Darth_Versity
2012-09-21, 12:12 PM
So we will soon be playing a Gestalt game for the first time starting at lvl 1 with a 28pt buy. As the only optimiser of the group I try to stick with concepts that wont completely outshine the party and make it as useful as possible.
My current plan is to make a Magic Blooded Dragonwrought Desert Kobold with Dragonfire Adept and Sorcerer levels that focuses on aiding the others and hampering enemies.
Now I was looking through Dragon Magic and noticed that True Dragons can replace sorcerer spells with Draconic Auras. Assuming that Dragonwrought kobolds are True Dragons then I assume they qualify for this trade as well. The only question is, are some of the auras worth losing spells know/day for?
Im also stuck on a good prestige class for the sorcerer side. I dont want to lose any CL and will be taking the Greater Draconic Rite of passage to get an increase in CL to keep up with Wizards.
I'm also trying to decide what spells would work the best with this build. Any help is appreciated.
The Race
With Old age, im not going all the way to venerable, and Platinum dragon as the heritage it provides
Small Dragon (Reptilian)
Speed 30'
+2 Dex/Int, +4 Cha, - 4 Str, -2 Wis
Low light Vision, Darkvision 60' (Magic Blooded removes it but Dragonwrought puts it back)
+1 Natural Armor
Immunity to Sleep/Paralysis
Heat Endurance: +4 to Fort saves against hot weather
+2 Concentration/Craft(trapmaking)/Knowledge(arcana)/Search/Spellcraft/Survival
Use Knowledge(arcana) and Spellcraft untrained
Craft(trapmaking is always a class skill)
Spell like abilities each 1/day: Detect Magic, Nystul's Magic Aura, Read Magic
The build to lvl 6
Str 6
Dex 16
Con 15 (+1 at 4)
Int 12
Wis 10
Cha 18
Dragonfire Adept 6//Sorcerer 6 (but looking for PrC options)
Flaws:Non-combatant, Shaky (I dont plan to make many attacks)
Feats:
1 Ability Focus (Breath Weapon)
1 Entangling Exhalation
1 Dragonwrought
1 Dragon Touched
3 Draconic Reservoir
6 Open Feat, any suggestions
Invocations:
Draconic Knowledge
Endure Exposure
Draconic Flight
Breath Effects:
Frost Breath
Acid Breath
ACF: Spell Shield (Dungeonscape, 13)
Draconic Rite of Passage: Identify
My current plan is to make a Magic Blooded Dragonwrought Desert Kobold with Dragonfire Adept and Sorcerer levels that focuses on aiding the others and hampering enemies.
Now I was looking through Dragon Magic and noticed that True Dragons can replace sorcerer spells with Draconic Auras. Assuming that Dragonwrought kobolds are True Dragons then I assume they qualify for this trade as well. The only question is, are some of the auras worth losing spells know/day for?
Im also stuck on a good prestige class for the sorcerer side. I dont want to lose any CL and will be taking the Greater Draconic Rite of passage to get an increase in CL to keep up with Wizards.
I'm also trying to decide what spells would work the best with this build. Any help is appreciated.
The Race
With Old age, im not going all the way to venerable, and Platinum dragon as the heritage it provides
Small Dragon (Reptilian)
Speed 30'
+2 Dex/Int, +4 Cha, - 4 Str, -2 Wis
Low light Vision, Darkvision 60' (Magic Blooded removes it but Dragonwrought puts it back)
+1 Natural Armor
Immunity to Sleep/Paralysis
Heat Endurance: +4 to Fort saves against hot weather
+2 Concentration/Craft(trapmaking)/Knowledge(arcana)/Search/Spellcraft/Survival
Use Knowledge(arcana) and Spellcraft untrained
Craft(trapmaking is always a class skill)
Spell like abilities each 1/day: Detect Magic, Nystul's Magic Aura, Read Magic
The build to lvl 6
Str 6
Dex 16
Con 15 (+1 at 4)
Int 12
Wis 10
Cha 18
Dragonfire Adept 6//Sorcerer 6 (but looking for PrC options)
Flaws:Non-combatant, Shaky (I dont plan to make many attacks)
Feats:
1 Ability Focus (Breath Weapon)
1 Entangling Exhalation
1 Dragonwrought
1 Dragon Touched
3 Draconic Reservoir
6 Open Feat, any suggestions
Invocations:
Draconic Knowledge
Endure Exposure
Draconic Flight
Breath Effects:
Frost Breath
Acid Breath
ACF: Spell Shield (Dungeonscape, 13)
Draconic Rite of Passage: Identify