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metabolicjosh
2012-09-02, 02:48 PM
So how would you get a powerful at-will Ability (Spell, power, spell like ability) at level 1? It must be a high damage ability Example 2d10

My Idea
Elan +2 PP
Hidden Talent: Mind Thrust +2PP
Azure Talent
Psycanum Infusion

So with this you can blast 2d10 twice then recharge for 2 rounds.
Not quite at-will but combat last 2-3 round anyways.

Post Ideas

Flickerdart
2012-09-02, 02:52 PM
Except for how your ML is still 1 and you can't augment Mind Thrust.

Vulaas
2012-09-02, 02:59 PM
You might want to look at the Arena thread from in the gaming section for ideas; these people do a LOT of that kind of stuff.

One I cooked up was a Martial Conjurer with the Abrupt Jaunt ACF. Human is OK, Strongheart Halfling is way better. Feats are Easy Metamagic, Heighten Spell (Human bonus), Improved Initiative (lvl 1 bonus), Fiery Burst (flaw), Precocious Apprentice [Any 2nd level fire spell] (flaw).

Depending on how your DM rules Easy Metamagic to work, you end up with an at will usable 3-5d6 blast usable all day long.

metabolicjosh
2012-09-02, 03:06 PM
Except for how your ML is still 1 and you can't augment Mind Thrust.

Read hidden talent.

Your latent power of psionics flares to life, conferring upon you the designation of a psionic character. As a psionic character, you gain a reserve of 2 power points, and you can take psionic feats, metapsionic feats, and psionic item creation feats. If you have or take a class that grants power points, the power points gained from Hidden Talent are added to your total power point reserve. When you take this feat, choose one 1st-level power from any psionic class list. You know this power (it becomes one of your powers known). You can manifest this power with the power points provided by this feat if you have a Charisma score of 11 or higher. If you have no psionic class levels, you are considered a 1st-level manifester when manifesting this power. If you have psionic class levels, you can manifest the power at the highest manifester level you have attained. (This is not a manifester level, and it does not add to any manifester levels gained by taking psionic classes.) If you have no psionic class levels, use Charisma to determine how powerful a power you can manifest and how hard those powers are to resist. Note: This is an expanded version of the Wild Talent feat, intended for use in high-psionics campaigns

So what does the bottom mean? I thought... hmm anyways i just take a level of wilder then

The-Mage-King
2012-09-02, 03:09 PM
...It means that you need a Cha of 11 to use that power. Your ML is still only 1.

To explain further- you are restricted in how much PP you can spend by your ML. You are restricted in the level of the power by your (Attribute), where (X-10) is the highest level power you can potentially manifest.

metabolicjosh
2012-09-02, 03:13 PM
Where is the arena i cant find it...

Zaq
2012-09-03, 02:20 AM
2d10, eh? That's an average of 11 damage. A regular schmuck with a greatsword and 18 STR is doing 2d6 + 6, which is an average of 13, with pretty much zero investment. If you want to get fancy, you can add Punishing Stance and/or Power Attack for more damage (a Warblade with both will be doing 3d6 + 8 on every swing, average 18.5), but they both have drawbacks.

Draz74
2012-09-03, 02:53 PM
Level 1: Incarnate.

Feat: Expanded Soulmeld Capacity.

Shape the Dissolving Spittle soulmeld. Fill it with 2 Essentia.

Congrats. You now have a 3d6-damage ranged touch attack, at will, at ECL 1.

Dusk Eclipse
2012-09-03, 03:00 PM
Level 1: Incarnate.

Feat: Expanded Soulmeld Capacity.

Shape the Dissolving Spittle soulmeld. Fill it with 2 Essentia.

Congrats. You now have a 3d6-damage ranged touch attack, at will, at ECL 1.

And you make the poor warlock cry...

Draz74
2012-09-03, 03:23 PM
And you make the poor warlock cry...

Yep. Although at least his attack shoots twice as far (IIRC) and nothing has Resistance to it. He's still crying, but he might still be able to fight while he cries.

Snowbluff
2012-09-03, 03:35 PM
Yep. Although at least his attack shoots twice as far (IIRC) and nothing has Resistance to it. He's still crying, but he might still be able to fight while he cries.

Not to mention his essences and shapes. Can't you shoot up to 250 ft and fatigue at first level?

Flickerdart
2012-09-03, 03:36 PM
For bonus fun happenings, take Psionic Meditation and Psionic Shot; expend your psionic focus to add 2d6 damage to your glob of acid, then regain focus as a move action.

Axier
2012-09-03, 04:38 PM
For bonus fun happenings, take Psionic Meditation and Psionic Shot; expend your psionic focus to add 2d6 damage to your glob of acid, then regain focus as a move action.

5d6 Ranged Touch at level 1 with flaws!?

Brilliant!

Flickerdart
2012-09-03, 04:43 PM
Not at level 1, unfortunately - Psionic Meditation has a prerequisite of 7 ranks in Concentration. But, you know, eventually. Even before that, though, you can acquire focus as a full round action.

Axier
2012-09-03, 04:53 PM
Not at level 1, unfortunately - Psionic Meditation has a prerequisite of 7 ranks in Concentration. But, you know, eventually. Even before that, though, you can acquire focus as a full round action.

Thats what I was talking about, sure it would take a whole round to recharge but at level 1, if you are Elan, you take 1 flaw for psionic shot, and your first level feat for Expanded Soulmeld Capacity. 5d6 for the first 3 levels, even if it is only once a combat would be pretty solid, and then you just get more as you level up, then you get so good at it that at level 4 you can do it as a full round action.

Then you just spam the 2d6 and upgrade it further as you level up. Eventually, you can take Greater Psionic Shot too and just pour out a consistant set of damage.

Of course, couldn't a warlock just use psionic shot too and just be behind only a little bit of damage each level? Plus, the damage is farther off and can even apply stat changes.

Biffoniacus_Furiou
2012-09-03, 06:30 PM
Psychic Warrior 1, Up The Walls, Expansion, character+gear weighs at least 500 pounds.

Expansion (standard), you're large size, you weigh 4,000 pounds. Up The Walls (move) and jump down onto up to four opponents, dealing 20d6 damage per falling object rules (DMG). Since you jumped down you don't take any damage yourself.

metabolicjosh
2012-09-03, 07:33 PM
Psychic Warrior 1, Up The Walls, Expansion, character+gear weighs at least 500 pounds.

Expansion (standard), you're large size, you weigh 4,000 pounds. Up The Walls (move) and jump down onto up to four opponents, dealing 20d6 damage per falling object rules (DMG). Since you jumped down you don't take any damage yourself.

OMG that is so sumo slammer

Tvtyrant
2012-09-03, 08:01 PM
The spell Toxic Tongue from Complete Mage allows you to spit or apply poison, and can be easily persisted in order to provide an all day attack. You can spit poison as a standard action, doing 1d3 con for both primary and secondary. This works best as an Artificer, since poisons are out of vogue by the time an assassin would get the spell.

Draz74
2012-09-03, 10:31 PM
Not to mention his essences and shapes. Can't you shoot up to 250 ft and fatigue at first level?

One or the other, and only if he doesn't get another Invocation. And the Incarnate gets another Soulmeld or two. So I'd call this a wash.