Dusk Eclipse
2012-08-14, 03:52 PM
Shifters are one of my favourite race ever, they have an awesome fluff, quite a lot of support (for a non-core race anyway); but I feel their core mechanic is quite lackluster.
I mean shifting is cool and all, and save for Cha and Int based casters every race and every role can benefited in some way or another (true, melee and ranged to a degree benefit the most); but I feel that by itself it is too limited. I mean even at level 1 1/day feels too limited in my opinion and you can't increase the number of shifts per day without heavily investing into [Shifter] feats, there are some good ones, such as Shifter Ferocity or some of the "Trait" Elite; but most are very minor in their scope. And most character classes that synergyze with Shifter racial traits really depend on their feats, I don't think that a shifter player must decide on playing their race or their class.
So I was wondering what would be the consequences of letting Shifting per day uses increase based on HD (was thinking on Shifting 1/day and 1 extra time per each 5 or 4 HD) or at the very least houserulling an Extra Shift feat (not a fan of this approach to be honest).
tl;dr What do you think about letting shifters, shift more times per day based on their HD?
I mean shifting is cool and all, and save for Cha and Int based casters every race and every role can benefited in some way or another (true, melee and ranged to a degree benefit the most); but I feel that by itself it is too limited. I mean even at level 1 1/day feels too limited in my opinion and you can't increase the number of shifts per day without heavily investing into [Shifter] feats, there are some good ones, such as Shifter Ferocity or some of the "Trait" Elite; but most are very minor in their scope. And most character classes that synergyze with Shifter racial traits really depend on their feats, I don't think that a shifter player must decide on playing their race or their class.
So I was wondering what would be the consequences of letting Shifting per day uses increase based on HD (was thinking on Shifting 1/day and 1 extra time per each 5 or 4 HD) or at the very least houserulling an Extra Shift feat (not a fan of this approach to be honest).
tl;dr What do you think about letting shifters, shift more times per day based on their HD?