PDA

View Full Version : Behold my Build-inator!



Telonius
2012-10-08, 09:49 AM
So, forums down for three days, experiencing posting withdrawal symptoms, daughter watching Phineas and Ferb in the other room...?

I know what I'm going to do today!

So, here they are: P&F-themed builds. Not intended to actually stat out our heroes, but rather provide a similar-themed group of adventurers. I'll be posting these in stages. First up: Phineas.

Human Artificer 20

Str 12
Dex 14
Con 13
Int 16
Wis 12
Cha 15
Stat Bumps: Int, Int, Cha, Con, Int

Feats (excluding standard Artificer bonuses):
1 Least Dragonmark (Making). Favored in House (Cannith)
3 Maximize Spell
4 Exceptional Artisan (Art Bonus) –25% time
6 Lesser Dragonmark (Making): Minor Creation 1/day
8 Craft Construct (Art Bonus)
9 Leadership (Cohort: Irving)
12 Greater Dragonmark (Making): Fabricate 1/day
12 Extraordinary Artisan (Art Bonus) –25% gold
15 Nymph’s Kiss (Isabella is Fey at this point). +2 Cha checks, +1 on saves, +1 skill points/lvl
16 Legendary Artisan (Art Bonus) –25% XP
18 Skill Focus (Craft: Blacksmithing)

8 Skill points per level. Max Ranks: Craft (Blacksmithing), Craft (Carpentry), Disable Device, Knowledge (Architecture and Engineering), Knowedge (Arcana), Knowledge (The Planes), Spellcraft, Use Magic Device
At level 8+ (Int bumps) put ranks in Search.
At level 15+ (Nymph’s Kiss) put ranks in Sense Motive.

Telonius
2012-10-08, 09:51 AM
Ferb, Bard20. (I wrestled with giving him a few levels of Artificer himself, but his inspirational words won me over to Bard).

NG Human Bard
Str 9
Dex 13
Con 12
Int 16
Wis 16
Cha 16

Stat bumps: Cha, Cha, Str, Dex, Cha

Feats: 1 Endurance, Melodic Casting
3 Versatile Performer (Strings, Oratory, Song)
6 Song of the Heart
9 Words of Creation.
12 Speak to the Masses (DR 339 p.36)
15 Music of Making
18 Spell Penetration

Skills: 1 Perform(dance)(4), Bluff(4), Craft(Blacksmith)(4), Craft (Carpentry)(4), Decipher Script (4), Know(Architecture and Engineering)(4), Know (Local)(4), Spellcraft (4) Gather Information(4), Use Magic Device (4)
2 Perform(dance)(5), Bluff(5), Craft(Blacksmith)(5), Craft (Carpentry)(5), Decipher Script (5), Know(Architecture and Engineering)(5), Know (Local)(5), Know (History)(1), Gather Information(5), Use Magic Device (5)
3 Perform(dance)(6), Bluff(6), Craft(Blacksmith)(6), Craft (Carpentry)(6), Decipher Script (6), Know(Architecture and Engineering)(6), Gather Information(6), Spellcraft(x2, 6) Use Magic Device (6)
4 Perform(dance)(7), Bluff(7), Craft(Blacksmith)(7), Craft (Carpentry)(7), Decipher Script (7), Know(Architecture and Engineering)(7), Know(History)(2)Gather Information(7), Spellcraft(7) Use Magic Device (7)
5 Perform(dance)(8), Bluff(8), Craft(Blacksmith)(8), Craft (Carpentry)(8), Decipher Script (8), Know(Architecture and Engineering)(8), Know(History)(3), Gather Information(8), Spellcraft(8) Use Magic Device (8)
6 Perform(dance)(9), Bluff(9), Craft(Blacksmith)(9), Craft (Carpentry)(9), Decipher Script (9), Know(Architecture and Engineering)(9), Know(History)(4), Gather Information(9), Spellcraft(9) Use Magic Device (9)
7 Perform(dance)(10), Bluff(10), Craft(Blacksmith)(10), Craft (Carpentry)(10), Decipher Script (10), Know(Architecture and Engineering)(10), Know(History)(5), Gather Information(10), Spellcraft(10) Use Magic Device (10)
8 Perform(dance)(11), Balance(1), Bluff(11), Craft(Blacksmith)(11), Craft (Carpentry)(11), Decipher Script (11), Know(Architecture and Engineering)(11), Gather Information(11), Spellcraft(11) Use Magic Device (11)
9 Perform(dance)(12), Balance(2), Bluff(12), Craft(Blacksmith)(12), Craft (Carpentry)(12), Decipher Script (12), Know(Architecture and Engineering)(12), Gather Information(12), Spellcraft(12) Use Magic Device (12)
10 Perform(dance)(13), Balance(3), Bluff(13), Craft(Blacksmith)(13), Craft (Carpentry)(13), Decipher Script (13), Know(Architecture and Engineering)(13), Gather Information(13), Spellcraft(13) Use Magic Device (13)
11 Perform(dance)(14), Balance(4), Bluff(14), Craft(Blacksmith)(14), Craft (Carpentry)(14), Decipher Script (14), Know(Architecture and Engineering)(14), Gather Information(14), Spellcraft(14) Use Magic Device (14)
12 Perform(dance)(15), Balance(5), Bluff(15), Craft(Blacksmith)(15), Craft (Carpentry)(15), Decipher Script (15), Know(Architecture and Engineering)(15), Gather Information(15), Spellcraft(15) Use Magic Device (15)
13 Perform(dance)(16), Bluff(16), Craft(Blacksmith)(16), Craft (Carpentry)(16), Decipher Script (16), Tumble (1), Know(Architecture and Engineering)(16), Gather Information(16), Spellcraft(16) Use Magic Device (16)
14 Perform(dance)(17), Bluff(17), Craft(Blacksmith)(17), Craft (Carpentry)(17), Decipher Script (17), Tumble (2), Know(Architecture and Engineering)(17), Gather Information(17), Spellcraft(17) Use Magic Device (17)
15 Perform(dance)(18), Bluff(18), Craft(Blacksmith)(18), Craft (Carpentry)(18), Decipher Script (18), Tumble (3), Know(Architecture and Engineering)(18), Gather Information(18), Spellcraft(18) Use Magic Device (18)
16 Perform(dance)(19), Bluff(19), Craft(Blacksmith)(19), Craft (Carpentry)(19), Decipher Script (19), Tumble (4), Know(Architecture and Engineering)(19), Gather Information(19), Spellcraft(19) Use Magic Device (19)
17 Perform(dance)(20), Bluff(20), Craft(Blacksmith)(20), Craft (Carpentry)(20), Decipher Script (20), Tumble (5), Know(Architecture and Engineering)(20), Gather Information(20), Spellcraft(20) Use Magic Device (20)
18 Perform(dance)(21), Bluff(21), Craft(Blacksmith)(21), Craft (Carpentry)(21), Decipher Script (21), Tumble (6), Know(Architecture and Engineering)(21), Gather Information(21), Spellcraft(21) Use Magic Device (21)
19 Perform(dance)(22), Bluff(22), Craft(Blacksmith)(22), Craft (Carpentry)(22), Decipher Script (22), Tumble (7), Know(Architecture and Engineering)(22), Gather Information(22), Spellcraft(22) Use Magic Device (22)
20 Perform(dance)(23), Bluff(23), Craft(Blacksmith)(23), Craft (Carpentry)(23), Decipher Script (23), Tumble (8), Know(Architecture and Engineering)(23), Gather Information(23), Spellcraft(23) Use Magic Device (23)

