Sgt. Cookie
2012-08-26, 05:09 PM
Before anyone says anything, yes I'm well aware that Quasilycanthrope exists. But really, that's just DR/10 silver, and fangs/normal teeth (Purely cosmetic) at will (Not litteraly, but essentaly).
Lycanblood
There are some people in this world who are born with a touch of lycanthropic blood, remenants of an ancestor who long ago bore the ability to assume animal form. While the Lycanblood lacks his ancestor's shape changing prowess, he does have the ability to assume his ancestor's form for a short time.
Creating a Lycanblood
Lycanblood is an inherited templace that can be added to any Humanoid or Giant (Or any other type that can become Lycanthropes) refered to hereafter as the Base Creature.
A Lycanblood uses all the base creature’s statistics and special abilities except as noted here:
Size and Type:
The Lycanblood's size remains unchanged. The Base Creature gains the Lycantouched subtype (Details below).
Speed:
Same as base creature.
Armour Class:
The Lycanblood gains a +1 natural armour bonus in any form.
Attack:
Natural attack (See Special Qualities)
Special qualities:
Alternate form (Su):
At character creation, the Lycanblood may choose any animal with 3hd or less, that is within one size catagory of the base creature.
For a number of minutes each hour equal to the Lycanblood's HD, the Lycanblood may turn into the animal, as per the polymorph spell, although equipment is unaffected. The Lycanblood may split up these minutes as he wants, though the time must be spent in one minute increments.
Changing form is a standard action.
Fast healing (Su): Instead of transforming into animal form, a Lycanblood may instead grant himself fast healing equal to half his HD, for a number of minuites equal to his full HD each hour, like his Alternate form ability above.
Like his alternate form ability, the Lycanblood may split up these minutes as he wants, though the time must be spent in one minute increments.
The Lycanblood may split up these minutes between his animal form and fast healing as he sees fit.
Slight transformation (Su):
At will a Lycanblood can transform himself slightly into his animal form, turning his hands into claws, giving himself fangs or tusks, etc, and grant himself a natural attack.
The Lycanblood gains a primary Claw, Bite, Gore, etc, attack, dependent on what sort of natural attack his animal form gains.
The Lycanblood lacks the ability to "hybridise" his forms, as a result whatever the Lycanblood transforms, the transformed part is rendered unuseable as a humanoid part. For example, hands cannot manipulate things finely, he couldn't speak intelligibly, etc.
Scent (Ex): While in animal form, the Lycanblood gains the Scent special ability.
Minor Scent (Ex): While in Humanoid form, the Lycanblood gains Scent out to five feet. While this is not as useful in finding hidden or invisible opponents, he can still track using smell or recognise people by their smell.
Abilities: As Base Creature
Skills: As Base Creature
Challenge rating:
+1
Level Adjustment:
+1
Lycantouched Subtype:
If a creature possesses the Lycantouched subtype, it has a strong connection to Lycanthropes which means that spells, effects, powers, and abilities that affect or target Lycanthropes also affects it.
The subtype qualifies a creature to use magic items normally only usable by
Lycanthropes and qualifies the creature to take feats that have "Lycanthrope" as a prerequiste. The Lycantouched subtype also makes creatures subject to harmful effects that affect Lycanthropes.
The Lycantouched subtype does not confer the Lycanthrope template or any traits associated with that template.
Lycanthropes automatically qualify for any classes, prestige classes, racial substitution levels, feats, powers, or spells that require the Lycantouched subtype subtype.
Immunity to Lycanthropy: A creature with the Lycantouched subtype cannot possess the Lycanthrope template, either as an acquired or inherited template. As a result, they are immune to the Curse Of Lycanthropy ability of Lycanthropes.
Lycanblood
There are some people in this world who are born with a touch of lycanthropic blood, remenants of an ancestor who long ago bore the ability to assume animal form. While the Lycanblood lacks his ancestor's shape changing prowess, he does have the ability to assume his ancestor's form for a short time.
Creating a Lycanblood
Lycanblood is an inherited templace that can be added to any Humanoid or Giant (Or any other type that can become Lycanthropes) refered to hereafter as the Base Creature.
A Lycanblood uses all the base creature’s statistics and special abilities except as noted here:
Size and Type:
The Lycanblood's size remains unchanged. The Base Creature gains the Lycantouched subtype (Details below).
Speed:
Same as base creature.
Armour Class:
The Lycanblood gains a +1 natural armour bonus in any form.
Attack:
Natural attack (See Special Qualities)
Special qualities:
Alternate form (Su):
At character creation, the Lycanblood may choose any animal with 3hd or less, that is within one size catagory of the base creature.
For a number of minutes each hour equal to the Lycanblood's HD, the Lycanblood may turn into the animal, as per the polymorph spell, although equipment is unaffected. The Lycanblood may split up these minutes as he wants, though the time must be spent in one minute increments.
Changing form is a standard action.
Fast healing (Su): Instead of transforming into animal form, a Lycanblood may instead grant himself fast healing equal to half his HD, for a number of minuites equal to his full HD each hour, like his Alternate form ability above.
Like his alternate form ability, the Lycanblood may split up these minutes as he wants, though the time must be spent in one minute increments.
The Lycanblood may split up these minutes between his animal form and fast healing as he sees fit.
Slight transformation (Su):
At will a Lycanblood can transform himself slightly into his animal form, turning his hands into claws, giving himself fangs or tusks, etc, and grant himself a natural attack.
The Lycanblood gains a primary Claw, Bite, Gore, etc, attack, dependent on what sort of natural attack his animal form gains.
The Lycanblood lacks the ability to "hybridise" his forms, as a result whatever the Lycanblood transforms, the transformed part is rendered unuseable as a humanoid part. For example, hands cannot manipulate things finely, he couldn't speak intelligibly, etc.
Scent (Ex): While in animal form, the Lycanblood gains the Scent special ability.
Minor Scent (Ex): While in Humanoid form, the Lycanblood gains Scent out to five feet. While this is not as useful in finding hidden or invisible opponents, he can still track using smell or recognise people by their smell.
Abilities: As Base Creature
Skills: As Base Creature
Challenge rating:
+1
Level Adjustment:
+1
Lycantouched Subtype:
If a creature possesses the Lycantouched subtype, it has a strong connection to Lycanthropes which means that spells, effects, powers, and abilities that affect or target Lycanthropes also affects it.
The subtype qualifies a creature to use magic items normally only usable by
Lycanthropes and qualifies the creature to take feats that have "Lycanthrope" as a prerequiste. The Lycantouched subtype also makes creatures subject to harmful effects that affect Lycanthropes.
The Lycantouched subtype does not confer the Lycanthrope template or any traits associated with that template.
Lycanthropes automatically qualify for any classes, prestige classes, racial substitution levels, feats, powers, or spells that require the Lycantouched subtype subtype.
Immunity to Lycanthropy: A creature with the Lycantouched subtype cannot possess the Lycanthrope template, either as an acquired or inherited template. As a result, they are immune to the Curse Of Lycanthropy ability of Lycanthropes.