Beelzebub1111
2012-09-06, 03:45 PM
"Hello Sport's Fans! This is Jim, and I'm here with my co-host, former competitor Bob Bifford! How are you doing Bob?"
"I'm doing great Jim, and what a show we have for you tonight. Our Dungeon Jockey 'DJ In-Q-Bu5' has put together a great Gauntlet run for us tonight"
"I should hope so, Bob. With his "win" record, I doubt he'll be in the business for much longer. He'll probably get the Axe from his sponsors. LITERALLY!"
"Crying shame, but you can't doubt his failures when we've got some fantastic competitors coming in from all over the world. Today's cometator is a fighter named...Bryn Hwllbyrdson? I've never seen a name with so few vowels in it!"
"That's not true! remember Lvdwk Svlkdnkndrn? The first truenamer, to ever make it past Stage 1! I think he actually made all the way to stage 7 when he tripped on the doorframe and bit clean through his tongue!"
That was quite a spectacle! Let's get down to the action, and hope our competator does a little better.
The Map:
http://i48.tinypic.com/34nfvxz.png
Start in any square in the red dot. You win when you reach the blue dot.
Doors are locked until the encounter in the room is defeated. Either unconscious or dead. They take a move action to open and slide into the wall, unable to be used as cover.
Teleporting past a door is an automatic forfeit.
Walls are reinforced stone, Doors are reinforced wood.
The Ceilings in rooms are 30ft high, in the corridors they are 10 feet high.
Yo yo yo! This is yo DJ IN-Q-BU5! I Hope you're ready ta DIE, son! You ain't gettin' outta THIS sh<bleep> alive!
Bryn (http://www.myth-weavers.com/sheetview.php?sheetid=442156)
OOC:Give your Starting location, Roll your initiative, and start the first round
"I'm doing great Jim, and what a show we have for you tonight. Our Dungeon Jockey 'DJ In-Q-Bu5' has put together a great Gauntlet run for us tonight"
"I should hope so, Bob. With his "win" record, I doubt he'll be in the business for much longer. He'll probably get the Axe from his sponsors. LITERALLY!"
"Crying shame, but you can't doubt his failures when we've got some fantastic competitors coming in from all over the world. Today's cometator is a fighter named...Bryn Hwllbyrdson? I've never seen a name with so few vowels in it!"
"That's not true! remember Lvdwk Svlkdnkndrn? The first truenamer, to ever make it past Stage 1! I think he actually made all the way to stage 7 when he tripped on the doorframe and bit clean through his tongue!"
That was quite a spectacle! Let's get down to the action, and hope our competator does a little better.
The Map:
http://i48.tinypic.com/34nfvxz.png
Start in any square in the red dot. You win when you reach the blue dot.
Doors are locked until the encounter in the room is defeated. Either unconscious or dead. They take a move action to open and slide into the wall, unable to be used as cover.
Teleporting past a door is an automatic forfeit.
Walls are reinforced stone, Doors are reinforced wood.
The Ceilings in rooms are 30ft high, in the corridors they are 10 feet high.
Yo yo yo! This is yo DJ IN-Q-BU5! I Hope you're ready ta DIE, son! You ain't gettin' outta THIS sh<bleep> alive!
Bryn (http://www.myth-weavers.com/sheetview.php?sheetid=442156)
OOC:Give your Starting location, Roll your initiative, and start the first round