Telonius
2012-10-08, 09:52 AM
Isabella, Fireside Girl extraordinaire. There was a prestige class from BoED that just demanded use...

Bard1/Ranger4 / Swanmay10/Horizon Walker5

Str 15
Dex 15
Con 13
Int 16
Wis 11
Cha 17

Stat bumps: Wis, Cha, Con, Dex, Str

Feats:
1 Able Learner, Sacred Vow
3 Combat Style: Archery, Vow of Purity
5 Animal Companion: Chihuahua
6 Leadership (Cohort: Addyson)
9 Precise Shot
12 Improved Initiative
15 Fey Transformation, Force of Personality
16 Terrain: Desert
17 Terrain: Hills
18 Terrain: Mountains, Quick Draw
19 Terrain: Aquatic
20 Terrain: Underground

Starting Languages: Common, Sylvan, Elf, Celestial

Skills: 1 Bard1 Climb(4), Craft(4), Diplomacy(4), Jump(1), Know (Geography)(4), Know (Nature)(4), Perform(Song)(3), Spellcraft(4), Tumble(4), Use Magic Device(4), Use Rope(4)
2 Rgr1 Climb(5), Craft(5), Diplomacy(5), Jump(2), Know (Geo)(5), Know(Nature)(5), Spellcraft(5), Tumble(5), UMD(5), Use Rope(5)
3 Rgr2 Climb(6), Craft(6), Jump(3), Know(Geo)(6), Know(Nature)(6), UMD(6), Use Rope(6), Survival (x3, 3)
4 Rgr3 Climb(7), Craft(7), Jump(4), Know(Geo)(7), Know(Nature)(7), UMD(7), Use Rope(7), Survival (x3, 6)
5 Rgr4 Climb(8), Craft(8), Jump(5), Know(Geo)(8), Know(Nature)(8), Know(Planes)(1), UMD(8), Use Rope(8), Survival (x2, 8)
6 Swn1 Climb(9), Craft(9), Jump(6), Survival (9), UMD(9), Use Rope(9), Swim(1), Decipher Script(1)
7 Swn2 Climb(10), Craft(10), Jump(6), Survival(10), Use Rope(10), Heal(x2, 2), UMD(10)
8 Swn3 Craft(11), Survival(11), UMD(11),Heal(3), Profession(Intrepid Reporter)(1), Sense Motive(x3, 3)
9 Swn4 Craft(12), Survival(12), UMD(12) Ride(x3, 3), Handle Animal(1), Heal(4)
10 Swn5 Craft (13), Survival(13), UMD(13), Ride(4), Heal(5), Balance (x3, 3)
11 Swn6 Craft(14), Survival(14), UMD(14), Balance (x2, 5), Ride(5), Profession(Cupcake Salesperson)(x2, 2)
12 Swn7 Craft(15), Survival(15), UMD(15), Profession(x3, 5), Craft (Baking)(x2, 2)
13 Swn8 Craft(16), Craft(baking)(x3, 5), Survival(16), UMD(16), Know(Arcana)(1), Know (Engineering)(1)
14 Swn9 Craft (17), Survival(17), UMD(17), Know(Dungeoneering)(1), Know(Local)(1), Know(Nobility)(1), Know(Religion)(1), Swim(2)
15 Swn10 Craft(18), Survival(18), UMD(18), Know(Dungeon)(x2, 3), Know(Planes)(x2, 3), Know(Local)(2)
16 Hrz1 Craft(19), Survival(19), UMD(19), Know(Dungeon)(x2, 5), Know(Planes)(x2, 5), Know(Local)(3)
17 Hrz2 Craft(20), Survival(20), UMD(20), Know(Local)(x2, 5), Gather Info(x3, 3)
18 Hrz3 Craft(21), Survival(21), UMD(21), Gather Info(x2, 5), Handle Animal(x3, 4)
19 Hrz4 Craft(22), Survival(22), UMD(22), Handle Animal(x5, 9)
20 Hrz5 Craft(23), Survival(23), UMD(23), Handle Animal(x5, 14)

Telonius
2012-10-08, 09:53 AM
Perry the Platypus.

