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View Full Version : Effects of limiting spell casting?(pathfinder)



Togath
2012-08-21, 06:29 PM
For a adventure path I had been planning to dm I had thought about removing access to the oracle, cleric, druid, witch, and wizard classes, and limiting sorcerers to 6th level spells, gained at the same rate as inquisitors, and limiting the sorcerers to only the four elemental bloodlines.
What would be the effects of this?, Would it make it to hard to go through the adventures?, Or would the players probably still do fine?(they do have access to a shop selling potions of up to second level, and one selling scrolls of up to 3rd, and the crusader[ToB] is allowed)
edit: I had also been pondering changing most per day abilities(including spells) to per encounter(with rounds per day abilities being rounds per encounter, with with half of the normal amount of rounds)