grarrrg
2012-07-20, 03:01 PM
This is a mini-Rant thread.
You have been warned.
Alright, Paizo has seen fit to 'group' Feats into various categories.
There are Metamagic feats, Channel feats, Style feats, Racial feats, etc...
Some feats fit into 2 or more categories (especially the Racial feats).
BUT there are 2 categories where there is NO overlap allowed. These are the General feats and the Combat feats.
But the dividing line is...wobbly.
Presumably, Combat feats would only be usable in a "combat" situation. And General feats are usable in any situation.
This is not the case.
Channel Smite (http://www.d20pfsrd.com/feats/combat-feats/channel-smite-combat) lets you Channel Energy with a Melee strike to do extra damage.
It is a Combat feat. This makes sense.
Greater Channel Smite (http://www.d20pfsrd.com/feats/general-feats/greater-channel-smite) lets you do the same thing, but you can spread your Channel dice over multiple attacks, and if an attack misses, no Channel dice are wasted (unless ALL your attacks miss, but...).
It has Channel Smite as a pre-req, and is classified as a General feat.
Boon Companion (http://www.d20pfsrd.com/feats/general-feats/boon-companion) treats your class level as (up to) 4 levels higher for purposes of Animal Companion/Mount.
It is a General feat.
Horse Master (http://www.d20pfsrd.com/feats/combat-feats/horse-master-combat) treats your class level as equal to your Character level for purposes of a Mount.
It is a Combat feat.
Butterfly's Sting (http://www.d20pfsrd.com/feats/general-feats/butterfly-s-sting-critical), if you score a Critical hit you can instead "give" the critical to an Ally.
This is a General feat.
Arcane Shield (http://www.d20pfsrd.com/feats/general-feats/arcane-shield). Sacrifice a Spell Slot to gain a temporary bonus to AC.
General feat.
Arcane Armor Training (http://www.d20pfsrd.com/feats/combat-feats/arcane-armor-training-combat) reduce the penalty of Arcane Spell failure by 10%.
Combat feat.
Double Bane (http://www.d20pfsrd.com/feats/general-feats/double-bane) (or practically ANY feat that modifies the Bane ability). Bane is really only useful in Combat as it gives you extra To-Hit and Damage.
ALL of the 'Bane' feats are General feats.
You have been warned.
Alright, Paizo has seen fit to 'group' Feats into various categories.
There are Metamagic feats, Channel feats, Style feats, Racial feats, etc...
Some feats fit into 2 or more categories (especially the Racial feats).
BUT there are 2 categories where there is NO overlap allowed. These are the General feats and the Combat feats.
But the dividing line is...wobbly.
Presumably, Combat feats would only be usable in a "combat" situation. And General feats are usable in any situation.
This is not the case.
Channel Smite (http://www.d20pfsrd.com/feats/combat-feats/channel-smite-combat) lets you Channel Energy with a Melee strike to do extra damage.
It is a Combat feat. This makes sense.
Greater Channel Smite (http://www.d20pfsrd.com/feats/general-feats/greater-channel-smite) lets you do the same thing, but you can spread your Channel dice over multiple attacks, and if an attack misses, no Channel dice are wasted (unless ALL your attacks miss, but...).
It has Channel Smite as a pre-req, and is classified as a General feat.
Boon Companion (http://www.d20pfsrd.com/feats/general-feats/boon-companion) treats your class level as (up to) 4 levels higher for purposes of Animal Companion/Mount.
It is a General feat.
Horse Master (http://www.d20pfsrd.com/feats/combat-feats/horse-master-combat) treats your class level as equal to your Character level for purposes of a Mount.
It is a Combat feat.
Butterfly's Sting (http://www.d20pfsrd.com/feats/general-feats/butterfly-s-sting-critical), if you score a Critical hit you can instead "give" the critical to an Ally.
This is a General feat.
Arcane Shield (http://www.d20pfsrd.com/feats/general-feats/arcane-shield). Sacrifice a Spell Slot to gain a temporary bonus to AC.
General feat.
Arcane Armor Training (http://www.d20pfsrd.com/feats/combat-feats/arcane-armor-training-combat) reduce the penalty of Arcane Spell failure by 10%.
Combat feat.
Double Bane (http://www.d20pfsrd.com/feats/general-feats/double-bane) (or practically ANY feat that modifies the Bane ability). Bane is really only useful in Combat as it gives you extra To-Hit and Damage.
ALL of the 'Bane' feats are General feats.