thompur
2012-08-24, 05:58 PM
I have been thinking recently about base classes, and how so few, if any, have a real interesting, or valuable, capstone ability at 20th level. Something to make taking a class from first to twentieth level worthwhile. In many of the groups I play with, most of which started way back in the days prior to AD&D, PrCs are almost never used. So in my work to tweak some of the classes to make them more interesting, like replacing Ranger and Paladin spell casting with useful and flavorful SLA, supernatural, and extraordinary class features, I’ve been trying to find good capstone abilities.
Before I continue, I want to make it clear that I’m not really trying to “fix” any classes, just make them fit into my world, and make them more fun.
Now I have some ideas, and I’d like to get the playground’s opinions on them, as well as your own thoughts on what would make good capstones.
Here’s what I’ve got so far:
*Fighter – at 20th level, a fighter can make all attacks at full BAB.
*Paladin – at 20th level, a Paladin gains a “Holy Aura”(as the spell), which can be turned on or off as a free action.
*Ranger – at 20th level, a Ranger gains Foresight as a supernatural ability.
*Rogue – at 20th level a Rogue can take 10 on any skill in which she has at least 10 ranks, even if distracted or threatened.
I haven’t thought much about full casters, yet, but I’d welcome ideas.
So, am I crazy? Is this a silly idea?
Does this belong in Homebrew?
Before I continue, I want to make it clear that I’m not really trying to “fix” any classes, just make them fit into my world, and make them more fun.
Now I have some ideas, and I’d like to get the playground’s opinions on them, as well as your own thoughts on what would make good capstones.
Here’s what I’ve got so far:
*Fighter – at 20th level, a fighter can make all attacks at full BAB.
*Paladin – at 20th level, a Paladin gains a “Holy Aura”(as the spell), which can be turned on or off as a free action.
*Ranger – at 20th level, a Ranger gains Foresight as a supernatural ability.
*Rogue – at 20th level a Rogue can take 10 on any skill in which she has at least 10 ranks, even if distracted or threatened.
I haven’t thought much about full casters, yet, but I’d welcome ideas.
So, am I crazy? Is this a silly idea?
Does this belong in Homebrew?