Waker
2012-08-28, 12:23 PM
http://i2.photobucket.com/albums/y47/Omnikar/Witchhunter.jpg
A sound soul resides in a sound mind and a sound body.
-Shibusen Student Mantra
The world is a dangerous and corrupt place. Monsters hunt down and prey on innocent mortals while magi who could stand against these evils instead perpetuate and thrive on this misery. Fortunately there is an elite fighting force who is willing to face the encroaching darkness. Soldiers who imbue their weapons with the very power of their souls. They are the Meisters.
Class Skills: The meister's class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Jump (Str), Knowledge (Arcana, Dungeoneering, Religion, The Planes) (Int), Listen (Wis), Profession (Wis), Sense Motive (Wis), Spot (Wis), Spellcraft (Int), Swim (Str), Tumble (Dex), Use Magic Device (Cha).
Skill Points at 1st Level: (4 + Int modifier) x 4.
Skill Points at Each Additional Level: 4 + Int modifier.
Hit Die: D10
Meister
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|Soulmelds|Essentia|Chakra Binds
1st|
+1|
+2|
+0|
+2|Class Ability
2nd|
+2|
+3|
+0|
+3|Class Ability
3rd|
+3|
+3|
+1|
+3|Class Ability
4th|
+4|
+4|
+1|
+4|Class Ability
5th|
+5|
+4|
+1|
+4|Class Ability
6th|
+6/+1|
+5|
+2|
+5|Class Ability
7th|
+7/+2|
+5|
+2|
+5|Class Ability
8th|
+8/+3|
+6|
+2|
+6|Class Ability
9th|
+9/+4|
+6|
+3|
+6|Class Ability
10th|
+10/+5|
+7|
+3|
+7|Class Ability
11th|
+11/+6/+1|
+7|
+3|
+7|Class Ability
12th|
+12/+7/+2|
+8|
+4|
+8|Class Ability
13th|
+13/+8/+3|
+8|
+4|
+8|Class Ability
14th|
+14/+9/+4|
+9|
+4|
+9|Class Ability
15th|
+15/+10/+5|
+9|
+5|
+9|Class Ability
16th|
+16/+11/+6/+1|
+10|
+5|
+10|Class Ability
17th|
+17/+12/+7/+2|
+10|
+5|
+10|Class Ability
18th|
+18/+13/+8/+3|
+11|
+6|
+11|Class Ability
19th|
+19/+14/+9/+4|
+11|
+6|
+11|Class Ability
20th|
+20/+15/+10/+5|
+12|
+6|
+12|Class Ability[/table]
Class Features
All of the following area class features of the meister.
A sound soul resides in a sound mind and a sound body.
-Shibusen Student Mantra
The world is a dangerous and corrupt place. Monsters hunt down and prey on innocent mortals while magi who could stand against these evils instead perpetuate and thrive on this misery. Fortunately there is an elite fighting force who is willing to face the encroaching darkness. Soldiers who imbue their weapons with the very power of their souls. They are the Meisters.
Class Skills: The meister's class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Jump (Str), Knowledge (Arcana, Dungeoneering, Religion, The Planes) (Int), Listen (Wis), Profession (Wis), Sense Motive (Wis), Spot (Wis), Spellcraft (Int), Swim (Str), Tumble (Dex), Use Magic Device (Cha).
Skill Points at 1st Level: (4 + Int modifier) x 4.
Skill Points at Each Additional Level: 4 + Int modifier.
Hit Die: D10
Meister
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special|Soulmelds|Essentia|Chakra Binds
1st|
+1|
+2|
+0|
+2|Class Ability
2nd|
+2|
+3|
+0|
+3|Class Ability
3rd|
+3|
+3|
+1|
+3|Class Ability
4th|
+4|
+4|
+1|
+4|Class Ability
5th|
+5|
+4|
+1|
+4|Class Ability
6th|
+6/+1|
+5|
+2|
+5|Class Ability
7th|
+7/+2|
+5|
+2|
+5|Class Ability
8th|
+8/+3|
+6|
+2|
+6|Class Ability
9th|
+9/+4|
+6|
+3|
+6|Class Ability
10th|
+10/+5|
+7|
+3|
+7|Class Ability
11th|
+11/+6/+1|
+7|
+3|
+7|Class Ability
12th|
+12/+7/+2|
+8|
+4|
+8|Class Ability
13th|
+13/+8/+3|
+8|
+4|
+8|Class Ability
14th|
+14/+9/+4|
+9|
+4|
+9|Class Ability
15th|
+15/+10/+5|
+9|
+5|
+9|Class Ability
16th|
+16/+11/+6/+1|
+10|
+5|
+10|Class Ability
17th|
+17/+12/+7/+2|
+10|
+5|
+10|Class Ability
18th|
+18/+13/+8/+3|
+11|
+6|
+11|Class Ability
19th|
+19/+14/+9/+4|
+11|
+6|
+11|Class Ability
20th|
+20/+15/+10/+5|
+12|
+6|
+12|Class Ability[/table]
Class Features
All of the following area class features of the meister.