DaTedinator
2012-10-29, 01:17 PM
Before I begin, for those of you who have no idea what Bloodlines are: go here (http://www.d20srd.org/srd/variant/races/bloodlines.htm).
This is a kind of big change to the mechanics of dragonmarks, though very little change to the fluff of it. If anything, this fits the fluff of dragonmarks better, given that Eberron literature makes it pretty clear that dragonmarks propagate by... bloodlines.
The primary thing lost when using this variant is the variety in speed of progress. For instance, with this variant, there's no possibility of late bloomers - whereas with the feats, a character could conceivably have no dragonmark until level 12, and then have a full greater dragonmark by 18th level. Alternatively, you could have no dragonmark at all until 18th level. Plus, some people could get a least dragonmark - even at first level - and then it never improves, never gets better.
Personally, given that the concept of "levels" doesn't really exist in D&D, I'm fine with that. If you're not, though, I don't really see a huge problem in letting this coexist with dragonmark feats and the Dragonmark Heir prestige class. If someone with the bloodline wants to take Dragonmark Heir, don't let the caster level increases push them past their character level, though.
However you side on the feats and the Dragonmark Heir class, though, Eberron's lore makes it pretty clear Siberys marks are random. Sometimes the people who get them already had strong dragonmarks; sometimes they just appear out of the blue on someone who was previously unmarked. Thus I recommend still allowing the Heir of Siberys PrC to exist alongside this. Besides, that even gives dragonmarked characters a chance to get a Siberys mark before level 20.
The basic table is here:
True Dragonmark Traits:{table="head"] Character Level | Minor | Intermediate | Major
1st | -- | -- | +2 on Primary Skill checks
2nd | -- | +2 on Primary Skill checks | Least dragonmark spell-like ability
3rd | -- | -- | Primary Ability +1
4th | +2 on Primary Skill checks | Least dragonmark spell-like ability | Least dragonmark spell-like ability
5th | -- | -- | House Affinity +2
6th | -- | Primary Ability +1 | Lesser dragonmark spell-like ability
7th | -- | -- | +2 on Secondary Skill checks
8th | Least dragonmark spell-like ability | Least dragonmark spell-like ability | Least dragonmark spell-like ability
9th | -- | -- | Secondary Ability +1
10th | -- | House Affinity +2 | Lesser dragonmark spell-like ability
11th | -- | -- | House Affinity +4
12th | Primary Ability +1 | Lesser dragonmark spell-like ability | Greater dragonmark spell-like ability
13th | -- | -- | +4 on Primary Skill checks
14th | -- | +2 on Secondary Skill checks | Least dragonmark spell-like ability
15th | -- | -- | Primary Ability +1
16th | Least dragonmark spell-like ability | Least dragonmark spell-like ability | Lesser dragonmark spell-like ability
17th | -- | -- | House Affinity +6
18th | -- | Secondary Ability +1 | Greater dragonmark spell-like ability
19th | -- | -- | +2 on Secondary Skill checks
20th | House Affinity +2 | Lesser dragonmark spell-like ability | Siberys dragonmark spell-like ability [/table]
Every dragonmark has a primary skill and two secondary skills, a primary ability, and a secondary ability. These are improved at the listed levels, as should be obvious. For secondary skills, you get a +2 bonus to either one (your choice) at 7th level, and +2 to the other one at 19th level.
Each mark has least, lesser, greater, and Siberys dragonmark spell-like abilities. At each of the listed levels, they can either choose a new spell-like ability, or double the number of times per day they can use a spell-like ability they already have. Remember that two doublings equals a tripling, and so forth. You caster level for your spell-like abilities equals your character level for a major bloodline, half your character level for an intermediate bloodline, or one-quarter your character level for a minor bloodline.
House Affinity grants the listed bonus to Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with members of their house. Rather than a bonus, excoriates apply the House Affinity modifier as a penalty to Diplomacy, Gather Information and Perform checks made to interact with members of the house (they keep the bonus to Bluff and Intimidate).
THE MARKS
Spells marked with SpC are found in the Spell Compendium.
Spells marked with MoE are found in Magic of Eberron.
Spells marked with ECS are found in the Eberron Campaign Setting.
Spells marked with Dra are found in Dragonmarked.
All others are found in the Player's Handbook.
