HunterOfJello
2012-09-24, 05:45 PM
I know you guys hate posts with long character builds and a question at the end, so I tried to keep things short and to the point.
If you see anything you think could be improved on or modified, please let me know. Any cheese generally below the level of POA shenanigans is welcome. The DM is very lenient and wants us to go over the top.
Any sorcerer spell suggestions that you think would do well in this build would also be appreciated.
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Name: ??????
Race: Outsider (Augmented Fey, Dragon?, Kobold)
Magic Blooded, Dragonwrought, Half-Fey, Unseelie Fey, Desert Kobold
Class: Sorcerer 4/Geomancer 9/Abjurant Champ. 2War Mage 2 // Druid 5/Planar Shepherd (Thelanis) 10
(note: double prestige classing allowed)
Ability Score Totals: (Don't ask, just trust me on the calculations)
Str 5
Dex 22
Con 12
Int 18
Wis 14
Cha 37
Feats, Traits, Flaws:
(Every odd level)
1: Combat Casting
Flaw Feat: Dragonwrought
Flaw Feat: Dynamic Priest (use Charisma for bonus spells in a divine class)
3: Craft Wondrous Items
5: Greensinger Initiate
7: Draconic Resovoir
9: Draconic Wildshape Weapon Focus (Ranged Touch)
11: Greater Draconic Wildshape (DM Approved Housefeat for gaining Large type for Draconic Wildshape) Quicken Spell
13: Split Ray
15: Repeat Spell
Trait: ???
Trait: ???
Flaw: ???
Flaw: ???
Animal Companion = Fleshraker
Saves:
Fort 16 = 2con + 9base +5resist + 1luck
Relfex 18 = 7dex + 5base +5resist +1luck
Will 20 = 3wis +9base +5resist +2??? +1luck
Skill Ranks:
Bluff 10
Concentration 18
Diplomacy 16
Handle Animal 1
Spellcraft 15
Survival 5
Tumble 10
UMD 1
K (Arcana) 10
K (Geography) 5
K (Nature) 10
K (The Planes) 8
K (Other Crap) 1 each, Total = 7
Craft (Alchemy) 3
Profession (herbalist) 3
Items so far:
Can have up to 300000gp worth of items. Wondrous Items cost half.
Circlet of Rapid Casting
Veil of Allure
Wildshape Amulet (Magic of Faerun)
Mantle of the Beast w/ +5 enhancement bonus to Charisma
Druid Vestments w/ +5 resistance bonus to saves
Gauntlets of Heartfelt Blows (Dragon Compendium) {gives +cha fire damage to melee attacks}
Ring of the Beast
Belt of Magnificence +2 (i.e. +2 enhancement bonus to all stats)
Tome of Leadership and Influence +5 (+5 inherent bonus to charisma)
Wildling Clasp x10
Least Crystal of Return x2
Anklets of Translocation x3
Luck Blade w/ 3 wishes (DM provided item, doesn't count in the cost calculations)
General Ideas for the Character:
1. Dynamic Priest + Geomancer 9 = Pure Charisma Spellcasting for both druid and sorcerer sides. I'm surprised that I haven't seen this combo before. It's probably because it's too prestige class intensive.
2. Planar Shepherd of Thelanis allows access to all Eladrin. A loose DM interpretation of the Wildshape Amulet allows Wildshaping into creatures of up to 19HD. This allows access to Tulani Eladrin (CR 18) and many other Eladrin who have all sorts of awesome abilities
3. Draconic Wildhshape and the homebrewed Greater Draconic Wildshape allow access to Large Dragons of up to 19HD. There are tons of great uses for this and I've already made a chart of good dragons to choose from.
4. Planar Shepherd 10 + Planar Bubble spell = Automatic Empower and Extend to all Arcane Spells cast within 10 ft of the spellcaster
5. Geomancer makes the character even wierder than he was and also gives a handful of nice benefits. These include: Weapon Finesse, +5 land speed, +4 untyped to Diplomancy, Diehard equivalent, Trip w/ all natural attacks, and Blindsense 30ft.
6. Sorcerer side is mainly for blasting and arcane debuffs. Druid side is for versatility, scrying, crowd control, playing god, and summoning.
7. "???" = I don't know yet, or haven't decided yet
~~~~
So, that's about it. I'm looking for improvements that can be made to this PC. I'll be starting it up around saturday and would appreciate any comments, critiques, or suggestions that you guys can make.
