jaybird
2012-09-23, 01:32 PM
As title says. I one-shot a boss encounter this weekend with my Summoner (Baleful Polymorph + buffed Clawdolon) and my GM wasn't too happy, so I'm thinking about toning it down somewhat (read: not playing a caster or charger) for our next game, which will be a Viking-themed E6 campaign.
The general theme of the character will be that of a fisherman who, when he's not ferrying the party around (very nautical campaign), slap-chops things with his pair of fishing knives. Tentative PB is 15:
STR: 14 DEX: 17 CON: 14 INT: 7 WIS: 14 CHA: 5
I can have Weapon Finesse, TWF, and Double Slice all by level 3, if I go straight Ranger for my first two levels. Planning on taking Bleeding Attack as one Rogue Talent. He'll be a Scout for SA on the charge, and Survivalist because I feel like Endure Elements is going to come into play. With high Wis/Dex he'll also be the party scout. Lv4 +1 stat goes to Dex.
Thoughts on how to optimize the general concept of this build?
The general theme of the character will be that of a fisherman who, when he's not ferrying the party around (very nautical campaign), slap-chops things with his pair of fishing knives. Tentative PB is 15:
STR: 14 DEX: 17 CON: 14 INT: 7 WIS: 14 CHA: 5
I can have Weapon Finesse, TWF, and Double Slice all by level 3, if I go straight Ranger for my first two levels. Planning on taking Bleeding Attack as one Rogue Talent. He'll be a Scout for SA on the charge, and Survivalist because I feel like Endure Elements is going to come into play. With high Wis/Dex he'll also be the party scout. Lv4 +1 stat goes to Dex.
Thoughts on how to optimize the general concept of this build?