MARK OF DETECTION
Primary Skill: Spot
Secondary Skills: Listen, Search
Primary Ability: Wisdom
Secondary Ability: Intelligence
Least Dragonmark:
Detect DragonmarkMoE 1/day, Detect Magic 2/day, Detect Poison 2/day, Ebon EyesSpC 1/day
Lesser Dragonmark:
Detect Scrying 1/day, Discern ShapechangerSpC 1/day, Know VulnerabilitiesSpC 1/day, See Invisibility 1/day
Greater Dragonmark:
DragonsightSpC 1/day, True Seeing 1/day, Zone of RevelationSpC 1/day
Siberys Dragonmark:
Foresight 1/day, Moment of Prescience 1/day
MARK OF FINDING
Primary Skill: Search
Secondary Skills: Spot, Survival
Primary Ability: Intelligence
Secondary Ability: Wisdom
Least Dragonmark:
BloodhoundSpC 1/day, Identify 1/day, Instant SearchSpC 1/day, Know Direction 2/day, Locate Object 1/day
Lesser Dragonmark:
Circle DanceSpC 1/day, Helping Hand 1/day, Locate Creature 1/day, Share Husk 2/day
Greater Dragonmark:
Find the Path 1/day, Implacable PursuerSpC 2/day, Lay of the LandSpC 2/day
Siberys Dragonmark:
Discern Location 1/day
MARK OF HANDLING
Primary Skill: Handle Animal
Secondary Skills: Knowledge (nature), Ride
Primary Ability: Charisma
Secondary Ability: Dexterity
Least Dragonmark:
Calm Animals 1/day, Charm Animal 1/day, Enrage AnimalSpC 1/day, Nature's FavorSpC 1/day, Speak With Animals 1/day
Lesser Dragonmark:
Dominate Animal 1/day, Greater Magic Fang 1/day, Jagged ToothSpC 1/day, Train Animal 2/day
Greater Dragonmark:
Animal Growth 1/day, Dragonblood BeastDra 1/day, Mark of the WildDra 1/day, Summon Nature's Ally V 1/day
Siberys Dragonmark:
Awaken 1/day, Summon Nature's Ally VII 1/day
MARK OF HEALING
Primary Skill: Heal
Secondary Skills: Knowledge (religion), Knowledge (local)
Primary Ability: Wisdom
Secondary Ability: Constitution
Least Dragonmark:
Cure Light Wounds 1/day, Lesser Restoration 1/day, Lesser VigorSpC 1/day, StabilizeSpC 1/day
Lesser Dragonmark:
Cure Serious Wounds 1/day, Close WoundsSpC 2/day, Neutralize Poison 1/day, Remove Disease 1/day, Restoration 1/day, VigorSpC 1/day
Greater Dragonmark:
Heal 1/day, PanaceaSpC 2/day, RevivifySpC 1/day
Siberys Dragonmark:
Mass Heal 1/day
MARK OF HOSPITALITY
Primary Skill: Diplomacy
Secondary Skills: Bluff, Sense Motive
Primary Ability: Charisma
Secondary Ability: Wisdom
Least Dragonmark:
DawnSpC 1/day, Purify Food and Drink 2/day, Prestidigitation 2/day, Second WindSpC 1/day Unseen Servant 1/day
Lesser Dragonmark:
Clothier's ClosetMoE 2/day, Create Food and Water 1/day, Leomund's Secure Shelter 1/day, Servant HordeSpC 1/day
Greater Dragonmark:
Dragonmark DemesneDra 1/day, Heroes' Feast 1/day, Hidden LodgeSpC 1/day, Mordenkainen's Magnificent Mansion 1/day
Siberys Dragonmark:
Refuge 1/day
MARK OF MAKING
Primary Skill: Craft
Secondary Skills: Appraise, Use Magic Device
Primary Ability: Intelligence
Secondary Ability: Strength
Least Dragonmark:
Golem StrikeSpC 1/day, Make Whole 1/day, Mending 2/day, Repair Light DamageSpC 1/day, StickSpC 2/day
Lesser Dragonmark:
Force LadderSpC 2/day, Minor Creation 1/day, Quick PotionSpC 2/day, Repair Serious DamageSpC 1/day
Greater Dragonmark:
Fabricate 1/day, Major Creation 1/day, Metal MeltSpC 2/day, Wall of GearsSpC 1/day
Siberys Dragonmark:
True CreationSpC 1/day
MARK OF PASSAGE
Primary Skill: Survival
Secondary Skills: Jump, Tumble
Primary Ability: Wisdom
Secondary Ability: Dexterity
Least Dragonmark:
Benign TranspositionSpC 1/day, Dark WaySpC 1/day, Expeditious Retreat 1/day, Mount 1/day, Dimension Leap 1/dayMoE
