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View Full Version : [D&D 4e] Skyrim Giants, Avatars of Utter Terror



Chainsaw Hobbit
2012-09-20, 10:42 PM
Giants are probably the scariest thing in Skyrim. Having one barrel down on you creates a sense of utter terror that most horror games fail to capture.

I have created a D&D Fourth Edition adaptation of the Giants of Skyrim, suitable to strike terror into the hearts of players in the late Heroic Tier.

Giant
Towering tundra-stalkers who walk the line between man and beast.

Giants are ten-foot-tall, seemingly emaciated, man-shaped things that inhabit the frozen wastes of the world. They organize themselves into small, nomadic bands, keeping mammoths as both guard beasts and food.

Giants are not inherently evil, but they are very aggressive and territorial. A traveler who wanders too close to a giant campsite will end up eaten or smeared across the snow.


Giant Level 11 Elite Brute
Large Natural Humanoid - 1,200 xp.
HP 280 Bloodied 140
AC 23; Fortitude 24; Reflex 21; Will 21
Initiative +5
Speed 8
Perception Low-Light Vision
Resist 10 cold; Vulnerable 5 fire
Saving Throws +2
Action Points 1
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Traits
O Blood-Chilling Terror (charm, fear) • Aura 3
Foes within the aura take a -5 penalty to healing surge value.
Vicious Beat-Down
The giant gains a +5 bonus to damage rolls against prone foes.
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Standard Actions
m Bone Pummel (weapon) • At-Will
Attack: Melee 2 (one creature); +16 vs AC
Hit: 4d10+3 damage, and the target must make a saving throw. On a failure, they fall prone.
M Double Smash (weapon) • At-Will
Effect: The giant uses Bone Pummel twice.
M Pummeling Frenzy (weapon) • At-Will
Special: This power only be used while the giant is bloodied.
Effect: The giant uses Bone Pummel against each enemy within range.
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Minor Actions
M Shove • At-Will
Attack: melee 1 (one creature flanking the giant); +18 vs AC
Hit: 10 damage, and the target is pushed 1d4 squares.
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Move Actions
Predatory Advance • At-Will
Effect: The giant shifts 8 squares towards an enemy. If that enemy has fewer than 35 hit points remaining, the giant can shift an additional 1d4 squares.
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Skills
Str 26 (+12) Dex 10 (+5) Wis 12 (+6)
Con 20 (+10) Int 9 (+4) Cha 14 (+7)
Alignment Unaligned
Languages Giant