Now this was the tough one. There aren't actually any official platypus stats, though one location suggested using the Hedgehog stats from the DMG p203. Unfortunately I did have to do a small amount of houseruling to really capture the essence here - changing the poison barb attack to a tail slap, and adding a swim speed - but using the original wouldn't really change the build.

Base creature: Platypus.
Platypus: CR —; Diminutive animal;
HD 1;
hp d8 (8 at first); Init +1
Spd 15 ft.;
Swim 30ft
AC 15, (10+4 size + 1 dex) touch 15, flatfooted 14;
Base Atk +0; Grp –16;
Atk +5 melee (BAB 0 + 1 dex + 4 size)(1d6-4 damage tail slap);
Full Atk +5 melee (1d6-4 damage tail slap);
Space/Reach 1 ft./0 ft.;
AL any
SV Fort +2 (Base 2 + 0), Ref +3(Base 2+1dex), Will +1 (Base 0 +1Wis);
Str 3, -4. Dex 12, +1. Con 10, +0. Int 6, -2. Wis 12, +1. Cha 5.-3
Skills and Feats: Hide +13 (+12 diminutive +1 dex), Listen +5 (4 racial+1 Wis), Spot +5(4 racial+1 Wisdom); Escape Artist +5 (4 ranks + 1dex)
Feat: Weapon Finesse.

Using Awaken on a Platypus will get you:
Platypus: CR —; Diminutive magical beast;
HD 3;
hp (10 at first)+2d10; Init +1
Spd 25 ft.;
Swim 30ft
AC 15, (10+4 size + 1 dex) touch 15, flatfooted 14;
Base Atk +3; Grp –13; (+3 BAB – Diminutive 12 – 4 Str)
Atk +7 melee (BAB 2 + 1 dex + 4 size)(1d6-4 damage tail slap); or +7 melee(1d2-4 unarmed strike)
Full Atk +7 melee (1d2-4 unarmed strike)/+2 melee (1d6-4 damage tail slap);
Space/Reach 1 ft./0 ft.;
SV Fort +3 (Base 3 + 0), Ref +4(Base 3+1dex), Will +4 (Base 3 +1Wis);
Str 3, -4. Dex 12, +1. Con 10, +0. Int 12, +1. Wis 12, +1. Cha 7.-2
Skills and Feats (BEFORE adjustment): Hide +13 (+12 diminutive +1 dex), Listen +5 (+1 Wis+4 racial), Spot +5(+1 Wisdom+4 racial); Escape Artist +5 (4 ranks + 1dex),
Feats: Weapon Finesse(1), Fear No Binds (3)(DR355 p76).


Now, for the build:
Magical Beast 3/Monk1/Rogue5/Spymaster7/Rogue6-9
Feats:
1 Weapon Finesse
3 Fear No Binds
4 Improved Unarmed Strike, Stunning Fist
6 Improved Grapple
9 Skill Focus(Bluff)
12 Underfoot Combat
15 Confound the Big Folk
18 Giantbane

Stat bumps: Str, Dex, Dex, Dex, Dex

Skills: 1 Magical Beast1 Escape Artist(4), Use Rope (xc/4, 2), Move Silently (xc/4, 2)
2 Magical Beast2 Escape Artist(5), Use Rope (xc, 2.5), Move Silently (xc, 2.5)
3 Magical Beast3 Escape Artist(6), Use Rope (xc, 3), Move Silently (xc, 3)
4 Monk1 Escape Artist(7), Move Silently(4), Tumble(x3, 3),
5 Rogue1 Escape Artist(8), Mv Silently(5), Tumble(x2, 5), Use Rope(x2, 5), Bluff (x3, 3)
6 Rog2 Escape Artist(9), Bluff(x3, 6), Disguise(x4, 4), Diplomacy(1)
7 Rog3 Escape Artist(10), Bluff(7), Disguise (x3, 7), Forgery (x4, 4)
8 Rog4 Escape Artist(11), Bluff(8), Disguise(8), Diplomacy(x3, 4), Gather Information(x3, 3)
9 Rog5 Escape Artist(12), Gather Information(4), Sense Motive (x4, 4), Tumble (x3, 8)
10 Spymaster1 Escape Artist (13), Tumble (x2, 10), Jump(x3, 3), Climb(x3, 3)
11 Spy2 Escape Artist (14), Tumble(11), Jump (x3, 6), Climb (x3, 6), Disable Device (1)
12 Spy3 Escape Artist (15), Disable Device (x8, 9)
13 Spy4 Escape Artist (16), Disable Device (x4, 13), Balance (x4, 4)
14 Spy5 Escape Artist (17), Disable Device (14), Balance (5),
15 Spy6 Escape Artist (18), Disable Device (15), Search (x7, 7)
16 Spy7 Escape Artist (19), Disable Device (16), Search (x7, 14)
17 Rog6 Escape Artist (20), DisableDevice (17), Search (x3,17), UseMagicDevice (x4, 4)
18 Rog7 Escape Artist (21), DisableDevice(18), Search(18), UMD(x6, 10)
19 Rog8 Escape Artist (22), Disable Device (19), Search(19), UMD(x6, 16
20 Rog9 Escape Artist (23), Disable Device (20), Search(20), UMD(x6, 22)

Telonius
2012-10-08, 09:54 AM
Baljeet. This was surprisingly tough as well. I toyed with the idea of making him a psion, but it didn't totally capture the smarty-pants-ness of him. Factotum didn't quite fit either. But then I remembered Geometer, and the rest took care of itself.

