Elric VIII
2012-07-18, 01:43 PM
Based on some class features, feats, and other abilities, it seems there is an unwritten assumption that flat-footed and denied Dex to AC are interchangable.
From the SRD:
Flat-Footed
A character who has not yet acted during a combat is flat-footed, not yet reacting normally to the situation. A flat-footed character loses his Dexterity bonus to AC (if any) and cannot make attacks of opportunity.
Uncanny Dodge (Ex)
At 2nd level, a barbarian retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. If a barbarian already has uncanny dodge from a different class, he automatically gains improved uncanny dodge instead.
From Complete Adventurer:
Uncanny Dodge (Ex)
Starting at 2nd level, a scout cannot be caught flat-footed and reacts to danger before her senses would normally allow her to do so. See the barbarian class feature, page 26 of the Player’s Handbook.
Note: all instances of this class feature in PrCs and example character that gain the ability from Rogue/Barbarian levels uses this wording. There is no errata that alters this wording.
From Drow of the Underdark:
Benefit: If you deal damage to an opponent in the same round that you successfully feinted against it, it becomes flatfooted.
This effect lasts 1 round or until the opponent's next turn, whichever comes first.
Opponents that can't be caught flat-footed, such as characters who have uncanny dodge, cannot be affected by Surprising Riposte.(emphasis, mine)
So, this is some supporting evidence that I have found for the two conditions being synonymous. It also does not seem to conflict with the primary source rule.
My question on this topic is:
Does this evidence support either that flat-footed is the same as denied Dex to AC, that Uncanny Dodge grants immunity to being flat-footed, or both?
From the SRD:
Flat-Footed
A character who has not yet acted during a combat is flat-footed, not yet reacting normally to the situation. A flat-footed character loses his Dexterity bonus to AC (if any) and cannot make attacks of opportunity.
Uncanny Dodge (Ex)
At 2nd level, a barbarian retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. If a barbarian already has uncanny dodge from a different class, he automatically gains improved uncanny dodge instead.
From Complete Adventurer:
Uncanny Dodge (Ex)
Starting at 2nd level, a scout cannot be caught flat-footed and reacts to danger before her senses would normally allow her to do so. See the barbarian class feature, page 26 of the Player’s Handbook.
Note: all instances of this class feature in PrCs and example character that gain the ability from Rogue/Barbarian levels uses this wording. There is no errata that alters this wording.
From Drow of the Underdark:
Benefit: If you deal damage to an opponent in the same round that you successfully feinted against it, it becomes flatfooted.
This effect lasts 1 round or until the opponent's next turn, whichever comes first.
Opponents that can't be caught flat-footed, such as characters who have uncanny dodge, cannot be affected by Surprising Riposte.(emphasis, mine)
So, this is some supporting evidence that I have found for the two conditions being synonymous. It also does not seem to conflict with the primary source rule.
My question on this topic is:
Does this evidence support either that flat-footed is the same as denied Dex to AC, that Uncanny Dodge grants immunity to being flat-footed, or both?