Nexaduro
2012-09-21, 05:34 PM
Greetings to the Playground, from the scenic Shackles!
So, my GM is running a pirate campaign. My previous character, a canny and solitary Ranger (not to mention, the only one with a proper ship), got fed up and left after a few accidents with a Rod of Wonder and a series of events that led to her crew being replaced by undead abominations and paranoid fascists (enter, the other PCs!). The new one is a Wisdom-dumping, Gozreh-worshipping Haunted Oracle of the Wind, who has found themselves in the semi-metaphorical wolves' den.
There's already at least one plan for an attempt on my life, and being more an RPer than a fighter (most of the time it's a fairly peaceable campaign) I'm liable to be on the receiving end of a sucker-punch courtesy of my compatriots. Possible threats include a Kitsune whore Bard and her Gun-wielding friend, a Wizard with metaphorical gestalt levels in vindictive troll, and a mastermind Ninja (killer of the Wizard's last character) who would really just go all omae wa mou shinderu on my arse if I tried anything.
In short... I need a way to survive their ire. Expensive or magical items are a no-go in any such plans, as my WBL was traded for a bit of my backstory involving a +3 Spell-Storing Longsword and a pair of Dimensional Shackles. Other than that, the only resources at my disposable are some dubious alliances with the other players and contacts among the local Fey and Duergar.
Any suggestions? I'm 8th level and can still switch around my 7th level feat and known spells, is there anything in particular that might lend to my survival?
P.S. This is all assuming I was caught unawares and given little or no chance to react- i.e. hit from behind with a Baleful Polymorph or a few Dragonsbreath rounds. If I can survive the opening barrage, I have a fairly good chance against anyone but the Ninja. In what seemed like a good idea at the time, I could easily OHKO the Wizard last session when he started bringing racial discrimination into a meeting with the Duergar king.
So, my GM is running a pirate campaign. My previous character, a canny and solitary Ranger (not to mention, the only one with a proper ship), got fed up and left after a few accidents with a Rod of Wonder and a series of events that led to her crew being replaced by undead abominations and paranoid fascists (enter, the other PCs!). The new one is a Wisdom-dumping, Gozreh-worshipping Haunted Oracle of the Wind, who has found themselves in the semi-metaphorical wolves' den.
There's already at least one plan for an attempt on my life, and being more an RPer than a fighter (most of the time it's a fairly peaceable campaign) I'm liable to be on the receiving end of a sucker-punch courtesy of my compatriots. Possible threats include a Kitsune whore Bard and her Gun-wielding friend, a Wizard with metaphorical gestalt levels in vindictive troll, and a mastermind Ninja (killer of the Wizard's last character) who would really just go all omae wa mou shinderu on my arse if I tried anything.
In short... I need a way to survive their ire. Expensive or magical items are a no-go in any such plans, as my WBL was traded for a bit of my backstory involving a +3 Spell-Storing Longsword and a pair of Dimensional Shackles. Other than that, the only resources at my disposable are some dubious alliances with the other players and contacts among the local Fey and Duergar.
Any suggestions? I'm 8th level and can still switch around my 7th level feat and known spells, is there anything in particular that might lend to my survival?
P.S. This is all assuming I was caught unawares and given little or no chance to react- i.e. hit from behind with a Baleful Polymorph or a few Dragonsbreath rounds. If I can survive the opening barrage, I have a fairly good chance against anyone but the Ninja. In what seemed like a good idea at the time, I could easily OHKO the Wizard last session when he started bringing racial discrimination into a meeting with the Duergar king.