Rogue3/Wiz5/Geometer2/Arcane Trickster10


Str 9
Dex 16
Con 12
Int 18
Wis 16
Cha 10
All Int bumps. +1 skill at 8 and 16.

Feats:
1 Improved Initiative, Craven
3 Spell Penetration
6 Weapon Focus (Ray)
8 Reach Spell
9 Practiced Spellcaster
12 Extend Spell
15 Greater Spell Penetration
18 Empower Spell

Skills:
1 Rogue1 Decipher(4), Disable(4), Esc Artist(4), Search(4), Tumble(4), UMD(4), Balance(4), Hide(4), Know(Arcana)(xc/4, 2), Know(Architecture and Engineering) (xc/4, 2), Perform(song)(4), Spot(4), Listen(4)
2 Rog2 Decipher(5), Disable(5), Esc(5), Search(5), Tumble(5), UMD(5), Balance(5), Hide(5), Know(Arc)(xc, 2.5), Know (A&E)(xc, 2.5), Perform(Song)(5), Spot(5), Listen(5)
3 Rog3 Decipher(6), Disable(6), Esc(6), Search(6), Tumble(6), UMD(6), Balance(6), Hide(6), Know(Arc)(xc, 3), Know(A&E)(xc, 3), Perform(Song)(6), Spot(6), Listen(6)
4 Wiz1 Decipher(7), Disable(xc/2, 7), Know(Arc)(x4, 7)
5 Wiz2 Decipher(8), Esc(xc/2, 7), Know(Arc)(8), Know(Dungeon)(1), Know(Planes)(1), Know(History)(1)
6 Wiz3 Decipher(9), Know(Arc)(9), Know(Dungeon)(2), Know(Planes)(2), Know(History)(2), Concentration (x2, 2)
7 Wiz4 Know(Arc)(10), Know(Dungeon)(3), Know(Planes)(3), Know(History)(3), Spellcraft (x2, 2), Concentration (3)
8 Wiz5 Know(Arc)(11), Know(Dungeon)(4), Know(Planes)(4), Know(History)(4), Spellcraft (x2, 4), Concentration(x2, 5)
9 Geo1 Know(Arc)(12), Know(Dungeon)(5), Know(Planes)(5), Know(History)(5), Spellcraft(x2, 6), Concentration(x2,7)
10 Geo2 Know(Arc)(13), Know(Local)(1), Know(Nature)(1), Know(Geography)(1), Spellcraft(x2, 8), Concentration(x2, 9)
11 ArcTrick1 Know(Arc)(14), Know(Local)(2), Know(Nature)(2), Know(Geo)(2), Spellcraft(x3, 11), Concentration(x3, 12)
12 AT2 Know(Arc)(15), Know(Local)(3), Know(Nature)(3), Know(Geo)(3), Spellcraft(x4, 15), Concentration(x2, 14)
13 AT3 Know(Arc)(16), Spellcraft(16), Know(Local)(x2, 5), Know(Nature)(x2, 5), Know(Geo)(x2, 5), Know(Religion)(1), Know(Nobility)(1)
14 AT4 Know(Arc)(17), Spellcraft(17), Know(Religion)(x4, 5), Know(Nobility)(x4, 5)
15 AT5 Know(Arc)(18), Spellcraft(18), Know(A&E)(x2, 5), Hide (x6, 12)
16 AT6 Know(Arc)(19), Spellcraft(19), Hide(x7, 19), Disable (x2, 9)
17 AT7 Know(Arc)(20), Spellcraft(20), Hide(20), Disable (x4, 13), Search (x4, 10)
18 AT8 Know(Arc)(21), Spellcraft(21), Hide(21), Disable (x4, 17), Search (x4, 14)
19 AT9 Know(Arc)(22), Spellcraft(22), Hide(22), Disable (x4, 21), Search (x4, 18)
20 AT10 Know(Arc)(23), Spellcraft(23), Hide(23), Disable(x2, 23), Search (x5, 23), Decipher (10)

Telonius
2012-10-08, 09:55 AM
Buford - the bully of the group. Pretty clearly some anger issues; Barbarian works. He spends a lot of time raging against "witchcraft" - the Mage Slayer line seems appropriate. Good at breaking things and shoving people into walls; that says Dungeon Crasher to me. However, he also seems to be a lot smarter than most people give him credit for, and will occasionally stun Baljeet by displaying knowledge of an obscure fact. So ... surprisingly, Bard.

Bard1/Barbarian2/Ftr 2(Dungeon Crasher)/Barbarian3-5/Ftr3-6/Bbn6-13

Str 17
Dex 15
Con 15
Int 14
Wis 10
Cha 11

Stat Bumps: Str, Con, Dex, Str, Str

Feats:
1 Power Attack, Blind-Fight
3 Improved Bull Rush
4 Fighter Bonus: Mage Slayer.
5 Dungeon Crasher I
6 Shock Trooper
9 Intimidating Rage
10 Fighter Bonus: Pierce Magical Protection
12 Dungeon Crasher II
15 Raging Bull Rush
18 Pierce Magical Concealment

