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Castiel
2012-11-06, 02:18 PM
what feats and classes should I look at for a character that wants to use really big weapons?

Amidus Drexel
2012-11-06, 02:50 PM
Monkey Grip (Cwar) will let you use one size larger weapons at a -2 penalty.

Besides just using really big weapons, what sort of character are you looking at? (I'm going to assume a melee build) That will help you get more useful responses. Also, what level character are we talking here?

HunterColt22
2012-11-06, 02:58 PM
All of what the previous poster said but also, there are a few spells, such as enlarge person, that will let you wield them without the -2 that monkey grip gets, you could also play a Goliath with its powerful build ability, but then you need to be in a game that allows +1 races at first level or a game starting at level 2 and up.

Gavinfoxx
2012-11-06, 03:22 PM
DO NOT USE MONKEY GRIP.

It is surpassed by an item that is relatively cheap, which it does not stack with.

*Take Exotic Weapon Proficiency: Kaorti Resin Jovar (Kaorti Resin is online, also described in some Eberron Books. Jovar is in Planar Handbook. Kaorti Resin will need DM intervention to figure out the cost of it, how to obtain it, and make it not degrade. Negotiate with your DM! If the GM keeps the default unobtanium/degrade aspects of Kaorti Resin, remove that from the build)
*Buy a set of Strongarm Bracers (Magic Item Compendium)
*Buy or obtain a Large Kaorti Resin Jovar (or another weapon that uses identical stats to that which you describe as ridiculously big.)
*Eventually get it to +1 Keen, at the very least
*Wield you really big exotic weapon that, with Keen, does 3d6 with a 15-20/x4 crit range, and slice things to pieces!
*If you want, stack a few other size increases from Person Man's list of ways to increase effective weapon size (remember, Monkey Grip doesn't stack with Strongarm Bracers doesn't stack with Powerful Build, so you need things that do stack)

herrhauptmann
2012-11-06, 11:58 PM
DO NOT USE MONKEY GRIP.

It is surpassed by an item that is relatively cheap, which it does not stack with.

*Take Exotic Weapon Proficiency: Kaorti Resin Jovar (Kaorti Resin is online, also described in some Eberron Books. Jovar is in Planar Handbook. Kaorti Resin will need DM intervention to figure out the cost of it, how to obtain it, and make it not degrade. Negotiate with your DM! If the GM keeps the default unobtanium/degrade aspects of Kaorti Resin, remove that from the build)
*Buy a set of Strongarm Bracers (Magic Item Compendium)
*Buy or obtain a Large Kaorti Resin Jovar (or another weapon that uses identical stats to that which you describe as ridiculously big.)
*Eventually get it to +1 Keen, at the very least
*Wield you really big exotic weapon that, with Keen, does 3d6 with a 15-20/x4 crit range, and slice things to pieces!
*If you want, stack a few other size increases from Person Man's list of ways to increase effective weapon size (remember, Monkey Grip doesn't stack with Strongarm Bracers doesn't stack with Powerful Build, so you need things that do stack)
Use Gold/Platinum weapons from Magic of Faerun instead of Kaorti Resin. No need to worry about unobtainium.
This makes your weapons [Heavy], and while they're the same physical size, they do damage as if one size larger.
Takes an intelligent readthrough of MoF, since the weapon size rules in that book were done in 3.0 rather than 3.5/PF.

This means that your Large, Gold Greatsword (human with strongarm bracers, or a goliath)does 4d6 damage, rather than 3d6.

8 Levels of psy warrior lets you overchannel psionic expansion for 2 size increases. It won't stack with enlarge person, but you can use it even when not a humanoid. (Giant or an outsider for instance)
All that means that your psy-warrior human is now Huge, and his greatsword can deal damage as if it were Colossal.


Endarire has a homebrew version of the Stone Dragon discipline somewhere, one of the stances lets you hit harder, as if you were a bigger person. It's all based off of your balance skill. A very good reason to dip into warblade. (Stance might stack with enlarge person or psionic expansion, I don't remember)

caveat:
[Heavy] weapons are too unwieldy to use normally. Even a gold morningstar (normally a simple weapon), becomes exotic. So you need EWP: Heavy Greatsword/Falchion/whatever. But I believe you were going to need EWP for the Jovar anyway.

caveat 2:
You can bypass the EWP by using a skillful weapon from Complete arcane (+2 cost). That will grant you proficiency with that particular weapon, no matter what. It'll also give you cleric bab if yours starts to drop below that for some reason (warhulk prc).

caveat 3:
As stated: Don't use monkey grip.

caveat 4:
Jotunbrud is not powerful build. It has no effect on weapon size.