Lesser Dragonmark:
Baleful TranspositionSpC 2/day, Dimension Door 1/day, Phantom Steed 1/day, Swift FlySpC 2/day
Greater Dragonmark:
Flight of the DragonSpC 2/day, Overland Flight 1/day, Teleport 1/day, Wind at BackSpC 2/day
Siberys Dragonmark:
Greater Teleport 1/day
MARK OF SCRIBING
Primary Skill: Decipher Script
Secondary Skills: Autohypnosis, Forgery
Primary Ability: Intelligence
Secondary Ability: Wisdom
Least Dragonmark:
AmanuensisSpC 2/day, Ancient KnowledgeMoE 1/day, Arcane Mark 2/day, Comprehend Languages 1/day, Whispering Wind 1/day
Lesser Dragonmark:
Illusory Script 1/day, Secret Page 1/day, SpeechlinkSpC 1/day, Speaking StonesMoE 2/day, Tongues 1/day
Greater Dragonmark:
Dragonmark SymbolDra 1/day, Sending 1/day, Transcribe SymbolSpC 1/day
Siberys Dragonmark:
Symbol of Death 1/day
MARK OF SENTINEL
Primary Skill: Sense Motive
Secondary Skills: Intimidate, Knowledge (nobility and royalty)
Primary Ability: Wisdom
Secondary Ability: Strength
Least Dragonmark:
LionheartSpC 1/day, Mage Armor 1/day, Protection from Arrows 1/day, Shield of Faith 1/day, Shield Other 1/day, Warning ShoutSpC 1/day
Lesser Dragonmark:
Lesser Spell ImmunitySpC 2/day, Mass ResurgenceSpC 1/day, Protection from Energy 1/day, Lesser Globe of Invulnerability 1/day
Greater Dragonmark:
Aura of EvasionSpC 1/day, Delay DeathSpC 1/day, Globe of Invulnerability 1/day
Siberys Dragonmark:
Mind Blank 1/day
MARK OF SHADOW
Primary Skill: Gather Information
Secondary Skills: Bluff, Hide
Primary Ability: Charisma
Secondary Ability: Dexterity
Least Dragonmark:
Darkness 1/day, Disguise Self 1/day, Insightful FeintSpC 1/day, Minor Image 1/day Net of ShadowsSpC 1/day
Lesser Dragonmark:
BlindsightSpC 1/day, Clairaudience/Clairvoyance 1/day, Shadow Conjuration 1/day, Scrying 1/day, Veil of ShadowSpC 2/day
Greater Dragonmark:
Hide from DragonsSpC 2/day, Mislead 1/day, Prying Eyes 1/day, Shadow FormSpC 1/day, Shadow Walk 1/day
Siberys Dragonmark:
Greater Prying Eyes 1/day, Greater Scrying 1/day
MARK OF STORM
Primary Skill: Balance
Secondary Skills: Profession (sailor), Tumble
Primary Ability: Dexterity
Secondary Ability: Wisdom
Least Dragonmark:
Electric JoltSpC 2/day, Endure Elements 1/day, Fog Cloud 1/day, Gust of Wind 1/day, UpdraftSpC 1/day
Lesser Dragonmark:
Binding WindsSpC 2/day, DowndraftSpC 1/day, Sleet Storm 1/day, Wind's FavorECS 1/day, Wind Wall 1/day
Greater Dragonmark:
Control Winds 1/day, Control Weather 1/day, Storm TouchMoE 2/day, Storm TowerSpC 1/day
Siberys Dragonmark:
Storm of Vengeance 1/day
MARK OF WARDING
Primary Skill: Search
Secondary Skills: Disable Device, Open Lock
Primary Ability: Intelligence
Secondary Ability: Dexterity
Least Dragonmark:
Alarm 1/day, Arcane Lock 1/day, Dispel WardSpC 1/day, Firetrap 1/day, Hidden WardMoE 1/day, Misdirection 1/day
Lesser Dragonmark:
Explosive Runes 1/day, Glyph of Warding 1/day, Nondetection 1/day, Shadow CacheSpC 1/day, Sign of SealingSpC 1/day
Greater Dragonmark:
Hide the PathSpC 1/day, Mordenkainen's Faithful Hound 1/day, Greater Glyph of Warding 1/day, Guards and Wards 1/day, Zone of RespiteSpC 1/day
Siberys Dragonmark:
Prismatic Wall 1/day
This is a kind of big change to the mechanics of dragonmarks, though very little change to the fluff of it. If anything, this fits the fluff of dragonmarks better, given that Eberron literature makes it pretty clear that dragonmarks propagate by... bloodlines.