If you see anything you think could be improved on or modified, please let me know. Any cheese generally below the level of POA shenanigans is welcome. The DM is very lenient and wants us to go over the top.
Any sorcerer spell suggestions that you think would do well in this build would also be appreciated.
~~~~~~~~~~~~~~~~~~
Name: ??????
Race: Outsider (Augmented Fey, Dragon?, Kobold)
Magic Blooded, Dragonwrought, Half-Fey, Unseelie Fey, Desert Kobold
Class: Sorcerer 4/Geomancer 9/Abjurant Champ. 2War Mage 2 // Druid 5/Planar Shepherd (Thelanis) 10
(note: double prestige classing allowed)
Ability Score Totals: (Don't ask, just trust me on the calculations)
Str 5
Dex 22
Con 12
Int 18
Wis 14
Cha 37
Feats, Traits, Flaws:
(Every odd level)
1: Combat Casting
Flaw Feat: Dragonwrought
Flaw Feat: Dynamic Priest (use Charisma for bonus spells in a divine class)
3: Craft Wondrous Items
5: Greensinger Initiate
7: Draconic Resovoir
9: Draconic Wildshape Weapon Focus (Ranged Touch)
11: Greater Draconic Wildshape (DM Approved Housefeat for gaining Large type for Draconic Wildshape) Quicken Spell
13: Split Ray
15: Repeat Spell
Trait: ???
Trait: ???
Flaw: ???
Flaw: ???
Animal Companion = Fleshraker
Saves:
Fort 16 = 2con + 9base +5resist + 1luck
Relfex 18 = 7dex + 5base +5resist +1luck
Will 20 = 3wis +9base +5resist +2??? +1luck
Skill Ranks:
Bluff 10
Concentration 18
Diplomacy 16
Handle Animal 1
Spellcraft 15
Survival 5
Tumble 10
UMD 1
K (Arcana) 10
K (Geography) 5
K (Nature) 10
K (The Planes) 8
K (Other Crap) 1 each, Total = 7
Craft (Alchemy) 3
Profession (herbalist) 3
Items so far:
Can have up to 300000gp worth of items. Wondrous Items cost half.
Circlet of Rapid Casting
Veil of Allure
Wildshape Amulet (Magic of Faerun)
Mantle of the Beast w/ +5 enhancement bonus to Charisma
Druid Vestments w/ +5 resistance bonus to saves
Gauntlets of Heartfelt Blows (Dragon Compendium) {gives +cha fire damage to melee attacks}
Ring of the Beast
Belt of Magnificence +2 (i.e. +2 enhancement bonus to all stats)
Tome of Leadership and Influence +5 (+5 inherent bonus to charisma)
Wildling Clasp x10
Least Crystal of Return x2
Anklets of Translocation x3
Luck Blade w/ 3 wishes (DM provided item, doesn't count in the cost calculations)
General Ideas for the Character:
1. Dynamic Priest + Geomancer 9 = Pure Charisma Spellcasting for both druid and sorcerer sides. I'm surprised that I haven't seen this combo before. It's probably because it's too prestige class intensive.
2. Planar Shepherd of Thelanis allows access to all Eladrin. A loose DM interpretation of the Wildshape Amulet allows Wildshaping into creatures of up to 19HD. This allows access to Tulani Eladrin (CR 18) and many other Eladrin who have all sorts of awesome abilities
3. Draconic Wildhshape and the homebrewed Greater Draconic Wildshape allow access to Large Dragons of up to 19HD. There are tons of great uses for this and I've already made a chart of good dragons to choose from.
4. Planar Shepherd 10 + Planar Bubble spell = Automatic Empower and Extend to all Arcane Spells cast within 10 ft of the spellcaster
5. Geomancer makes the character even wierder than he was and also gives a handful of nice benefits. These include: Weapon Finesse, +5 land speed, +4 untyped to Diplomancy, Diehard equivalent, Trip w/ all natural attacks, and Blindsense 30ft.
6. Sorcerer side is mainly for blasting and arcane debuffs. Druid side is for versatility, scrying, crowd control, playing god, and summoning.
7. "???" = I don't know yet, or haven't decided yet
~~~~
So, that's about it. I'm looking for improvements that can be made to this PC. I'll be starting it up around saturday and would appreciate any comments, critiques, or suggestions that you guys can make.