Skills: 1 Bard1 Jump(4), Swim(4), Climb(4), Spellcraft(2), Know(History)(4), Perform(Percussion)(3), Perform(Concertina)(1), Tumble(4), Bluff(4), Intimidate(xc/2, 1)
2 Bbn1 Intimidate (x3, 4), Jump(5), Bluff (xc/2, 5)
3 Bbn2 Intimidate (x2, 6), Jump(6), Swim(5), Climb(5), Know(History)(xc/2, 5)
4 Ftr1 Intimidate(7), Jump(7), Climb(x2, 7)
5 Ftr2 Intimidate(8), Jump(8), Climb(8), Ride(1)
6 Bbn3 Intimidate(9), Jump(9), Climb(9), Ride(2), Survival(1), Swim(6)
7 Bbn4 Intimidate(10), Jump(10), Climb(10), Ride(3), Survival(2), Swim(7)
8 Bbn5 Intimidate(11), Jump(11), Climb(11), Ride(4), Survival(3), Swim(8)
9 Ftr3 Intimidate(12), Jump(12), Climb(12), Ride(5)
10 Ftr4 Intimidate(13), Jump(13), Climb(13), Ride(6)
11 Ftr5 Intimidate(14), Jump(14), Climb(14), Ride(7)
12 Ftr6 Intimidate(15), Jump(15), Climb(15), Ride(8)
13 Bbn6 Intimidate(16), Jump(16), Climb(16), Ride(9), Swim(x2, 10)
14 Bbn7 Intimidate(17), Jump(17), Climb(17), Ride(10), Swim(x2, 12)
15 Bbn8 Intimidate(18), Jump(18), Climb(18), Swim(x3, 15)
16 Bbn9 Intimidate(19), Jump(19), Climb(19), Swim(x3, 18)
17 Bbn10 Intimidate(20), Jump(20), Climb(20), Swim(x2, 20), Survival(4)
18 Bbn11 Intimidate(21), Jump(21), Climb(21), Swim(21), Survival(x2, 6)
19 Bbn12 Intimidate(22), Jump(22), Climb(22), Swim(22), Survival(x2, 8)
20 Bbn13 Intimidate(23), Jump(23), Climb(23), Swim(23), Survival(x2, 10)

Telonius
2012-10-08, 09:56 AM
Cohorts ahoy!

Irving is Phineas's cohort. He's obsessive about observing him remotely, and idolizes Phineas. In fact, idolizes to the extent that it could almost be called his religion... so a Cleric of a Cause: Record Phineas's Adventures.

Domains of a cause must necessarily be houseruled. The ones I've selected: Darkness (remaining hidden), Trickery (need to be smart to catch these guys in the act), Oracle (you actually have to see them), Artifice (glory in the splendor of their works!), and Creation (creating something from nothing).

Cloisetered Cleric5/Divine Oracle5/Contemplative8

Str 13
Dex 14
Con 15
Int 16
Wis 18
Cha 8
Stat bumps: Con, Wis, Wis, Str

Feats:
1 Flaw: Murky-Eyed.
1 Skill Focus: Knoweldge(Religion), Spell Focus (Divination), Blind-Fight (from Domain), Able Learner (Flaw)
3 Extra Turning
6 Extend Spell
9 Persistent Spell
12 Divine Metamagic (Persist)
15 Extra Turning
18 Extra Turning

Domains:
Domains: Darkness (Regular), Trickery (Regular), Oracle (Div Or), Artifice (Contemp1), Creation (Contemp6)

Skills:
CClr1-5 max out Hide, Spellcraft, Concentration, Know(Religion), Disguise, Know (Local), Know (Planes), and Know(A&E) for 8 ranks each. Max out Spot(xc) and Gather Information(xc) for 4 ranks each.
DO1-5 Max out Concentration, Know(Religion), Spellcraft, Hide for 5 ranks each. Spot(xc), and Gather Information(xc) for 2 ranks each, Know(Local) 2 ranks (in-class from Able Learner).

10: DO5 Hide(13), Spellcraft(13), Concentration(13), Know(Religion)(13), Disguise(8), Know(Local)(10), Know(A&E)(8), Know(Planes)(8), Spot(6), Gather Information(6)
11 Con1 Hide(14), Spellcraft(14), Know(Religion)(14), Disguise(9), Know(Planes)(9), Know(A&E)(9)
12 Con2 Hide(15), Spellcraft(15), Know(Relig)(15), Disguise(10), Know(Planes)(10), Know(A&E)(10)
13 Con3 Hide(16), Spellcraft(16), Know(Relig)(16), Decipher Script (x3, 3)
14 Con4 Hide(17), Spellcraft(17), Know(Relig)(17), Decipher Script (x3, 6)
15 Con5 Hide(18), Spellcraft(18), Know(Relig)(18), Decipher Script (x3, 9)
16 Con6 Hide(19), Spellcraft(19), Know(Relig)(19), Decipher Script (x3, 12)
17 Con7 Hide(20), Spellcraft(20), Know(Relig)(20), Decipher Script (x3, 15)
18 Con8 Hide(21), Spellcraft(21), Know(Relig)(20), Decipher Script (x3, 18)



Addyson is Isabella's cohort, her second-in-command of the Fireside Girls Swanmays. In many respects she's like her leader, but is more focused on her skills - she held the record for patches per day until displaced by Candace. She also has an unfortunate knack for getting into accidents...