The primary thing lost when using this variant is the variety in speed of progress. For instance, with this variant, there's no possibility of late bloomers - whereas with the feats, a character could conceivably have no dragonmark until level 12, and then have a full greater dragonmark by 18th level. Alternatively, you could have no dragonmark at all until 18th level. Plus, some people could get a least dragonmark - even at first level - and then it never improves, never gets better.
Personally, given that the concept of "levels" doesn't really exist in D&D, I'm fine with that. If you're not, though, I don't really see a huge problem in letting this coexist with dragonmark feats and the Dragonmark Heir prestige class. If someone with the bloodline wants to take Dragonmark Heir, don't let the caster level increases push them past their character level, though.
However you side on the feats and the Dragonmark Heir class, though, Eberron's lore makes it pretty clear Siberys marks are random. Sometimes the people who get them already had strong dragonmarks; sometimes they just appear out of the blue on someone who was previously unmarked. Thus I recommend still allowing the Heir of Siberys PrC to exist alongside this. Besides, that even gives dragonmarked characters a chance to get a Siberys mark before level 20.
The basic table is here:
True Dragonmark Traits:{table="head"] Character Level | Minor | Intermediate | Major
1st | -- | -- | +2 on Primary Skill checks
2nd | -- | +2 on Primary Skill checks | Least dragonmark spell-like ability
3rd | -- | -- | Primary Ability +1
4th | +2 on Primary Skill checks | Least dragonmark spell-like ability | Least dragonmark spell-like ability
5th | -- | -- | House Affinity +2
6th | -- | Primary Ability +1 | Lesser dragonmark spell-like ability
7th | -- | -- | +2 on Secondary Skill checks
8th | Least dragonmark spell-like ability | Least dragonmark spell-like ability | Least dragonmark spell-like ability
9th | -- | -- | Secondary Ability +1
10th | -- | House Affinity +2 | Lesser dragonmark spell-like ability
11th | -- | -- | House Affinity +4
12th | Primary Ability +1 | Lesser dragonmark spell-like ability | Greater dragonmark spell-like ability
13th | -- | -- | +4 on Primary Skill checks
14th | -- | +2 on Secondary Skill checks | Least dragonmark spell-like ability
15th | -- | -- | Primary Ability +1
16th | Least dragonmark spell-like ability | Least dragonmark spell-like ability | Lesser dragonmark spell-like ability
17th | -- | -- | House Affinity +6
18th | -- | Secondary Ability +1 | Greater dragonmark spell-like ability
19th | -- | -- | +2 on Secondary Skill checks
20th | House Affinity +2 | Lesser dragonmark spell-like ability | Siberys dragonmark spell-like ability [/table]
Every dragonmark has a primary skill and two secondary skills, a primary ability, and a secondary ability. These are improved at the listed levels, as should be obvious. For secondary skills, you get a +2 bonus to either one (your choice) at 7th level, and +2 to the other one at 19th level.
Each mark has least, lesser, greater, and Siberys dragonmark spell-like abilities. At each of the listed levels, they can either choose a new spell-like ability, or double the number of times per day they can use a spell-like ability they already have. Remember that two doublings equals a tripling, and so forth. You caster level for your spell-like abilities equals your character level for a major bloodline, half your character level for an intermediate bloodline, or one-quarter your character level for a minor bloodline.
House Affinity grants the listed bonus to Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with members of their house. Rather than a bonus, excoriates apply the House Affinity modifier as a penalty to Diplomacy, Gather Information and Perform checks made to interact with members of the house (they keep the bonus to Bluff and Intimidate).
THE MARKS
Spells marked with SpC are found in the Spell Compendium.
Spells marked with MoE are found in Magic of Eberron.
Spells marked with ECS are found in the Eberron Campaign Setting.
Spells marked with Dra are found in Dragonmarked.
All others are found in the Player's Handbook.
