LTwerewolf
2012-08-03, 04:59 PM
I play in a game with a pretty vast array of players. A few folks that have never played before, and a couple that are power gamers.
My girlfriend is interested in playing a dwarf front line fighter type. The DM had made her character the first time around, but we're at a turning point in the adventure and is allowing everyone to rework their characters. She's currently just a fighter/dwarven defender, but I find it a rather uninspired build. I'm also a bit biased against dwarven defender since the primary class feature requires you to root yourself.
My question is what would be a better build for her needs? I came up with a barbarian (lion totem) 1/fighter 2/warblade 5/ deepwarden 2 (with an animated tower shield and a two handed weapon). The build i came up with was intended to give her the option of either going in to recklessly attack, or to bulk up and be defensive. She likes being able to take hits, but she also really enjoys when she smashes face.
Our dm is one of the powergamers, and typically tries to use all the rules against us, so he makes sure none of our enemies are clumped up, etc. He also metagames a bit so our enemies miraculously know our buffs (I have taken to writing my buffs on a sheet of paper, then telling him why the effect didn't work afterwards).
In our games most books are allowed (including ToB), with the exception of some of the more obscure or game breaking books (like UA).
edit:As an aside, I've decided to change my character from being an archivist/wizard to something else, but haven't decided what yet. Our DM was constantly getting frustrated that I had an answer for everything he threw at us. Admittedly, I did cheese a bit and go dragonwrought kobold and did early entry. It seems our group may need another meat shield, so was thinking about ardent, but would be up for suggestions.
My girlfriend is interested in playing a dwarf front line fighter type. The DM had made her character the first time around, but we're at a turning point in the adventure and is allowing everyone to rework their characters. She's currently just a fighter/dwarven defender, but I find it a rather uninspired build. I'm also a bit biased against dwarven defender since the primary class feature requires you to root yourself.
My question is what would be a better build for her needs? I came up with a barbarian (lion totem) 1/fighter 2/warblade 5/ deepwarden 2 (with an animated tower shield and a two handed weapon). The build i came up with was intended to give her the option of either going in to recklessly attack, or to bulk up and be defensive. She likes being able to take hits, but she also really enjoys when she smashes face.
Our dm is one of the powergamers, and typically tries to use all the rules against us, so he makes sure none of our enemies are clumped up, etc. He also metagames a bit so our enemies miraculously know our buffs (I have taken to writing my buffs on a sheet of paper, then telling him why the effect didn't work afterwards).
In our games most books are allowed (including ToB), with the exception of some of the more obscure or game breaking books (like UA).
edit:As an aside, I've decided to change my character from being an archivist/wizard to something else, but haven't decided what yet. Our DM was constantly getting frustrated that I had an answer for everything he threw at us. Admittedly, I did cheese a bit and go dragonwrought kobold and did early entry. It seems our group may need another meat shield, so was thinking about ardent, but would be up for suggestions.