lerg2
2012-07-20, 07:53 PM
Calvin, Brandon, Will, Chris, etc. turn back now.
This is part of an ongoing campaign run in D&D 3.5. We are all 8th level and lead a small (read: <1000) nation. One such nation is of "Magical constructs, those who suffer no trespass" (Warforged, but my scouts don't know that) and another of "Wizards who stalk the night". I lead a Dwarven nation of Morridin, devout in it's worship and ceaseless in it's mining. We are fine traders, and the quality of our metal knows no equal. We live in a great mountain rich in mineral and there are rumors of Mithril and Adamantine veins, just beneath the next section of rock......
So what should I do? The goal is to destroy or make lasting peace with the other nations. There are variables decided by the DM, such as Crime, Famine, Disease, Cave-ins, etc. The map isn't finished, but I'll post it when it is. Any feedback is appreciated and I'll try to post the "Blueprints" Tomorrow or Monday.
This is part of an ongoing campaign run in D&D 3.5. We are all 8th level and lead a small (read: <1000) nation. One such nation is of "Magical constructs, those who suffer no trespass" (Warforged, but my scouts don't know that) and another of "Wizards who stalk the night". I lead a Dwarven nation of Morridin, devout in it's worship and ceaseless in it's mining. We are fine traders, and the quality of our metal knows no equal. We live in a great mountain rich in mineral and there are rumors of Mithril and Adamantine veins, just beneath the next section of rock......
So what should I do? The goal is to destroy or make lasting peace with the other nations. There are variables decided by the DM, such as Crime, Famine, Disease, Cave-ins, etc. The map isn't finished, but I'll post it when it is. Any feedback is appreciated and I'll try to post the "Blueprints" Tomorrow or Monday.