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Delirium Darkan
2012-10-18, 09:43 PM
So my friend can store spells that target him with a success rate of 95%. I have three days (game time) till our party's next encounter. Here is my spell load out.
3 Wizard/ 7 Master Specialist (Envoker)
Spells per day:
0th-7
1st-7
2nd-7
3rd-6
4th-5
5th-4
note*= 2 per level are evocation spells
Spells known: ALL but necromancy and illusion

So why do I explain this?
I need a load out to cast at him over the course of these three days. So I need a list of useful spells to beef into my friend to make him a "battery" caster. I was already thinking of sound lance, fireball, and feather fall.
Is there anything else cool I can do to him OR have for myself?

qwertyu63
2012-10-18, 09:46 PM
First, and biggest, question: what happens the 5% it fails? Does he just get hit, or does something weird happen?

Cranthis
2012-10-18, 10:17 PM
Yeah, I think we need a better explanation of his storing ability. How does he do it? What are its limits? etc

Slipperychicken
2012-10-18, 10:47 PM
Nerveskitter. +4 Initiative is sexy.
Silence can be good for mage-slaying.
Bite of the Were-X (SpC, take the Wiz 5 version). Standard combat buff
Friendly Fire (Ray Deflection if FF is banned).
Dispel Magic. If you can pump CL, do that.
Luminous Armor, Greater. The goody-two-shoes +8 Mage Armor.
Protection from Energy. "Fire themed encounter?... Lol No"
Protection from Arrows. "Cute, I'm flying and you bought a dingy MWK crossbow. Good luck breaking my DR 10/magic"
Overland Flight. "Oh, you're melee and can't fly? Suck it"
Teleport? You can never have too many Teleports.
Heart of Water (regular FoM is Heart of Water is banned). Swift-action FoM.
Greater Blink. 50% miss chance, no chance to interfere with your own attacks/spells.
Polymorph. Turn your Fighters into PyroHydras, who turn the encounter into toast.
Baleful Polymorph. Turn the enemy into turtles, feed them to your Fighters.
Stoneskin. DR 10/Adamantine never hurt anybody. Okay, the 250gp might sting your wallet a bit, though. Worth it for the damage you'll prevent, especially if enemy attacks are quantity-over-quality.
Dismissal. If you're fighting extraplanars.


How would Benign Transposition interact with the absorption?

Next level (when you get 6ths), feed him some AMF. Turn those casters into Fighter-Chow.

ericgrau
2012-10-19, 01:37 AM
Evocations: fireball, tiny hut (party concealment), wall of ice, resilient sphere, wall of force x [a lot]

Basically crowd control, crowd control and more crowd control. In order: kill large groups easily (so-so against 1 or 2), force into melee, encase temporarily in hemisphere w/ no save and damage, encase permanently w/ a difficult save, divide enemies in half w/ no save AKA encounter level just dropped by 2 from a single action.

Crowd control combines especially well with fighters since he can easily pick off the stragglers.

Since between the two of you there are a ton of spells I'd fill the lower level slots with buffs like greater magic weapon, false life and heroism.

Delirium Darkan
2012-10-19, 09:54 PM
First, and biggest, question: what happens the 5% it fails? Does he just get hit, or does something weird happen?
He has a relic from the game. as of right now he has a limit I can't reach in a 3 days time.The other 5% of the time he has to save vs the spell (which btw,good luck against me.)
But again, ANY spell but my banned schools.

gr8artist
2012-10-20, 01:04 AM
What does he do with the stored spells? can he cast them, or do they just affect him indefinitely?

Delirium Darkan
2012-10-20, 04:08 AM
What does he do with the stored spells? can he cast them, or do they just affect him indefinitely?

He can cast them.

Flickerdart
2012-10-20, 10:35 AM
Does he cast them at your DC? Because if your DCs are as unbeatable as you say, Frost Breath would be quite useful.

Slipperychicken
2012-10-20, 10:39 AM
Also, do you know what class/party role the Battery is? And the general party layout, if you can. That gives us a lot more to work with.

Douglas
2012-10-20, 11:55 AM
He can cast them.
How many times, and using what stats?

Randomguy
2012-10-20, 01:40 PM
Jam him full of quickened spells in general, if you have that feat.