MARK OF DETECTION
Primary Skill: Spot
Secondary Skills: Listen, Search
Primary Ability: Wisdom
Secondary Ability: Intelligence
Least Dragonmark:
Detect DragonmarkMoE 1/day, Detect Magic 2/day, Detect Poison 2/day, Ebon EyesSpC 1/day
Lesser Dragonmark:
Detect Scrying 1/day, Discern ShapechangerSpC 1/day, Know VulnerabilitiesSpC 1/day, See Invisibility 1/day
Greater Dragonmark:
DragonsightSpC 1/day, True Seeing 1/day, Zone of RevelationSpC 1/day
Siberys Dragonmark:
Foresight 1/day, Moment of Prescience 1/day
MARK OF FINDING
Primary Skill: Search
Secondary Skills: Spot, Survival
Primary Ability: Intelligence
Secondary Ability: Wisdom
Least Dragonmark:
BloodhoundSpC 1/day, Identify 1/day, Instant SearchSpC 1/day, Know Direction 2/day, Locate Object 1/day
Lesser Dragonmark:
Circle DanceSpC 1/day, Helping Hand 1/day, Locate Creature 1/day, Share Husk 2/day
Greater Dragonmark:
Find the Path 1/day, Implacable PursuerSpC 2/day, Lay of the LandSpC 2/day
Siberys Dragonmark:
Discern Location 1/day
MARK OF HANDLING
Primary Skill: Handle Animal
Secondary Skills: Knowledge (nature), Ride
Primary Ability: Charisma
Secondary Ability: Dexterity
Least Dragonmark:
Calm Animals 1/day, Charm Animal 1/day, Enrage AnimalSpC 1/day, Nature's FavorSpC 1/day, Speak With Animals 1/day
Lesser Dragonmark:
Dominate Animal 1/day, Greater Magic Fang 1/day, Jagged ToothSpC 1/day, Train Animal 2/day
Greater Dragonmark:
Animal Growth 1/day, Dragonblood BeastDra 1/day, Mark of the WildDra 1/day, Summon Nature's Ally V 1/day
Siberys Dragonmark:
Awaken 1/day, Summon Nature's Ally VII 1/day
MARK OF HEALING
Primary Skill: Heal
Secondary Skills: Knowledge (religion), Knowledge (local)
Primary Ability: Wisdom
Secondary Ability: Constitution
Least Dragonmark:
Cure Light Wounds 1/day, Lesser Restoration 1/day, Lesser VigorSpC 1/day, StabilizeSpC 1/day
Lesser Dragonmark:
Cure Serious Wounds 1/day, Close WoundsSpC 2/day, Neutralize Poison 1/day, Remove Disease 1/day, Restoration 1/day, VigorSpC 1/day
Greater Dragonmark:
Heal 1/day, PanaceaSpC 2/day, RevivifySpC 1/day
Siberys Dragonmark:
Mass Heal 1/day
MARK OF HOSPITALITY
Primary Skill: Diplomacy
Secondary Skills: Bluff, Sense Motive
Primary Ability: Charisma
Secondary Ability: Wisdom
Least Dragonmark:
DawnSpC 1/day, Purify Food and Drink 2/day, Prestidigitation 2/day, Second WindSpC 1/day Unseen Servant 1/day
Lesser Dragonmark:
Clothier's ClosetMoE 2/day, Create Food and Water 1/day, Leomund's Secure Shelter 1/day, Servant HordeSpC 1/day
Greater Dragonmark:
Dragonmark DemesneDra 1/day, Heroes' Feast 1/day, Hidden LodgeSpC 1/day, Mordenkainen's Magnificent Mansion 1/day
Siberys Dragonmark:
Refuge 1/day
MARK OF MAKING
Primary Skill: Craft
Secondary Skills: Appraise, Use Magic Device
Primary Ability: Intelligence
Secondary Ability: Strength
Least Dragonmark:
Golem StrikeSpC 1/day, Make Whole 1/day, Mending 2/day, Repair Light DamageSpC 1/day, StickSpC 2/day
Lesser Dragonmark:
Force LadderSpC 2/day, Minor Creation 1/day, Quick PotionSpC 2/day, Repair Serious DamageSpC 1/day
Greater Dragonmark:
Fabricate 1/day, Major Creation 1/day, Metal MeltSpC 2/day, Wall of GearsSpC 1/day
Siberys Dragonmark:
True CreationSpC 1/day
MARK OF PASSAGE
Primary Skill: Survival
Secondary Skills: Jump, Tumble
Primary Ability: Wisdom
