taking notes to adding certain House Rules, I don't know, whatever you think might help. Anything to keep me from buckling under pressure and making the gameplay and campaign as smooth and engaging as possible.
Thanks
Midget
So I'm beginning to assemble a group of interested players who will, if everything goes according to plan, be the players in my first ever Shadowrun 4e campaign. Now, I haven't played much Shadowrun, much less GMed any and as the campaign gets closer and closer, it's starting to seem like much to daunting of a task. And I'm starting to get worried. So I come to you GiTP forums for aid. What tips can you give me to make this campaign as fun, vibrant, interesting and least stressful as possible? This could be anything from taking notes to adding certain House Rules, I don't know, whatever you think might help. Anything to keep me from buckling under pressure and making the gameplay and campaign as smooth and engaging as possible.
Thanks
Midget