Lord Tyger
2012-07-31, 02:16 PM
So, I'm running a game currently, and I have a desire to mess with my players via things not being quite what they appear, especially when (hopefully soon) they start dealing with the Fey. As such, I have a range of questions.
First and foremost, what would be necessary/appropriate for a Shadow (the undead) to pose as a shadow (the part of a surface on which light is blocked by falling by an opaque or translucent object, in this case a human shaped object). Would this be a stealth check? A disguise check? A flat perception DC to notice that the person's shadow seems to be moving independently?
Second, in the case of illusions, how often do characters receive saving throws? Is it every time they interact with the illusion, only the first time, or only when they try new methods of interaction?
Third, yes, I know, have a demon with an illusion of a little girl that takes whatever damage he receives. I've seen the suggestion.
First and foremost, what would be necessary/appropriate for a Shadow (the undead) to pose as a shadow (the part of a surface on which light is blocked by falling by an opaque or translucent object, in this case a human shaped object). Would this be a stealth check? A disguise check? A flat perception DC to notice that the person's shadow seems to be moving independently?
Second, in the case of illusions, how often do characters receive saving throws? Is it every time they interact with the illusion, only the first time, or only when they try new methods of interaction?
Third, yes, I know, have a demon with an illusion of a little girl that takes whatever damage he receives. I've seen the suggestion.