Trog
2012-07-14, 05:52 PM
http://www.ifc.com/wp-content/uploads/2011/02/sword-and-sworcery-ep.jpg
Platform: iOS, Mac, PC
Available on: App Store, Steam
I don't know if anyone else on the forums has played and posted about this little adventure game yet but I just finished it and I have to say that overall I loved the game. :smallsmile: It had great atmosphere, an old school visual style which I enjoyed, a very iconic story and a good bit of humor. Also, good music. Musical Sample Linky (http://youtu.be/wOOqdRsbHKA)
It's not the most complex combat system ever but being a fellow who cut his teeth on Punch-Out! and the like, I found it entertaining enough for its overall simplicity. Most of the game, actually, is about puzzles involving music and the environment rather than combat. This was a bit confusing at first but it was fun to master by the end of it.
The game isn't very long and thankfully not too expensive but it's worth a play, I think, for those who like adventure/puzzler sort of games. I very much enjoyed guiding the Scythian through her woeful errand. Especially when it involved moving through environments like this: :smallbiggrin:
http://bulk.destructoid.com/ul/197381-/sworcery_1-620x.jpg
Also, for those who like this sort of thing here is a link to a tumblr blog with all sorts of fan art. Linky. (http://sworcery.tumblr.com/) I find the various interpretations of the Scythian's garb to be especially interesting.
My thoughts for those who have finished the game (WARNING: Spoilers):
I found it interesting that the designers chose to have the Scythian die off at the end of the adventure. Oddly, I didn't even notice the reducing health throughout the game until near the very end. But it had an interesting story of sacrifice in order to secure the peaceful lives of Girl and Logfella and such. I think they did a good job of foreshadowing this ending and all but, still... part of me wanted to see the Scythian recover I suppose. v.v
Pretty sure most of the reasoning behind that decision was probably aligned with one of the creator's thoughts on gaming and trying to, perhaps, work against the grain there and cast the idea of struggling against evil forces to be a battle that ultimately takes its toll on the hero(ine) and that sometimes, in that struggle, the ultimate price must be payed to win. Hour long game design lecture linky for the interested. (http://youtu.be/K0kup_anLeU)
Not sure how I felt about the lolcasual style tweet-length texts. Part of me wishes they had tried to remain serious about it or at least in keeping with the bronze age time period of the setting. But then again this is from a guy who made a troglodyte run tavern complete with all sorts of oddball things mish-mashed together so... yeah. Not really one to talk in that regard I suppose. :smalltongue:
Anyway, I really want to see the Scythian return (prequel perhaps?) and the other characters too, actually. If anyone ever hears of one in the works drop me a PM. :smallsmile:
*runs off to dance in the moonlight with the grizzled boor*
Platform: iOS, Mac, PC
Available on: App Store, Steam
I don't know if anyone else on the forums has played and posted about this little adventure game yet but I just finished it and I have to say that overall I loved the game. :smallsmile: It had great atmosphere, an old school visual style which I enjoyed, a very iconic story and a good bit of humor. Also, good music. Musical Sample Linky (http://youtu.be/wOOqdRsbHKA)
It's not the most complex combat system ever but being a fellow who cut his teeth on Punch-Out! and the like, I found it entertaining enough for its overall simplicity. Most of the game, actually, is about puzzles involving music and the environment rather than combat. This was a bit confusing at first but it was fun to master by the end of it.
The game isn't very long and thankfully not too expensive but it's worth a play, I think, for those who like adventure/puzzler sort of games. I very much enjoyed guiding the Scythian through her woeful errand. Especially when it involved moving through environments like this: :smallbiggrin:
http://bulk.destructoid.com/ul/197381-/sworcery_1-620x.jpg
Also, for those who like this sort of thing here is a link to a tumblr blog with all sorts of fan art. Linky. (http://sworcery.tumblr.com/) I find the various interpretations of the Scythian's garb to be especially interesting.
My thoughts for those who have finished the game (WARNING: Spoilers):
I found it interesting that the designers chose to have the Scythian die off at the end of the adventure. Oddly, I didn't even notice the reducing health throughout the game until near the very end. But it had an interesting story of sacrifice in order to secure the peaceful lives of Girl and Logfella and such. I think they did a good job of foreshadowing this ending and all but, still... part of me wanted to see the Scythian recover I suppose. v.v
Pretty sure most of the reasoning behind that decision was probably aligned with one of the creator's thoughts on gaming and trying to, perhaps, work against the grain there and cast the idea of struggling against evil forces to be a battle that ultimately takes its toll on the hero(ine) and that sometimes, in that struggle, the ultimate price must be payed to win. Hour long game design lecture linky for the interested. (http://youtu.be/K0kup_anLeU)
Not sure how I felt about the lolcasual style tweet-length texts. Part of me wishes they had tried to remain serious about it or at least in keeping with the bronze age time period of the setting. But then again this is from a guy who made a troglodyte run tavern complete with all sorts of oddball things mish-mashed together so... yeah. Not really one to talk in that regard I suppose. :smalltongue:
Anyway, I really want to see the Scythian return (prequel perhaps?) and the other characters too, actually. If anyone ever hears of one in the works drop me a PM. :smallsmile:
*runs off to dance in the moonlight with the grizzled boor*