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danzibr
2012-08-28, 04:52 PM
Suppose you have some weapon from MiC or wherever, let's just randomly pick the Dagger of Defiance, page 50. It's a +1 dagger that gives +3 resistance bonus to some stuff. Can you pay 6k to make it into a +2 dagger which gives +3 resistance bonus to some stuff?

Instead, say you're talking about armor. Making something, say, Glamered, costs 2.7k. Could you make something like Foxhide Armor (p. 18 of MiC) Glamered?

If so, can you do that with any weapon or armor like that?

If not, what are the limitations?

Novawurmson
2012-08-28, 05:19 PM
Pathfinder specifically has language allowing this...I can't find on the 3.5 SRD whether or not it's RAW for 3.5. I'll keep looking (or get swordsage'd)

Edit: Here's the relevant info (http://www.d20pfsrd.com/magic-items#TOC-Adding-New-Abilities) from the Pathfinder SRD:


Adding New Abilities

Sometimes, lack of funds or time make it impossible for a magic item crafter to create the desired item from scratch. Fortunately, it is possible to enhance or build upon an existing magic item. Only time, gold, and the various prerequisites required of the new ability to be added to the magic item restrict the type of additional powers one can place.

The cost to add additional abilities to an item is the same as if the item was not magical, less the value of the original item. Thus, a +1 longsword can be made into a +2 vorpal longsword, with the cost to create it being equal to that of a +2 vorpal sword minus the cost of a +1 longsword.

If the item is one that occupies a specific place on a character's body, the cost of adding any additional ability to that item increases by 50%. For example, if a character adds the power to confer invisibility to her ring of protection 2, the cost of adding this ability is the same as for creating a ring of invisibility multiplied by 1.5.

Keld Denar
2012-08-28, 06:26 PM
Often times, you can reverse engineer the cost of various buffs. Once you have the price breakdown, you can fit it together as you choose. For most special equipment like the dagger and armor you mentioned, the special abilities don't have a +equivalent. Thus, you can add pluses like normal. Upgrading your +1 Dagger of Defiance to +2 costs 6000g, the same as upgrading a normal +1 dagger to +2, assuming you can find someone to do the work.

Gavinfoxx
2012-08-28, 06:31 PM
If you look at the DMG, and the DMG errata, and the SRD, and the MIC, the basic rules come to this:

"You can add like-slotted magical properties to any wondrous item, at a cost of 1.5x the price of all but the most expensive enchantment, unless it is in the list of cheap and easy adds from the MIC, in which case those additions are done at normal price."

danzibr
2012-08-28, 08:22 PM
If you look at the DMG, and the DMG errata, and the SRD, and the MIC, the basic rules come to this:

"You can add like-slotted magical properties to any wondrous item, at a cost of 1.5x the price of all but the most expensive enchantment, unless it is in the list of cheap and easy adds from the MIC, in which case those additions are done at normal price."
Hmm, that's quite interesting.

So all roads lead to... yes! You can buff it up. Great.

Gavinfoxx
2012-08-28, 09:49 PM
So you can have, for example, a:

Periapt of Wisdom +2 and Amulet of Health +2 and Brooch of Stability and Amulet of Tears

Or you could have a Monk's Belt and Belt of Healing.

Stuff like that.

TypoNinja
2012-08-28, 10:03 PM
So you can have, for example, a:

Periapt of Wisdom +2 and Amulet of Health +2 and Brooch of Stability and Amulet of Tears

Or you could have a Monk's Belt and Belt of Healing.

Stuff like that.

Please note there is a penalty for putting abilities on slots that don't make sense, like boots of true seeing is not something logical, but a head/face slots for true seeing is appropriate. The SRD has a table.

Curmudgeon
2012-08-28, 10:51 PM
Basically you can add enhancements to anything where there's a formula, or if the enhancements have a fixed price. Specific weapons and armor are usually problems: if there's no formula you can't add anything with a +n enhancement cost, because you don't know what the base +m enhancement is.

Sponson
2012-08-29, 08:42 PM
It's all in the DMG near the back, near/under "crafting wondrous items" if you're looking for something quick and easy.

GenghisDon
2012-08-29, 09:12 PM
Suppose you have some weapon from MiC or wherever, let's just randomly pick the Dagger of Defiance, page 50. It's a +1 dagger that gives +3 resistance bonus to some stuff. Can you pay 6k to make it into a +2 dagger which gives +3 resistance bonus to some stuff?

Instead, say you're talking about armor. Making something, say, Glamered, costs 2.7k. Could you make something like Foxhide Armor (p. 18 of MiC) Glamered?

If so, can you do that with any weapon or armor like that?

If not, what are the limitations?

Generally, yes. I dunno about incarnum stuff in specific, however.