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Silus
2012-08-13, 05:52 PM
So I've a few character concepts that I wanna see the light of day, but I don't really know how to properly bring them to the table top. Some assistance would be appreciated.

Pathfinder Society rules:
1. 20 Point Buy system
2. Stock Races + Aasimar, Tengu and Tiefling
3. Starts at lvl 1
4. Access to two traits (no two of the same type though)
Additional banlist type stuff can be found here (http://paizo.com/pathfinderSociety/about/additionalResources)

Anyway, three character concepts I've got in mind currently are:

1. A revolutionary from Galt that signed on with the Pathfinder Society to try and to earn funding and assistance for his revolutionist brethren. Some variety of Rogue I think would be best.

2. A typical WoW style Tank (Wall of steel and muscle that can force enemies to attack him and has enough AC and HP to take a huge beating while delivering a heaping helping of pain himself). Probably a fighter of some sort, though other Heavy Armor wearing characters are appreciated.

3. A mounted gunslinger (As per PFS rules, only Gunslingers can use guns without feats) that specializes in mobile ranged combat.

Fenryr
2012-08-13, 06:59 PM
I don't know much of PFS but this may help:

2) Paladin with Antagonize feat and taunt/aggro/absorb damage spells (Compel Hostility, Paladin's Sacrifice and such). With Lay of Hands cast as swift on self the Paladin will take a lot of punishment. Aasimar or any Cha/Con race would be appreciated. Traits? Sacred Touch for sure.

3) Gunslinger with Shot on the Run, Parting Shot Cartwheel Dodge (must multiclass for this feat), Sidestep tree and Windstance tree. Of course you can't get all of them but they shouls be good options. Perhaps a Human is needed here. Traits? Any that gives initiative.

And for easy point buy, calculator (http://tools.digitalightbulb.com/pbcalc.html)!

grarrrg
2012-08-13, 08:20 PM
For the Tank, Oradin (http://www.giantitp.com/forums/showthread.php?p=13120545#post13120545).
(short version, please see link for more explanation, has also NOT been updated for the ARG yet)
Oracle w/Life Mystery for 3-to-6 levels (depends on Party Size), and Paladin w/Hospitaler archetype.
It's a little unorthodox, but the end result is the same.
Big beefy guy in Full Plate that takes all the damage.
The only difference is that the damage is transferred to him after the fact.


For the Mounted Gunslinger, go Gunslinger 1/Cavalier 4/Gunslinger +
Luring Cavalier (http://www.d20pfsrd.com/classes/base-classes/cavalier/archetypes/paizo---cavalier-archetypes/luring-cavalier) Archetype lets you target Touch-AC up to _two_ range increments (highest Bab attack only).
4 levels of Cavalier also gets you the Expert Trainer feature which qualifies you for the Horse Master (http://www.d20pfsrd.com/feats/combat-feats/horse-master-combat) feat. Your character level is now used to determine your Mount's stats.

Silus
2012-08-13, 09:06 PM
For the Tank, Oradin (http://www.giantitp.com/forums/showthread.php?p=13120545#post13120545).
(short version, please see link for more explanation, has also NOT been updated for the ARG yet)
Oracle w/Life Mystery for 3-to-6 levels (depends on Party Size), and Paladin w/Hospitaler archetype.
It's a little unorthodox, but the end result is the same.
Big beefy guy in Full Plate that takes all the damage.
The only difference is that the damage is transferred to him after the fact.


For the Mounted Gunslinger, go Gunslinger 1/Cavalier 4/Gunslinger +
Luring Cavalier (http://www.d20pfsrd.com/classes/base-classes/cavalier/archetypes/paizo---cavalier-archetypes/luring-cavalier) Archetype lets you target Touch-AC up to _two_ range increments (highest Bab attack only).
4 levels of Cavalier also gets you the Expert Trainer feature which qualifies you for the Horse Master (http://www.d20pfsrd.com/feats/combat-feats/horse-master-combat) feat. Your character level is now used to determine your Mount's stats.

Would you suggest the Musket Master Archetype for the Gunslinger, or just stick with the stock class?

Also, any race that gives Dex and Wis are good choices for the Gunslinger, correct (I've never really built a Gunslinger before)?

Edit: Also, this spell (http://www.d20pfsrd.com/magic/all-spells/m/masterwork-transformation) is likely gonna come in handy.

That_guy_there
2012-08-13, 11:02 PM
For the Gunslinger: I'd keep the basic gunslinger (Since the musketeer archetype for cavalier is banned but perfect for what you want), rich parents as a trait (for the crapload of gunpowder you're going to burn through) is good, but i cannot tell if it is banned or legal... and was going to suggest the Vanara race (but it isn't allowed..) but instead Oread is probably the better option (it is legal by Society rules but i don't know if its allowed in the game you're in).

The build above looks good, but the restictions on what's Society legal really wrecked my suggestions and slightly alters this build since the Cavalier's Expert Trainer feat is NOT Legal and
in fact replaced by Skill Focus (Handle Animal). You do however retain the ability to take horsemaster.... so it works,




This is a lot harder than i thought it would be...

Silus
2012-08-14, 01:41 AM
For the Gunslinger: I'd keep the basic gunslinger (Since the musketeer archetype for cavalier is banned but perfect for what you want), rich parents as a trait (for the crapload of gunpowder you're going to burn through) is good, but i cannot tell if it is banned or legal... and was going to suggest the Vanara race (but it isn't allowed..) but instead Oread is probably the better option (it is legal by Society rules but i don't know if its allowed in the game you're in).

The build above looks good, but the restictions on what's Society legal really wrecked my suggestions and slightly alters this build since the Cavalier's Expert Trainer feat is NOT Legal and
in fact replaced by Skill Focus (Handle Animal). You do however retain the ability to take horsemaster.... so it works,




This is a lot harder than i thought it would be...

Well on the 16th, Aasimir become legal to play, so I was thinking a Garuda Blooded one, as they get both Dex and Wisdom, which I understand are key for Gunslingers (Also get See Invisibility as a Spell-Like Ability).

As for the Musket Master, my logic behind the Archetype is that (1. you get Rapid Reload as a free feat, (2. at 3rd level, you can get a Deed to be able to reload two-handed firearms like they're one-handed (which effectively makes them free-action reloads).

Also, i think my goal with this character is to get them through the Quest For Perfection questline so they can get an Axebeak mount.

What I have been pondering is what order for Cavalier would be best. I'm kinda leaning towards Sword at the moment.