Bard1/Ranger4 / Swanmay5/Exemplar8
Str 16
Dex 10
Con 13
Int 13
Wis 11
Cha 11

Stat bumps: Int, Wis, Con, Cha

Feats:
1 Flaw: Poor Reflexes
1 Able Learner, Sacred Vow, Point Blank Shot
3 Combat Style: Archery (Rapid Shot), Vow of Purity
6 Skill Focus: Sense Motive
9 Precise Shot
12 Improved Initiative
13 Bonus Feat: Athletic
15 Diehard
16 Bonus Feat: Improved Swimming
18 Far Shot

Skills: 1 Bard1 Climb(4), Craft(Blacksmithing)(4), Diplomacy(4), Jump(1), Know (Geography)(4), Know (Nature)(4), Perform(Song)(3), Tumble(4), Use Rope(4)
2 Rgr1 Climb(5), Craft(5), Diplomacy(5), Jump(2), Know (Geo)(5), Know(Nature)(5), Survival(1), Use Rope(5)
3 Rgr2 Craft(6), Diplomacy(6) Jump(3), Know(Geo)(6), Know(Nature)(6), Use Rope(6), Survival (x2, 3)
4 Rgr3 Climb(6), Craft(7), Jump(4), Know(Geo)(7), Know(Nature)(7), Use Rope(7), Survival (x2, 5), Sense Motive(1)
5 Rgr4 Craft(8), Jump(5), Know(Geo)(8), Know(Nature)(8), Use Rope(8), Survival (x3, 8), Sense Motive(2)
6 Swn1 Craft(9), Craft(Sewing)(1), Jump(6), Survival (9), Use Rope(9), Swim(1), Profession(Rodeo Clown)(1)
7 Swn2 Craft(10), Craft(2), Jump(7), Survival(10), Use Rope(10), Heal(x2, 2),
8 Swn3 Craft(11), Craft(3), Survival(11), Use Rope(11), Heal(3), Tumble(x2, 2)
9 Swn4 Craft(12), Survival(12), Use Rope(12), Handle Animal(x2, 2), Heal(4), Sense Motive(3)
10 Swn5 Craft (13), Survival(13), Use Rope(13), Handle Animal (x2, 4), Heal(5), Sense Motive(4)
11 Exe1 Craft(14), Survival(14), Rope(14), Animal(5), Sense Motive(5), Tumble(3), Jump(8), Diplomacy(x4,4)
12 Exe2 Craft(15), Craft(x2, 5), Survival(15), Rope(15), Animal(6), Sense Motive(6), Tumble(x2, 5), Jump(9), Diplomacy(5)
13 Exe3 Craft(16), Craft(6), Survival(16), Rope(16), Animal (7), Motive(7), Jump(10), Swim(x4, 5)
14 Exe4 Craft(17), Craft(7), Survival(17), Rope(17), Animal(8), Motive(8), Jump(11), Swim(6), Tumble (x3, 8)
15 Exe5 Craft(18), Craft(8), Survival(18), Rope(18), Animal(9), Motive(9), Jump(12), Swim(7), Tumble(x3, 11)
16 Exe6 Craft(19), Craft(9), Survival(19), Rope(19), Animal(10), Motive(10), Jump(13), Swim(x2, 9), Tumble(x2, 13)
17 Exe7 Craft(20), Craft(10), Survival(20), Rope(20), Animal(11), Motive(11), Jump(14), Swim(x3, 12), Balance(1)
18 Exe8 Craft(21), Craft(11), Survival(21), Rope(21), Animal(12), Motive(12), Jump(15), Balance(x4, 5)

Telonius
2012-10-08, 09:57 AM
Ahh, Candace. The most difficult theme yet, and also the one that required the most houseruling. I thought about putting Stacy as her cohort, but she seemed more like a low-level acquaintance than a cohort. Perfect for Master Inquisitive's "Contact" ability.

Candace is completely obsessed with busting her brothers, when she's not obsessed about her boyfriend Jeremy. She's also completely lost without her cell phone. Could there be a connection between those three things? I think there could be: a cursed Item Familiar.

So, first, the (homebrewed) Rod of Communication:
Rod of Communication: Allows the user to cast Whispering Wind at-will.
Spell Level(2)*Caster Level(3)*2000=12000gp
*2 (no space limitation) = 24,000gp.

But, it's (homebrew) cursed:
Item of Obsession: Use of this item causes the bearer to become obsessed with whatever person or persons excite the strongest emotional response. Upon use of the item, the character must make a DC 20 Will save. If the save is made, the character may act normally. If the save fails, the character must take an action regarding the person of their obsession, attempting to satisfy the emotion. After undertaking the action (to the best of the person’s ability), the character is free to act normally.

If during the course of the undertaking, the character has another emotional response as strong as (or stronger than) the initial emotion, the character must make another Will save to resist the second obsession. If the character passes the save, they may ignore the new obsession, but must still complete the action on the part of the first obsession. If the save fails, the character must perform an action appropriate to the new emotional response, as well as complete the original action.

Hate Attack/Harm/Kill
Fear Flee for 1 hour (Hide or cower if location of target is unknown)
Jealousy Steal from/Discredit/Expose
Love Be with/Pine over/Share physical affection
Rivalry Challenge to a competition

Costs 10% of normal item.


Cost of the Rod changes to 2,400gp.

So, the stats for Candace first, then for her Item Familiar.

Candace: Human Bard1/Urban Ranger4/Chameleon3/Master Inquisitive2/Bloodhound10

Str 13
Dex 16
Con 10
Int 14
Wis 8
Cha 14

Stat bumps:
Str Dex Dex Dex Dex

Feats:
1 Able Learner, Investigator
3 Combat Style: Two Weapon Fighting. Feat: Item Familiar.
5 Distracting Attack (Ranger variant)
6 Investigate (Eberron, not PHB)
7 Chameleon floating feat
9 Versatile Performer (Dance, Strings)
10 Contact (Stacy)
12 Power Attack
15 Improved Bull Rush
18 Greater TWF

