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View Full Version : (3.P Spell) Genetically Coded Geass



Deviston
2012-09-22, 06:13 AM
Geass, Genetically Coded
School enchantment (compulsion) [language-dependent, mind-affecting]; Level bard 2, sorcerer/wizard 3
Casting Time 1 round
Components V
Range close (25 ft. + 5 ft./2 levels)
Target one living creature of selected origin
Duration 1 day/level or until discharged (D)
Saving Throw Will reduces (see description); Spell Resistance no


Genetically coded geass affects any living creature that is genetically descended from a specific geological location (selected at the time the spell is learned) as if it were the geas/quest spell. When this spell is learned select from the following regions, this spells only functions on creatures with at least 1/4 blood from the selected region. On a target that is not genetically descended from your selected region, this spell has no effect.
This spell only functions on targets who have 3 more Hit Dice than you or less.
Arcadia
Crown of the World
Avistan
Casmaron
Azlant
Garund
Tian-Xia
Sarusan

On a successful Will save, the target is instead treated as if they failed a save on the suggestion spell.