Secondary Ability: Dexterity
Least Dragonmark:
Benign TranspositionSpC 1/day, Dark WaySpC 1/day, Expeditious Retreat 1/day, Mount 1/day, Dimension Leap 1/dayMoE
Lesser Dragonmark:
Baleful TranspositionSpC 2/day, Dimension Door 1/day, Phantom Steed 1/day, Swift FlySpC 2/day
Greater Dragonmark:
Flight of the DragonSpC 2/day, Overland Flight 1/day, Teleport 1/day, Wind at BackSpC 2/day
Siberys Dragonmark:
Greater Teleport 1/day
MARK OF SCRIBING
Primary Skill: Decipher Script
Secondary Skills: Autohypnosis, Forgery
Primary Ability: Intelligence
Secondary Ability: Wisdom
Least Dragonmark:
AmanuensisSpC 2/day, Ancient KnowledgeMoE 1/day, Arcane Mark 2/day, Comprehend Languages 1/day, Whispering Wind 1/day
Lesser Dragonmark:
Illusory Script 1/day, Secret Page 1/day, SpeechlinkSpC 1/day, Speaking StonesMoE 2/day, Tongues 1/day
Greater Dragonmark:
Dragonmark SymbolDra 1/day, Sending 1/day, Transcribe SymbolSpC 1/day
Siberys Dragonmark:
Symbol of Death 1/day
MARK OF SENTINEL
Primary Skill: Sense Motive
Secondary Skills: Intimidate, Knowledge (nobility and royalty)
Primary Ability: Wisdom
Secondary Ability: Strength
Least Dragonmark:
LionheartSpC 1/day, Mage Armor 1/day, Protection from Arrows 1/day, Shield of Faith 1/day, Shield Other 1/day, Warning ShoutSpC 1/day
Lesser Dragonmark:
Lesser Spell ImmunitySpC 2/day, Mass ResurgenceSpC 1/day, Protection from Energy 1/day, Lesser Globe of Invulnerability 1/day
Greater Dragonmark:
Aura of EvasionSpC 1/day, Delay DeathSpC 1/day, Globe of Invulnerability 1/day
Siberys Dragonmark:
Mind Blank 1/day
MARK OF SHADOW
Primary Skill: Gather Information
Secondary Skills: Bluff, Hide
Primary Ability: Charisma
Secondary Ability: Dexterity
Least Dragonmark:
Darkness 1/day, Disguise Self 1/day, Insightful FeintSpC 1/day, Minor Image 1/day Net of ShadowsSpC 1/day
Lesser Dragonmark:
BlindsightSpC 1/day, Clairaudience/Clairvoyance 1/day, Shadow Conjuration 1/day, Scrying 1/day, Veil of ShadowSpC 2/day
Greater Dragonmark:
Hide from DragonsSpC 2/day, Mislead 1/day, Prying Eyes 1/day, Shadow FormSpC 1/day, Shadow Walk 1/day
Siberys Dragonmark:
Greater Prying Eyes 1/day, Greater Scrying 1/day
MARK OF STORM
Primary Skill: Balance
Secondary Skills: Profession (sailor), Tumble
Primary Ability: Dexterity
Secondary Ability: Wisdom
Least Dragonmark:
Electric JoltSpC 2/day, Endure Elements 1/day, Fog Cloud 1/day, Gust of Wind 1/day, UpdraftSpC 1/day
Lesser Dragonmark:
Binding WindsSpC 2/day, DowndraftSpC 1/day, Sleet Storm 1/day, Wind's FavorECS 1/day, Wind Wall 1/day
Greater Dragonmark:
Control Winds 1/day, Control Weather 1/day, Storm TouchMoE 2/day, Storm TowerSpC 1/day
Siberys Dragonmark:
Storm of Vengeance 1/day
MARK OF WARDING
Primary Skill: Search
Secondary Skills: Disable Device, Open Lock
Primary Ability: Intelligence
Secondary Ability: Dexterity
Least Dragonmark:
Alarm 1/day, Arcane Lock 1/day, Dispel WardSpC 1/day, Firetrap 1/day, Hidden WardMoE 1/day, Misdirection 1/day
Lesser Dragonmark:
Explosive Runes 1/day, Glyph of Warding 1/day, Nondetection 1/day, Shadow CacheSpC 1/day, Sign of SealingSpC 1/day
Greater Dragonmark:
Hide the PathSpC 1/day, Mordenkainen's Faithful Hound 1/day, Greater Glyph of Warding 1/day, Guards and Wards 1/day, Zone of RespiteSpC 1/day
Siberys Dragonmark:
Prismatic Wall 1/day