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Baltor
2012-08-15, 10:08 PM
Greetings to the playground I am in need of your assistance. My DM has recently informed our group that we need to level up our lvl10 characters to lvl 25. Hehas stressed that the next stretch of the campaign is going to be fairly hard intense, and has encouraged a bit of twinkery. As you will be able to tell from my current buildIam not good at power gaming. I much prefer characters built for flavor (the current one being an extremely selfish jerk who has add, and does not want to rely on anyone else). These boards are great help, however the shear amount of information available is overwhelming. I was hoping you guys would be willing to help in as step by step a fashion as you are willing to do. I am playing a wizard with a 2 lvl dip into Ur Priest, and 1 lvl of mystic theurg. The details of the build as it stands are spoilered below
Wizard 7/ Ur Priest 2 / MT 1 Grey elf
HP 33 AC (before any armor spells)14 TAC 14 Flat footed 10
conjuration specialist(dropped illusion and necromancy)
abrupt jaunt alternate class feature from phb 2
Feats
Leadership(artificer companion), the rest are fluid as the DM hasallowd some redesign due to the jump in level


Str 12 Fort 3 concentration 10 9+1
Dex 18 reflex 6 craft (drugs) 12 5+7
Con 13 will 11 Decipher script 14 5+9
Int 20 Knowledge(arcana) 14 5+9
Wis 18 Knowledge(religion) 14 5+9
Cha 13 spell craft 14 5+9 (Desert Campaign so Dm has made class skill for everyone) Survival 9 5+4
UMD 8 1+7

Other important information I am fairly well outfitted with every thing other than personal magic items(but with a artificer 20 as a companion that should not be a problem) the gold I have to spend is 1,050,000g as per dm( roughly half of the wealth by level for 25) and 22,234g from earlier play, for a grand total of 1,072,234g.

Because this massive level up is kind of annoying me I am willing to sprinkle in some cheese. Please avoid any extreme cheese however. The referencesthatI have are the core 3, srd, phb 2,mm2, ebberon campaign setting, dragonlance campaign setting, the races series- races of the dragons, complete arcane,and complete devine

EagleWiz
2012-08-15, 10:28 PM
Ur Priest?
You are going to do just fine.

Godskook
2012-08-15, 11:53 PM
There are a few approaches to how you can run epic:

1.Collect good epic feats(hint, they're mostly spellcasting ones) - This is usually the strongest route, but also the cheesiest and most quickly banned or adjudicated away.

2.Collect other classes via theurging - This is a great way to blow open all the little tricks that other classes have. Wanna exploit the action economy like a psion? There's a theurge class for that. Wanna dip ToB? JPM is the class for you. How about picking up some soulmelds? Soulcaster is ready and able to help you out there. Usually, you wanna push to make sure your primary spellcasting caster level stays as close to your HD as possible. Alternatively, you can cheese it via Abjurant Champion and Divine Power. The strongest advantage of this path is that its nearly impossible for a DM to nerf you without nerfing entire sub-sections of the game at once.

Only two I could think of, but I'm sure there's at least 1 or 2 more.

ericgrau
2012-08-16, 01:21 AM
Nothing says quicken abuse quite like multispell (http://www.d20srd.org/srd/epic/feats.htm#multispell) x 3. In a dungeon wall of force becomes force cage. Or you wall off 1 foe and heavily delay another while your party gangs up on the poor doomed 3rd guy. Etc.

Well, there's that and there's metamagic reducers too. I wouldn't take it that far though, just wait a couple levels until you have room for the improved metmagic epic feat and it's not so abusive given the cost you pay.