Sponson
2012-08-22, 12:06 PM
So my friend and I were rolling up new character for a campaign (because we died last session), and we planned on running a mercenary camp. That said, he's a level 9 Wizard, though he might dip into a Geometer for 100gp spells. I am a level 9 Cleric with Leadership, with access to a level 7 cohort.
The idea is that the Cohort watches over our base camp of operations while the Wizard and I are on "business". In this time the Cohort crafts weapons, scrolls, and wondrous items as well as keeps the place tidy. What would be a great class for him to be that would really help with item creation? I originally wanted him to be a warlock for the imbue item ability, but that's not until level 12, with which our play rate (at most once a week, if even) isn't going to happen. He's a Gatorman (custom race from Dawn of the Worlds creation), so nothing that requires a Dwarf or Gnome or whatever.
Eventually we would just make a bunch of stupid items like Circlet of Rapidcasting at half off.
The idea is that the Cohort watches over our base camp of operations while the Wizard and I are on "business". In this time the Cohort crafts weapons, scrolls, and wondrous items as well as keeps the place tidy. What would be a great class for him to be that would really help with item creation? I originally wanted him to be a warlock for the imbue item ability, but that's not until level 12, with which our play rate (at most once a week, if even) isn't going to happen. He's a Gatorman (custom race from Dawn of the Worlds creation), so nothing that requires a Dwarf or Gnome or whatever.
Eventually we would just make a bunch of stupid items like Circlet of Rapidcasting at half off.