Reflect arrows is deflect arrows, but it reflects them (duh). It has a shorter duration, though.
Black tentacles basically lets you win the fight.
Solid fog can clog up the enemy.
Vortex of teeth plus any of the above two is really effective.
Many Jaws, extended if possible, is great for damage dealing.
Draconic Polymorph and Polymorph: They're awesome.
Blistering Radiance: An army killing spell.
Defenestrating sphere: To be cast in towers with windows.
Orb of X: For when the enemy has spell resistance.
Acid Breath: See above.
Ray of Stupidity: Takes down a dog or a T-rex in one shot.
Ball lightning: It's like casting a blasty spell every round for 1/round per level.

Delirium Darkan
2012-10-21, 01:17 PM
Jam him full of quickened spells in general, if you have that feat.

Reflect arrows is deflect arrows, but it reflects them (duh). It has a shorter duration, though.
Black tentacles basically lets you win the fight.
Solid fog can clog up the enemy.
Vortex of teeth plus any of the above two is really effective.
Many Jaws, extended if possible, is great for damage dealing.
Draconic Polymorph and Polymorph: They're awesome.
Blistering Radiance: An army killing spell.
Defenestrating sphere: To be cast in towers with windows.
Orb of X: For when the enemy has spell resistance.
Acid Breath: See above.
Ray of Stupidity: Takes down a dog or a T-rex in one shot.
Ball lightning: It's like casting a blasty spell every round for 1/round per level.
Unfortunately he takes the spell as it's basic form (so no metamagic). He casts them as a normal wizard in regards to casting time. But do keep in mind the spell has to "target" him. So no cones or area spells, but still ones like fireball and resilient sphere.

ericgrau
2012-10-21, 11:50 PM
Aww that ruins a lot of the caster duo tactics. I mean, he can only trap himself in a resilient sphere??

Fireball is worse without metamagic so that limits him to mainly buffs. Though protection from energy (fire) + fireball isn't bad to have 1 or 2 of as a backup for when he gets surrounded. If there are enough enemies around him it could add up to more damage than hacking with his weapon.

Delirium Darkan
2012-10-22, 03:41 AM
Aww that ruins a lot of the caster duo tactics. I mean, he can only trap himself in a resilient sphere??

Fireball is worse without metamagic so that limits him to mainly buffs. Though protection from energy (fire) + fireball isn't bad to have 1 or 2 of as a backup for when he gets surrounded. If there are enough enemies around him it could add up to more damage than hacking with his weapon.

I guess I should have been more clear. Any spell he is able to absorb to cast later has to target him i.e.:fireball, baleful polymorph, bull strength. So not spells that target me, an area effect, or summonings like stone sphere.

TuggyNE
2012-10-22, 03:45 AM
I guess I should have been more clear. Any spell he is able to absorb to cast later has to target him i.e.:fireball, baleful polymorph, bull strength. So not spells that target me, an area effect, or like magic missle.

Fireball is an area effect ("Area: 20-ft.-radius spread"), and magic missile is targeted ("Targets: Up to five creatures, no two of which can be more than 15 ft. apart"). :smallconfused: Something isn't adding up.

Or did you mean "not spells that target me[;] an area effect or [targeted spell] like magic missile [is fine though]"?

Slipperychicken
2012-10-22, 08:18 AM
I guess I should have been more clear. Any spell he is able to absorb to cast later has to target him i.e.:fireball, baleful polymorph, bull strength. So not spells that target me, an area effect, or like magic missle.

Also, can you give us party composition (including spell-absorption guy)? That can be useful to determine what spells are best for them.

Delirium Darkan
2012-10-22, 12:48 PM
Fireball is an area effect ("Area: 20-ft.-radius spread"), and magic missile is targeted ("Targets: Up to five creatures, no two of which can be more than 15 ft. apart"). :smallconfused: Something isn't adding up.

Or did you mean "not spells that target me[;] an area effect or [targeted spell] like magic missile [is fine though]"?

Sorry. Typed something else. Must have been confusing.
Fireball can target one creature as it's first effect, so that's why he can absorb it.

ericgrau
2012-10-22, 12:54 PM
Nope, the caster only specifies distance and direction. Though I suppose he could use that to intentionally hit an object or creature with it.

TuggyNE
2012-10-22, 10:36 PM
Fireball can target one creature as it's first effect, so that's why he can absorb it.

It really can't. You may be thinking of meteor swarm, but fireball has no provision to target a creature at all in any way, whether through ranged touch attacks or direct targeting or any other method. (There is a ranged touch attack mentioned briefly in the spell description, but it's made only to pass through narrow gaps, not to hit a given creature.)