Wightsbane
2012-08-30, 09:05 PM
Despite the "Paladin of Freedom/Tyranny/Slaughter" variants, I'm inclined to go with AnnandaleGaming* that Paladins are LG, people who say "other deities need champions" don't know about clerics, and that even if other deities have more combatative, warrior champions, which they should, the champions shouldn't be called paladins.
Also, evil champions should not be a base class: Evil cares about rewarding proven strength more than on encouraging growth, taking from the weak so as to afford to give more to the strong, so they would only grant combat powers to proven warriors like Blackguards (See? "Paladin of Tyranny" was already taken care of, and it even makes more sense as is.).
It would even be harder for CEs to become champions, as the chronic backstabbing disorder could only be controlled by something like the Sith code - "Two there shall be, not more, no less: one to embody the power, the other to crave it" - whereby one champion would have to be killed before somebody could take his title.
But Chaotic Good, on the other hand, could have "religious champion" be a base class (Perhaps it could be called a "Pentewyn," the Welsh for "firebrand"?). These people would fight oppression as Paladins fight subversion, although any "orders" of warriors would be far more egalitarian and informal: a brotherhood instead of a chain of command.
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Mechanical differences between Paladins and "Pentewyns:"
"Protection from ..." (1), "Magic Cricle Against ..." (3) and "Dispel ..." (4) Chaos would be changed to "... Law."
Pentewyns do not have "Zone of Truth" (spell level 2) or "Mark of Justice" (spell level 4), because they do not believe in this kind of compulsion, although "Discern Lies" (spell level 3) would not be a problem for them.
To make up for these lost spells, "Break Enchantment" would be moved to spell level 1 instead of 4, as CG deities would care very much about their "servants" freeing people from mind-control, etc. Therefore:
At Level 6-13, they would have 1/day instead of 0
At level 14, they would have 2/day instead of 0
At level 15-17, they would have 2/day instead of 1
At level 18, they would have 3/day instead of 1
At level 19, they would have 3/day instead of 2
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Also, to address Annangale's fear that too many CG "Paladins" would multi-class as bards once they got all of their basic abilities, instead of getting more/day, and that such multi-classing makes no sense:
1) I don't feel that a CG deity would have a problem with their champion of liberty wanting to try different ways of accomplishing the same goals of ridding the world of evil.
2) Bards are based on CHA, which would mesh really well with Paladins if not for the alignments, but "Pentewyns" divine spells don't have to based on CHA; in fact, CG deities probably wouldn't give their champions power based on CHA because they don't want people's ideas to be based on the person, but on the idea.
Since CGs ONLY obey an order if it can be given with a VERY good explanation for why it is a good idea, rather than a personal power play, they would value INT far more than CHA, the ability to come up with good ideas far more than the ability to make personal power plays sound good, so maybe a Pentewyn would use INT for any prayers for which a Paladin would've used CHA, because that's what their gods consider more important?
*(http://annandalegaming.blogspot.com/2007/05/paladins-are-lawful-good-that-is-all.html)
Also, evil champions should not be a base class: Evil cares about rewarding proven strength more than on encouraging growth, taking from the weak so as to afford to give more to the strong, so they would only grant combat powers to proven warriors like Blackguards (See? "Paladin of Tyranny" was already taken care of, and it even makes more sense as is.).
It would even be harder for CEs to become champions, as the chronic backstabbing disorder could only be controlled by something like the Sith code - "Two there shall be, not more, no less: one to embody the power, the other to crave it" - whereby one champion would have to be killed before somebody could take his title.
But Chaotic Good, on the other hand, could have "religious champion" be a base class (Perhaps it could be called a "Pentewyn," the Welsh for "firebrand"?). These people would fight oppression as Paladins fight subversion, although any "orders" of warriors would be far more egalitarian and informal: a brotherhood instead of a chain of command.
----------
Mechanical differences between Paladins and "Pentewyns:"
"Protection from ..." (1), "Magic Cricle Against ..." (3) and "Dispel ..." (4) Chaos would be changed to "... Law."
Pentewyns do not have "Zone of Truth" (spell level 2) or "Mark of Justice" (spell level 4), because they do not believe in this kind of compulsion, although "Discern Lies" (spell level 3) would not be a problem for them.
To make up for these lost spells, "Break Enchantment" would be moved to spell level 1 instead of 4, as CG deities would care very much about their "servants" freeing people from mind-control, etc. Therefore:
At Level 6-13, they would have 1/day instead of 0
At level 14, they would have 2/day instead of 0
At level 15-17, they would have 2/day instead of 1
At level 18, they would have 3/day instead of 1
At level 19, they would have 3/day instead of 2
----------
Also, to address Annangale's fear that too many CG "Paladins" would multi-class as bards once they got all of their basic abilities, instead of getting more/day, and that such multi-classing makes no sense:
1) I don't feel that a CG deity would have a problem with their champion of liberty wanting to try different ways of accomplishing the same goals of ridding the world of evil.
2) Bards are based on CHA, which would mesh really well with Paladins if not for the alignments, but "Pentewyns" divine spells don't have to based on CHA; in fact, CG deities probably wouldn't give their champions power based on CHA because they don't want people's ideas to be based on the person, but on the idea.
Since CGs ONLY obey an order if it can be given with a VERY good explanation for why it is a good idea, rather than a personal power play, they would value INT far more than CHA, the ability to come up with good ideas far more than the ability to make personal power plays sound good, so maybe a Pentewyn would use INT for any prayers for which a Paladin would've used CHA, because that's what their gods consider more important?
*(http://annandalegaming.blogspot.com/2007/05/paladins-are-lawful-good-that-is-all.html)