Eldonauran
2012-07-29, 11:59 AM
So, the build:
Third level character: Level two Monk / Level one Fighter
Archetypes in Use: Monk (Sohei and Empty Hand) / Fighter (Unarmed)
Race: Half-elf
Alignment: Lawful Nuetral
DM has ruled wisdom bonus to AC works in light armor (Since Sohei gets prof with light armor). I saw no where this was mentioned or clarified, so we house ruled it. An official ruling would be nice, if one exists.
Stats: Str 18, Dex 14, Con 14, Int 10, Wis 16, Cha 10 (the +2 racial went to Str)
Feats: Catch off guard, Deflect arrows, Improved Grapple, Snapping Turtle Style and Dragon Style. Skill Focus (Acrobatics) - racial feat
DM has allowed 3,000 gp to start and additonally, one magic item (no more than 3,000gp can be spent on the item without subtracting from starting gold)
I plan on progressing Fighter from this point forward. The character has not seen play yet and any other advice is welcome (feats, ability scores, etc). The classes are not. Archetypes ... Maybe. The character concept is an unarmed fighter (lightly armored or unarmored) and ideally strong. He is to be the main line of defense for an elemental bloodline sorcerer and his bodyguard. Game setting is Waterdeep with heavy focus on the criminal underworld.
Third level character: Level two Monk / Level one Fighter
Archetypes in Use: Monk (Sohei and Empty Hand) / Fighter (Unarmed)
Race: Half-elf
Alignment: Lawful Nuetral
DM has ruled wisdom bonus to AC works in light armor (Since Sohei gets prof with light armor). I saw no where this was mentioned or clarified, so we house ruled it. An official ruling would be nice, if one exists.
Stats: Str 18, Dex 14, Con 14, Int 10, Wis 16, Cha 10 (the +2 racial went to Str)
Feats: Catch off guard, Deflect arrows, Improved Grapple, Snapping Turtle Style and Dragon Style. Skill Focus (Acrobatics) - racial feat
DM has allowed 3,000 gp to start and additonally, one magic item (no more than 3,000gp can be spent on the item without subtracting from starting gold)
I plan on progressing Fighter from this point forward. The character has not seen play yet and any other advice is welcome (feats, ability scores, etc). The classes are not. Archetypes ... Maybe. The character concept is an unarmed fighter (lightly armored or unarmored) and ideally strong. He is to be the main line of defense for an elemental bloodline sorcerer and his bodyguard. Game setting is Waterdeep with heavy focus on the criminal underworld.