Srasy
2012-09-27, 11:33 PM
I am starting a DND group and most of the people are new to the game so I will be making their starting characters...
So I asked everyone what they like playing and I have done what I think is a good job in making their characters.
The problem is that I don't know how to make a charismatic skill monkey/combatant/ who can cast spells that will be competitive at lvls 4-8
My first thought was Factotum but it really doesn't get going from what I have seen tell lvl 8 which will be around the end of the campaign probably (A tripping build doesn't really get good AC because you need str int con and cha if you dip marshal also there are lots of other melee characters and a archery build doesn't really get good tell 8...)
Rogue might be interesting but doesn't really have much to do but sneak attack and social stuff and frankly I think it is a bad class
Beguiler might be interesting but our wizard is specializing in Enchantment and I don't want to steal anyone's thunder...
What would class and build do you think would be good?
Also do you have any other Ideas to help the party Mainly the paladin because the only thing I see that's cool is the mount and I think ubermount would be a little to OP?
Party Composition
Paladin of courage who will be getting a dire wolf at lvl 6
feats nymphs kiss, animal devotion or Divine shield (probably devotion at 4 then shield at 6)
Barbarian/Ranger Frostblood Orc
Druid who will take natural spell at lvl 6...
Druid who will go into elemental archon and will trade away wildshape to turn get the thing that allows him to turn into fire and will also get and fire elemental companion and 3 fire mephits (semi experienced 3.0 player but we are playing 3.5)
Wizard specialist enchantment (Experienced player though I question his choice of school)
So I asked everyone what they like playing and I have done what I think is a good job in making their characters.
The problem is that I don't know how to make a charismatic skill monkey/combatant/ who can cast spells that will be competitive at lvls 4-8
My first thought was Factotum but it really doesn't get going from what I have seen tell lvl 8 which will be around the end of the campaign probably (A tripping build doesn't really get good AC because you need str int con and cha if you dip marshal also there are lots of other melee characters and a archery build doesn't really get good tell 8...)
Rogue might be interesting but doesn't really have much to do but sneak attack and social stuff and frankly I think it is a bad class
Beguiler might be interesting but our wizard is specializing in Enchantment and I don't want to steal anyone's thunder...
What would class and build do you think would be good?
Also do you have any other Ideas to help the party Mainly the paladin because the only thing I see that's cool is the mount and I think ubermount would be a little to OP?
Party Composition
Paladin of courage who will be getting a dire wolf at lvl 6
feats nymphs kiss, animal devotion or Divine shield (probably devotion at 4 then shield at 6)
Barbarian/Ranger Frostblood Orc
Druid who will take natural spell at lvl 6...
Druid who will go into elemental archon and will trade away wildshape to turn get the thing that allows him to turn into fire and will also get and fire elemental companion and 3 fire mephits (semi experienced 3.0 player but we are playing 3.5)
Wizard specialist enchantment (Experienced player though I question his choice of school)