PDA

View Full Version : Advice on building a planar shepherd.



Michellus
2012-07-10, 10:04 AM
Hello everyone. Recently my 19th level cleric/Radiant servant/sacred exorcist died in our campaign and ressurecting does not seem to be an option. Which is okay because i had a good talk with my dm and we were planning this from the beginning.

After much thought i have asked my DM if i could play a planar shepherd. And got the go signal. Our party is semi if not optimized. And ive been trying to come up with something that can also rock some boats.

We havent received XP since our last session which might level us up. So ive been building lvl 19 but that could change to 20.

I have access to all books except tome of battle and psionics.

Here is what ive come up with so far.

Human.

Druid 5/Planar Shepherd 10/?

Been thinking about maybe just going druid 10/planar shepherd 10 but i was wondering if you guys knew any good options other than that.

Stat wise i got.

Str 12
Dex 14
Con 15
Int 14
Wis 16
Cha 13

But im kinda stuck at feats and the last 4-5 levels on what to pick. And how to boost my wildshaping abilities.

By my calculations i should have 8 feats to spend. Minus one for the Greensinger intiate or the initiate of nightbringer.

Ive been looking at the forum and came across the Wildshape Amulet and the Skin of Kaletor (not quite sure which book these are in though. Does anyone know the source?)

My main problem is feats and having more money than i know how to spend. Because druid 10/Planar shepherd 10 seems like a pretty solid choice by itself already.

I quite like the idea of being able to turn into a Marilith with a gazillion hd and lawnmowing the **** out of things.

Any advice would be greatly appretiateed.