Bloodgruve
2012-08-01, 10:07 AM
Started a new campaign and I'm looking for some inspiration. I wouldn't consider myself a newbie DM but I haven't run a lot of games. I do however have an above average player in my group and I want to be able to keep stuff interesting for him and myself.
My goal is to give every encounter some environmental elements or interesting mechanics aside from just the guys they're fighting. Are there any good resources out there that I could pull from?
I really want to give my group encounters that challenge them but allow them to use their kool abilities. The group consists of a shapeshift druid, artificer, rogue/warblade/././.., sorc, rogue, ranger and bard. Five of the players are new to the game. I may be splitting the group in two.
DM's, how do you build interesting encounters? What is your thought process?
Thanks
Blood~
My goal is to give every encounter some environmental elements or interesting mechanics aside from just the guys they're fighting. Are there any good resources out there that I could pull from?
I really want to give my group encounters that challenge them but allow them to use their kool abilities. The group consists of a shapeshift druid, artificer, rogue/warblade/././.., sorc, rogue, ranger and bard. Five of the players are new to the game. I may be splitting the group in two.
DM's, how do you build interesting encounters? What is your thought process?
Thanks
Blood~