Skills (invested in Item Familiar are asterisked):
1 Bard1 Bluff(4) Disguise(4), Gather Information(4), Move Silently(4), Perform(Sing)(4), Sense Motive(4), Spellcraft(4), Search(3), Tumble(1), UMD(4)
2 Urban Ranger1 Bluff(5), Disguise(5), Perform(5), Survival(x5, 5), Gather Information(5)
3 UR2 Bluff(6), Disguise(6), Perform(6), Sense Motive(5), Gather Info(6)*, Know(Local)(x4, 4)****
4 UR3 Bluff(7), Disguise(7), Perform(7), Sense Motive(6) Gather Info(7),* Know(Local)(x3, 7),* Spellcraft(5)
5 UR4 Bluff(8), Disguise(8), Perform(8), Survival(6), Gather Info(8),* Know(Local)(8),* Intimidate (xc/2, 1)
6 Chameleon1 Perform(9), Survival(7), Gather Info(9),* Know(Local)(9),* Intimidate(xc/2, 2), UMD(5)
7 Chm2 Perform(10), Survival(8), Gather Info(10),* Know(Local)(10),* Intimidate(xc/2, 3), Spot(1)
8 Chm3 Perform(11), Survival(9), Gather Info(11)*, Know(Local)(11),* Intimidate(xc/2, 4), Spot(2)
9 Master Inquisitive 1 Perform(12), Survival(10), Gather Info(12)*, Know(Local)(12)*, Intimidate(xc/2, 5), Spot(x3, 5)
10 MInq2 Perform(13), Survival(x3, 13), Gather Info(13)*, Know(Local)(13)*, Intimidate(xc/2, 6), Spot(6)
11 Bloodhound1 Perform(14), Survival(14), Gather Info(14)*, Know(Local)(14)*, Intimidate(x2, 8), Spot(x3, 9)
12 Bh2 Perform(15), Survival(15), Gather Info(15)*, Know(Local)(15)*, Intimidate(x2, 10), Spot(x3, 14)
13 Bh3 Perform(16), Survival(16), Gather Info(16)*, Know(Local)(16)*, Intimidate(x3, 13), Spot(x2, 11)
14 Bh4 Perform(17), Survival(17), Gather Info(17)*, Know(Local)(17)*, Intimidate(x4, 17), Spot(12)
15 Bh5 Perform (18), Survival(18), Gather Info(18)*, Know(Local)(18)*, Intimidate(18), Spot)(13), Disable Device (xc/2, 1), UMD(6)
16 Bh6 Perform (19), Survival(19), Gather Info(19)*, Know(Local)(19)*, Intimidate(19), Spot)(14), Disable Device (xc/2, 2), UMD(7)
17 Bh7 Perform (20), Survival(20), Gather Info(20)*, Know(Local)(20)*, Intimidate(20), Spot)(15), Disable Device (xc/2, 3), UMD(8)
18 Bh8 Perform (21), Survival(21), Gather Info(21)*, Know(Local)(21)*, Intimidate(21), Spot)(16), Disable Device (xc/2, 4), UMD(9)
19 Bh9 Perform (22), Survival(22), Gather Info(22)*, Know(Local)(22)*, Intimidate(22), Spot)(17), Disable Device (xc/2, 5), UMD(10)
20 Bh10 Perform (23), Survival(23), Gather Info(23)*, Know(Local)(23)*, Intimidate(23), Spot)(18), Disable Device (xc/2, 6), UMD(11)


And, the item familiar:

Owner level
1: Invest Life Energy (+10% XP on all future XP earned, but lose the bonus XP +200XP per level if Item Familiar is lost), Invest Skill Ranks (investment and bonuses shown below), Invest Spell Slots (does not qualify/will not use).
7: Sapience (10 int, 10 wis, 12 cha), Senses (See and hear 60ft, grant master Alertness feat), Communication (empathic communication through emotion).
10: Special Ability: Lesser Power (Detect Magic at will)
14: Special Ability: Greater Power (Locate Creature 3/day)
18: Special Ability: Increased Sapience (“Smart Phone”). 14 int, 12 wis, 14 cha. Communicate telepathically with master, 120ft. Speak and read 3 languages (Common, Draconic, Sylvan).


Invest Skills:
3: 5 skills invested. +1 to Perform.
4: 7 skills invested. +1 to Survival.
5: 9 skills invested. +1 to UMD.
6: 11 skills invested.
7: 13 skills invested. +1 to Intimidate.
8: 15 skills invested. +1 to Perform.
9: 17 skills invested.
10: 19 skills invested. +1 to Survival.
11: 21 skills invested. +1 to UMD.
12: 23 skills invested.
13: 25 skills invested. +1 to Intimidate.
14: 27 skills invested. +1 to Perform.
15: 29 skills invested.
16: 31 skills invested. +1 to Survival.
17: 33 skills invested. +1 to UMD.
18: 35 skills invested.
19: 37 skills invested. +1 to Intimidate.
20: 39 skills invested. +1 to Perform.
Total granted to Candace: +4 to Perform, +3 to Survival, +3 to UMD, +3 to Intimidate.

Item Ego: +1 (lesser power) +2 (greater power) +1 (telepathic abilities) +1 (read languages) +5 (mental ability modifiers) = 10

Telonius
2012-10-08, 09:58 AM
I just couldn't stat the rest of the guys without going for our villains. Doofenshmirtz is a brilliant (yet totally incompetent) evil scientist - an evil, twisted version of Phineas, if you think about it. One only wonders how awesome Drusselstein could have become if he hadn't been forced to be a lawn gnome during childhood. As it is, he's flat-out brilliant, but never really thinks things through.

Artificer20.

