Lord Il Palazzo
2012-07-31, 05:07 PM
Uial, Aira, Ginorbol, Thaajin and Z'D'nt, stay out! Here there (may) be spoilers.
In the (3.5) campaign I'm running, my players will soon be undertaking a mission for the elvish queen (a powerful wizard) to gather information about a dark elf invasion plot that they recently uncovered. PCs being PCs, they asked if she could provide them with any supplies or equipment. The queen agreed and said she would see what she could come up with, but the session ended before I had to pay up, as it were.
The party (all at level 9) includes:
An elf wizard, the queen's own apprentice, who focuses a lot on battlefield control and debuffing (Hideous Laughter, Resilient Sphere, Web). Has something like the standard wizard "I love knowledge! Books are fun!" personality.
A gnome druid with a major genie bloodline (7 druid levels, 2 bloodline levels) who relies heavily on his leopard companion in combat (but has recently started blasting a bit too.) Fairly eccentric (riding the leopard everywhere should be a clue.)
A human fighter/ranger/swordsage who dual wields shocking bastard swords and usually fights in Assassin's Stance for the sneak attack. She could use a little more AC, being a front-liner with only 19 at level 9.
A human beguiler (with 1 level of mind bender) who I'm trying to get to use his spells more in combat (he often relies on a (fairly weak) Wand of Magic Missiles and his UMD ranks.)
A human rogue/SA fighter/dread commando built to sneak around the battlefield in heavy armor taking people out with a war hammer. (He likes to stay out of sight whenever possible.) This player is really new, so something kind of simple but still cool would be best.
My first thought was to try to pick out personalized items for each of the PCs. (The queen's apprentice has kept her up to date on the party's adventures, so the queen should know each PC's style pretty well.) The casters (particularly the wizard and druid) have kept their spell selections entirely core so scrolls of a few select non-core spells would probably be good (with some instruction to let them get repeated use i.e. the druid can now prepare these spells as well as any other druid spells and the wizard copies her scrolls into her spellbook.) Both players have expressed frustration that spell resistance is coming up more often lately (what with dark elves becoming a major antagonist) so some SR free spells might be nice. The problem is that I'm not really familiar with non-core spells either so I'd have to do a good deal of research to pick spells out. It's a bit tougher for the other PCs. I'm thinking that maybe a set of Strong-arm Bracers would be cool for the fighter/ranger/swordsage but I don't really know beyond that.
Another idea (with less work for me as the DM) would be to have the queen break out some ancient relics of the kingdom (which the PCs are acting to protect) that take the form of amulets, rings or similar and give the PCs access to Action Points (http://www.d20srd.org/srd/variant/adventuring/actionPoints.htm). Nobody in our group has ever used action points, but they look like they would give a handy boost to each character and feel like the kind of thing an epic leveled patron might be able to give an adventuring party.
One thing I'm a little wary of is the fact that the PCs will be getting another powerful ally fairly soon in the form of the djinn-blooded druid's grandfather, a full blooded noble djinni the party will have a chance to rescue (and from whom they're likely to get wishes for their help.) As such, I don't want to go overboard here, but feel like the party should get some nice new toys.
Any suggestions?
tl;dr version: I'm looking for some cool items an epic wizard could give my PCs (as described in the spoiler box) to help them on a mission against some dark elves.
In the (3.5) campaign I'm running, my players will soon be undertaking a mission for the elvish queen (a powerful wizard) to gather information about a dark elf invasion plot that they recently uncovered. PCs being PCs, they asked if she could provide them with any supplies or equipment. The queen agreed and said she would see what she could come up with, but the session ended before I had to pay up, as it were.
The party (all at level 9) includes:
An elf wizard, the queen's own apprentice, who focuses a lot on battlefield control and debuffing (Hideous Laughter, Resilient Sphere, Web). Has something like the standard wizard "I love knowledge! Books are fun!" personality.
A gnome druid with a major genie bloodline (7 druid levels, 2 bloodline levels) who relies heavily on his leopard companion in combat (but has recently started blasting a bit too.) Fairly eccentric (riding the leopard everywhere should be a clue.)
A human fighter/ranger/swordsage who dual wields shocking bastard swords and usually fights in Assassin's Stance for the sneak attack. She could use a little more AC, being a front-liner with only 19 at level 9.
A human beguiler (with 1 level of mind bender) who I'm trying to get to use his spells more in combat (he often relies on a (fairly weak) Wand of Magic Missiles and his UMD ranks.)
A human rogue/SA fighter/dread commando built to sneak around the battlefield in heavy armor taking people out with a war hammer. (He likes to stay out of sight whenever possible.) This player is really new, so something kind of simple but still cool would be best.
My first thought was to try to pick out personalized items for each of the PCs. (The queen's apprentice has kept her up to date on the party's adventures, so the queen should know each PC's style pretty well.) The casters (particularly the wizard and druid) have kept their spell selections entirely core so scrolls of a few select non-core spells would probably be good (with some instruction to let them get repeated use i.e. the druid can now prepare these spells as well as any other druid spells and the wizard copies her scrolls into her spellbook.) Both players have expressed frustration that spell resistance is coming up more often lately (what with dark elves becoming a major antagonist) so some SR free spells might be nice. The problem is that I'm not really familiar with non-core spells either so I'd have to do a good deal of research to pick spells out. It's a bit tougher for the other PCs. I'm thinking that maybe a set of Strong-arm Bracers would be cool for the fighter/ranger/swordsage but I don't really know beyond that.
Another idea (with less work for me as the DM) would be to have the queen break out some ancient relics of the kingdom (which the PCs are acting to protect) that take the form of amulets, rings or similar and give the PCs access to Action Points (http://www.d20srd.org/srd/variant/adventuring/actionPoints.htm). Nobody in our group has ever used action points, but they look like they would give a handy boost to each character and feel like the kind of thing an epic leveled patron might be able to give an adventuring party.
One thing I'm a little wary of is the fact that the PCs will be getting another powerful ally fairly soon in the form of the djinn-blooded druid's grandfather, a full blooded noble djinni the party will have a chance to rescue (and from whom they're likely to get wishes for their help.) As such, I don't want to go overboard here, but feel like the party should get some nice new toys.
Any suggestions?
tl;dr version: I'm looking for some cool items an epic wizard could give my PCs (as described in the spoiler box) to help them on a mission against some dark elves.