shatterspike1
2012-08-18, 05:42 PM
And by "Work in Progress" I mean "In the conceptual stage". Sorry to draw you in like that.
For those who don't know, Dwarf Fortress is an awesome but hilariously difficult game you can google and download for free by Tarn Adams. I won't bother describing it more here, since there's already been so much written on it.
The general idea is to start a D&D campaign in the equivalent of Fortress mode, complete with a world map and the players choosing where to place their settlement. Instead of controlling an individual dwarf, players would control the dwarves that populate their fortress interchangeably. A list would be needed to keep track of these dwarves.
When I say "dwarf", I'm not talking the lawful good D&D dwarves. I'm talking
+2 Con, +2 Int, -2 Wis, -2 Cha: Dwarves are hardy and clever, but who really thinks it's a good idea to build an orbital magma cannon? Really?
No preferred alignment
Favored Class: Any.
about these guys.
The general idea here would be to allow the players to survey various sites to settle, then roll on a table for minerals, nearby civilizations, and wildlife. As a specific idea, well, I'm not there yet.
As the year progressed, events (like invasions) would happen.
I'm thinking of banning all casting classes, at least in fortress mode. At some point, the players could switch to a more traditional D&D campaign as dwarves setting off from said fortress.
This is the general idea. Thoughts?
For those who don't know, Dwarf Fortress is an awesome but hilariously difficult game you can google and download for free by Tarn Adams. I won't bother describing it more here, since there's already been so much written on it.
The general idea is to start a D&D campaign in the equivalent of Fortress mode, complete with a world map and the players choosing where to place their settlement. Instead of controlling an individual dwarf, players would control the dwarves that populate their fortress interchangeably. A list would be needed to keep track of these dwarves.
When I say "dwarf", I'm not talking the lawful good D&D dwarves. I'm talking
+2 Con, +2 Int, -2 Wis, -2 Cha: Dwarves are hardy and clever, but who really thinks it's a good idea to build an orbital magma cannon? Really?
No preferred alignment
Favored Class: Any.
about these guys.
The general idea here would be to allow the players to survey various sites to settle, then roll on a table for minerals, nearby civilizations, and wildlife. As a specific idea, well, I'm not there yet.
As the year progressed, events (like invasions) would happen.
I'm thinking of banning all casting classes, at least in fortress mode. At some point, the players could switch to a more traditional D&D campaign as dwarves setting off from said fortress.
This is the general idea. Thoughts?