Str 8
Dex 13
Con 14
Int 18
Wis 8
Cha 8

Stat bumps Int Int Dex Int Int

1 Run, Least Dragonmark (Making)
3 Extend Spell
4 Extraordinary Artisan (Art Bonus)
6 Craft Construct
8 Wand Mastery(Art Bonus)
9 Leadership (Cohort: Norm)
12 Lesser Dragonmark (Making), Exceptional Artisan (Art Bonus)
15 Greater Dragonmark (Making)
16 Legendary Artisan (Art Bonus)
18 Bind Elemental

Skills: Skills: Max out Craft (Alchemy), Craft (Trapmaking), Appraise, Concentration, Spellcraft, UMD, Disable Device, Know (Engineering), Perform (Shadow Puppet) (xc).
From level 8: Add ranks in Know (Arcana).
Level 20: Add one rank in Profession (Inventor)


Unfortunately Doof's reputation for evil and failure (as well as Norm's obviously different worldview) have had a negative effect on his cohort. When he recruits/creates Norm at level 9, his leadership score stands at: +9 level -1 Cha, -2 Failure, -1 Aloofness, -1 Cruelty, -1 different alignment. Total: 3. Norm would be level 2 when Doof is level 9, and would end up at level 13 when Doof is 20.

Norm is Doofenshimrtz's robot creation, originally intended to be the final answer to the platypus problem. But Norm really just wants to be a regular guy, and wishes he were Doofensmirtz's real son. He's capable of flight. He doesn't really have an Evil outlook; if only he weren't in such bad company.

CN Warlock1-6/Reforged1-3/Warlock7-10
Str 15
Dex 10
Con 17
Int 15
Wis 8
Cha 16

Stat bumps Str Con Int

Feats:
1 Improved Initiative
3 Acquire Familiar: Squirrel (use stats for Weasel)
6 Weapon Focus: Ray
9 Flyby Attack
12 Hover

Invocations: 1 War1 Eldritch Glaive
2 War2 Beguiling Influence
4 War4 Spiderwalk
6 War6 Fell Flight
11 War8 Brimstone Blast
13 War10 Charm

Skills: 1 War1 Craft (Baking)(4), Sense Motive(4), Know(Arcana)(4), UMD(4)
Max from 1-6 for a result of:
6 War6 Craft(Baking)(9), Sense Motive(9), Know(Arcana)(9), UMD(9)
7 Rfr1 Craft(Baking)(10), Diplomacy(x5, 5)
8 Rfr2 Craft(Baking)(11), Diplomacy(x5, 10)
9 Rfr3 Craft(Baking)(12), Diplomacy(x2, 12), Sense Motive (x3, 12)
10 War7 Craft(Baking)(13), Sense Motive(13), Know(Arcana)(10), UMD(10)
11 War8 Craft(Baking)(14), Sense Motive(14), Know(Arcana)(11), UMD(11)
12 War9 Craft(Baking)(15), Sense Motive(15), Know(Arcana)(12), UMD(12), Diplomacy(13)
13 War10 Craft(Baking)(16), Sense Motive(16), Know(Arcana)(13), UMD(13), Diplomacy(14)

Agent 451
2012-10-08, 11:05 PM
I have no idea what this Phineas and Ferb is, but you had me at platypus.

Mithril Leaf
2012-10-08, 11:14 PM
This is both thorough and well crafted. Congratulations on a job well done.

WyvernLord
2012-10-08, 11:34 PM
Bravo good sir. I know what I'm doing tomorrow. :smallbiggrin:

Bakkan
2012-10-09, 12:20 AM
This is excellent. You are a scholar and a gentleman. Peace!

Lyndworm
2012-10-09, 01:34 AM
This is completely amazing, and I fully support it.

Really, my only comments would be that platypuses are Tiny (like cats) and squirrels are Diminutive (like rats), as opposed to the other way around.

lunar2
2012-10-28, 04:02 PM
just one point to make. platypuses actually do have venomous claws on their hind feet.

The Redwolf
2012-10-28, 05:33 PM
just one point to make. platypuses actually do have venomous claws on their hind feet.

Isn't it only males that have the venomous stingers though? I don't believe the females have them. To the Google Machine!...Yep, only the males.

AdamT
2012-10-28, 05:49 PM
I'm not really sure if you should be praised for such awesome creations, or tied to a stump in the middle of Africa inside a cage during honey badger (http://www.youtube.com/watch?v=4r7wHMg5Yjg) mating season with half a dozen honey badgers for bringing the Barney of the 2010's into our escapism!

Great builds though :smallsmile:

Arbane
2012-10-28, 09:26 PM
I have no idea what this Phineas and Ferb is, but you had me at platypus.

It's an american cartoon.

Sugashane
2012-10-29, 03:23 AM
I want just one big adventure with my D&D group, and I want us to use these! I call Perry.


This post is dated, and screenshot taken. So if you're reading this, suck it Tim. :smallbiggrin:

lunar2
2012-10-29, 01:05 PM
Isn't it only males that have the venomous stingers though? I don't believe the females have them. To the Google Machine!...Yep, only the males.

well, perry is a male, and he kicks doofenshmirtz fairly often.

give them snap kick as a bonus feat, and note that the kick has a poison effect.

Joe the Rat
2012-10-29, 01:48 PM
You have no idea how many -inators I had to come up with last summer... Dr. Doof took quite the beating at the neighborhood pool.


I have no idea what this Phineas and Ferb is, but you had me at platypus.
Yet somehow you've captured the essence of Buford.


I almost fear to point out the Princess Bride/Fantasy pastiche episode. It'd been easier if the 16th level paladin made in to action, but Telonius could probably work out a whole other set of builds just from...

Hey, where's Telonius?
(Dooby dooby doo-bah, dooby dooby doo-bah...)

The Redwolf
2012-10-29, 02:08 PM
well, perry is a male, and he kicks doofenshmirtz fairly often.

give them snap kick as a bonus feat, and note that the kick has a poison effect.

Sorry, I was saying that in response to the seeming statement that all platypuses have venom, just wanted to clarify stuff.