corran_132
2012-07-19, 11:04 AM
Greetings
So I'm working on my own system (right from scratch), and it's a super hero RPG.
The system is built on three pillars: your powers (basically point-buy, you get points as you level up to spend on your powers and let you do awesome things, limited by number and specialization by your background), talents (you get through your class as you level up), and skills (you get at first level and occasionally again, they level up automatically). There are four classes, and while some use some powers better, no power is restricted to one class or another. There are no ability scores.
The short version is this: any actual "super powers" are attainable through "powers". Skills let you do more mundane things, and talents make your powers better, but can't let you fly.
To that end, I have a list of (currently) 30 powers you can buy, with 4 more incomplete. Basically, I wanted to make sure my bases are covered, as I'm building this system to be robust. If you can think of any others I might need, I'd love to hear from you.
note: I have three defenses, single, area and effect.
Super powers: (powers that normal humans never can have)
Flight
speed
strength
resistance to damage
area defense and health
single/area damage/effect (4 powers)
enhanced senses
shape shifting (including to animals)
teliportation
telekinesis
channel element (water, electricity, fire)
invisible
ethereial
barrier
touch effect
psionics
fast healing
Others (I know I need to add, but not done yet)
time manipulation
size shifting and stretching
control animal/talk with animal
composition shifting (what are you made of)
Mundane powers: (powers that normal people could have)
Fear
leadership
single defense and initiative
effect defense and skills
weapon focus (one for each melee, ranged, and explosive and martial arts)
gadgets
arsenal (includes weapons and vehicles). Note: money is not a power, I've already pulled that out. Long story.
additional note: with the system, I have currently made most super heroes, Doctor Who, a space marine and James bond. It's meant to be versatile.
can anyone think of anything I'm missing? I feel like I'm missing something.
So I'm working on my own system (right from scratch), and it's a super hero RPG.
The system is built on three pillars: your powers (basically point-buy, you get points as you level up to spend on your powers and let you do awesome things, limited by number and specialization by your background), talents (you get through your class as you level up), and skills (you get at first level and occasionally again, they level up automatically). There are four classes, and while some use some powers better, no power is restricted to one class or another. There are no ability scores.
The short version is this: any actual "super powers" are attainable through "powers". Skills let you do more mundane things, and talents make your powers better, but can't let you fly.
To that end, I have a list of (currently) 30 powers you can buy, with 4 more incomplete. Basically, I wanted to make sure my bases are covered, as I'm building this system to be robust. If you can think of any others I might need, I'd love to hear from you.
note: I have three defenses, single, area and effect.
Super powers: (powers that normal humans never can have)
Flight
speed
strength
resistance to damage
area defense and health
single/area damage/effect (4 powers)
enhanced senses
shape shifting (including to animals)
teliportation
telekinesis
channel element (water, electricity, fire)
invisible
ethereial
barrier
touch effect
psionics
fast healing
Others (I know I need to add, but not done yet)
time manipulation
size shifting and stretching
control animal/talk with animal
composition shifting (what are you made of)
Mundane powers: (powers that normal people could have)
Fear
leadership
single defense and initiative
effect defense and skills
weapon focus (one for each melee, ranged, and explosive and martial arts)
gadgets
arsenal (includes weapons and vehicles). Note: money is not a power, I've already pulled that out. Long story.
additional note: with the system, I have currently made most super heroes, Doctor Who, a space marine and James bond. It's meant to be versatile.
can anyone think of anything I'm missing? I feel like I'm missing something.