Desril
2012-09-24, 11:13 AM
I know this kind of topic has been done a million times, but the GitP search engine hates me and always errors out.
The story:
My players have all split off and are doing various solo adventures in what is now an online campaign. The Aasimar Paladin, who has the celestial-blessed template and first hand knowledge of dragons, has just made a deal with an ominous looking sorcerer to trade a service for a spell. Specifically, he's being teleported about a thousand miles in order to try and get to a town that rumor has it has been destroyed by monsters, and the thing he was heading to before hearing the rumor happens to be only a few days away. In return, I had expected him to barter one of his many powerful magic items or even simply offer enough gold for the spell, but instead he offered to perform a task. The task was simple, if daunting: Slay a silver dragon that resides in the mountains not far north of where he is being teleported as soon as his immediate business is concluded. The sorcerer, after asking some questions, realizes that the Paladin knows some things about dragons and will only agree to accept this should the Paladin vow on his honor and his goddess. The shoulder-angel he has with him recommended against such a vow without obtaining more information, though an NPC companion sided with the sorcerer. In an effort to help make a decision, the Paladin used Detect Evil. The sorcerer did not ping as evil, though a few objects of moderate and lesser power did show up within his vision. After a couple more basic questions, the sorcerer basically admits to wanting the dragon dead for revenge for something it had done to him, and does not care what the dragon has done for good or evil, then tells the Paladin that the offer to trade goods for service still exists. The Paladin then vows to slay the dragon.
The question: The Paladin has vowed upon his honor and goddess to slay a good creature in return for a service. If he attacks the dragon, he falls, but would it be a gross enough violation of his code if he simply decides not to attack, despite the seriousness of his vow? How would other GMs in the Playground handle this situation?
Side notes: Thanks to drawing The Lost from a Harrow Deck of Many Things, he's also no longer capable of taking levels in the Paladin class, and has been training in sorcery with his hireling NPC.
For those who are curious, the sorcerer is, in fact, evil (and a dragon himself), but has Nondetection up at all times and the Paladin didn't beat the DC 25 caster level check to get him to ping.
The story:
My players have all split off and are doing various solo adventures in what is now an online campaign. The Aasimar Paladin, who has the celestial-blessed template and first hand knowledge of dragons, has just made a deal with an ominous looking sorcerer to trade a service for a spell. Specifically, he's being teleported about a thousand miles in order to try and get to a town that rumor has it has been destroyed by monsters, and the thing he was heading to before hearing the rumor happens to be only a few days away. In return, I had expected him to barter one of his many powerful magic items or even simply offer enough gold for the spell, but instead he offered to perform a task. The task was simple, if daunting: Slay a silver dragon that resides in the mountains not far north of where he is being teleported as soon as his immediate business is concluded. The sorcerer, after asking some questions, realizes that the Paladin knows some things about dragons and will only agree to accept this should the Paladin vow on his honor and his goddess. The shoulder-angel he has with him recommended against such a vow without obtaining more information, though an NPC companion sided with the sorcerer. In an effort to help make a decision, the Paladin used Detect Evil. The sorcerer did not ping as evil, though a few objects of moderate and lesser power did show up within his vision. After a couple more basic questions, the sorcerer basically admits to wanting the dragon dead for revenge for something it had done to him, and does not care what the dragon has done for good or evil, then tells the Paladin that the offer to trade goods for service still exists. The Paladin then vows to slay the dragon.
The question: The Paladin has vowed upon his honor and goddess to slay a good creature in return for a service. If he attacks the dragon, he falls, but would it be a gross enough violation of his code if he simply decides not to attack, despite the seriousness of his vow? How would other GMs in the Playground handle this situation?
Side notes: Thanks to drawing The Lost from a Harrow Deck of Many Things, he's also no longer capable of taking levels in the Paladin class, and has been training in sorcery with his hireling NPC.
For those who are curious, the sorcerer is, in fact, evil (and a dragon himself), but has Nondetection up at all times and the Paladin didn't beat the DC 25 caster level check to get him to ping.