Wordsmith
2012-09-10, 06:19 PM
Evening all,
Just finished our weekly session, and due to a poorly timed failed Fortitude save against a crazy priest with a scroll of Circle of Death, my level 5 Halfling Rogue, Dalka, snuffed it.
Thankfully, my lucky d6s succeeded where my d20 did not, and re-rolling my character gave me the following (4d6, rerolling ones, keep 3 highest):
6,5,5,3 = 16
5,5,5,2 = 15
6,6,5,4 = 17
6,6,5,5 = 17
5,5,4,2 = 14
6,6,6,2 = 18
Our DM also allows point shuffling, so I was planning either:
Wis 12, Dex 15(+1), Cha 16, Str 18, Int 18, Con 18
OR
Wis 8, Dex 17(+1), Con 18, Str 18, Int 18, Cha 18
For a while, I've wanted to play a Libarbarian, basically a character who would have been a barbarian if it wasn't for the fact that he was apprenticed to one of the major libraries (still deciding on a location), where he was basically used as a dogsbody for fetching books, running errands and running around doing the hard work whilst his peers sat with their noses in books. Naturally, in this time, he heard a lot of stories, and so whilst he's as thick as two short planks, he knows a little bit about a lot of things. Basically, think of a child in a man's body, but the child sits at home and watches documentaries all day. In most situations, he'll sit up and go "ah, I heard a story about this once..." and depending on how well I roll on my knowledge checks, the story may be just a story or an urban myth, or it may actually have some truth in it.
I was planning on running a Half-Orc (still to be decided (EDIT: If there are more than two Must-Have feats, I may be tempted to go Human instead, but I've never really liked playing as a human.../EDIT)), which leads us to my first question:
As a Bard, how badly will the Cha/Int penalty hit me?
I kind of like the image of this big dumb half-orc who isn't quite cut out for academia, but damnit he's trying. Will I suffer that badly if I try and run this, or is it viable? I know from a Min/Max point of view it's not the greatest idea, but it's more the roleplaying element I'm going for, I think it could be fun.
What would be the most efficient way to raise my Knowledge X skills?
I know Bardic Knowledge gives you a bonus in line with your Intelligence, so I was planning on taking Barb 1, Bard 4 and putting one of my 18s into Intelligence to maximize that bonus (and also my skill points). How else can I boost this? I want to be a walking encyclopedia, even if some of the entries aren't totally correct.
Would you recommend a build other than Barb 1, Bard 4 for this idea? What feats would you recommend? Any tips or tricks from people who have played a similar character before?
As a side note, if I do go with Bard, I was planning on making his Bardic Instrument a waist-mounted pair of metal war-bongos, which he plays with a pair of small(ish) hammers. Is it worth picking up TWF so that I can use the hammers in battle?
Any advise would be brilliant, the more I think about this concept, the more excited I am about playing it... Thanks in advance :D
~Wordsmith
Just finished our weekly session, and due to a poorly timed failed Fortitude save against a crazy priest with a scroll of Circle of Death, my level 5 Halfling Rogue, Dalka, snuffed it.
Thankfully, my lucky d6s succeeded where my d20 did not, and re-rolling my character gave me the following (4d6, rerolling ones, keep 3 highest):
6,5,5,3 = 16
5,5,5,2 = 15
6,6,5,4 = 17
6,6,5,5 = 17
5,5,4,2 = 14
6,6,6,2 = 18
Our DM also allows point shuffling, so I was planning either:
Wis 12, Dex 15(+1), Cha 16, Str 18, Int 18, Con 18
OR
Wis 8, Dex 17(+1), Con 18, Str 18, Int 18, Cha 18
For a while, I've wanted to play a Libarbarian, basically a character who would have been a barbarian if it wasn't for the fact that he was apprenticed to one of the major libraries (still deciding on a location), where he was basically used as a dogsbody for fetching books, running errands and running around doing the hard work whilst his peers sat with their noses in books. Naturally, in this time, he heard a lot of stories, and so whilst he's as thick as two short planks, he knows a little bit about a lot of things. Basically, think of a child in a man's body, but the child sits at home and watches documentaries all day. In most situations, he'll sit up and go "ah, I heard a story about this once..." and depending on how well I roll on my knowledge checks, the story may be just a story or an urban myth, or it may actually have some truth in it.
I was planning on running a Half-Orc (still to be decided (EDIT: If there are more than two Must-Have feats, I may be tempted to go Human instead, but I've never really liked playing as a human.../EDIT)), which leads us to my first question:
As a Bard, how badly will the Cha/Int penalty hit me?
I kind of like the image of this big dumb half-orc who isn't quite cut out for academia, but damnit he's trying. Will I suffer that badly if I try and run this, or is it viable? I know from a Min/Max point of view it's not the greatest idea, but it's more the roleplaying element I'm going for, I think it could be fun.
What would be the most efficient way to raise my Knowledge X skills?
I know Bardic Knowledge gives you a bonus in line with your Intelligence, so I was planning on taking Barb 1, Bard 4 and putting one of my 18s into Intelligence to maximize that bonus (and also my skill points). How else can I boost this? I want to be a walking encyclopedia, even if some of the entries aren't totally correct.
Would you recommend a build other than Barb 1, Bard 4 for this idea? What feats would you recommend? Any tips or tricks from people who have played a similar character before?
As a side note, if I do go with Bard, I was planning on making his Bardic Instrument a waist-mounted pair of metal war-bongos, which he plays with a pair of small(ish) hammers. Is it worth picking up TWF so that I can use the hammers in battle?
Any advise would be brilliant, the more I think about this concept, the more excited I am about playing it... Thanks in advance :D
~Wordsmith